modscode JA

modscode / Gallery / persian-voice

persian-voice

Hold Space to speak Persian (or English); a live English translation goes into the Claude Code prompt box

Code you can checkTerminal + desktopPaneBandToastBoxButtonInputSelectText

What it does

  • Draws a band above the prompt, a pane, toasts
  • Adds /fa
  • Hooks prompt.edit, prompt.submit, session.end, session.start
  • Keeps its own state between turns
  • Starts processes

Good points

  • No network calls
  • Written in TypeScript
  • Handles errors

Code to start from

Two kinds: a starter modscode writes from the design above, and the lines of the mod's own code that draw it.

Starter (register.tsx)

register.tsx
import type { Register } from 'claude-code'

// Drawn like persian-voice by Ariiima (pane, band, toast), as modscode read it from the mod's code:
// https://modscode.com/gallery/ariiima-persian-voice/
// Written by modscode from that reading, not copied from the mod: use it as you like.
// Each value below stands for one the mod works out at run time; put in your own.
export const register: Register = on => {
  // the band above the prompt; what else goes there is drawn under it
  on('ui.render', { component: 'AbovePrompt' }, async ($, e, next) => {
    const { Box, Text, Button } = $.ui.resolve(e)
    const meter = '…'
    const hint = '…'
    return (
      <Box flexDirection="column" borderStyle="round" paddingX={1}>
        <Box gap={2}>
          <Text bold>
            0
          </Text>
          <Text color="#57ab5a">
            {meter}
          </Text>
          <Text dimColor>
            {hint}
          </Text>
        </Box>
        <Text bold wrap="truncate-start">
          Listening…
        </Text>
        <Text dimColor wrap="truncate-start">
          {"→ "}
          …
        </Text>
        <Box gap={2}>
          <Button label="🎙" plain action="app:toggleDiffPreSession" />
          <Button label="⏎ Send" />
          <Button label="✕ Cancel" />
        </Box>
        {await next(e)}
      </Box>
    )
  })

  // the pane: open it with $.ui.open({ id: 'my-pane', title: "Persian Voice · settings" })
  on('ui.render', { component: 'Pane', requestId: 'my-pane' }, async ($, e) => {
    const { Box, Text, Button, Input, Select } = $.ui.resolve(e)
    const onOff = '…'
    const shortcut = '…'
    const mode = '…'
    const about = '…'
    const engine = '…'
    const mic = '…'
    return (
      <Box flexDirection="column" paddingX={1}>
        <Text bold color="#d97757">
          How to start a recording
        </Text>
        <Box gap={1}>
          <Box width={18}>
            <Text>
              Hold Space
            </Text>
          </Box>
          <Button label={`${onOff}`} />
          <Text dimColor>
            hold Space to talk, release to finish
          </Text>
        </Box>
        <Box gap={1}>
          <Box width={18}>
            <Text>
              Shortcut
            </Text>
          </Box>
          <Text bold>
            {shortcut}
          </Text>
          <Button label="Remove" />
          <Input placeholder="type one, e.g. ctrl+x v, then Enter" />
        </Box>
        <Box>
          <Text dimColor>
            Press the shortcut to start, and again to stop.
          </Text>
        </Box>
        <Box marginTop={1}>
          <Text bold color="#d97757">
            What happens to your words
          </Text>
        </Box>
        <Box gap={1}>
          <Box width={18}>
            <Text>
              Cleanup mode
            </Text>
          </Box>
          <Select value={`${mode}`} />
        </Box>
        <Box>
          <Text dimColor wrap="wrap">
            {about}
          </Text>
        </Box>
        <Box gap={1}>
          <Box width={18}>
            <Text>
              Auto-send
            </Text>
          </Box>
          <Button label={`${onOff}`} />
          <Text dimColor>
            sent as soon as you finish
          </Text>
        </Box>
        <Box marginTop={1}>
          <Text bold color="#d97757">
            Microphone and words
          </Text>
        </Box>
        <Box gap={1}>
          <Box width={18}>
            <Text>
              Speech engine
            </Text>
          </Box>
          <Select value={`${engine}`} />
        </Box>
        <Box gap={1}>
          <Box width={18}>
            <Text>
              Microphone
            </Text>
          </Box>
          <Select value={`${mic}`} />
        </Box>
        <Box gap={1}>
          <Box width={18}>
            <Text>
              Word list
            </Text>
          </Box>
          <Text dimColor wrap="wrap" />
        </Box>
        <Box marginTop={1}>
          <Text dimColor>
            Tab moves · Enter changes · Esc closes · saved for all projects · /fa help lists commands
          </Text>
        </Box>
      </Box>
    )
  })

  on('session.start', async ($, e, next) => {
    const add = '…'
    await $.ui.toast(`📚 Learned: ${add} (wrong? /fa forget <word>)`)
    await $.ui.toast(`🎙 Cancelled: nothing was put in or sent. Start again when you are ready. /fa last shows what you said.`)
    return next(e)
  })
}

The mod's own code

Shown under the mod's licence (MIT); its text is below. Keep the notice if you copy these lines.

hooks/register.tsx lines 996–1064 · Band
  on('ui.render', { component: 'AbovePrompt' }, async ($, e, next) => {
    if (e.props.hasSurvey) return next(e)
    const [l, p, u, settings] = await Promise.all([read($, live), read($, prefs), read($, undo), $.settings.read()])
    const { Box, Button, Text } = $.ui.resolve(e)

    if (!l || isTentative) {
      const isVoiceOn = (settings.voice as { enabled?: boolean } | undefined)?.enabled === true
      return (
        <Box flexDirection="column">
          {isVoiceOn && p.holdSpace && (
            <Text color={AMBER}>⚠ Built-in /voice is on and takes Space: run /voice off (once) to use Persian hold-space.</Text>
          )}
          <Box gap={1}>
            {p.holdSpace && <Text color={RED}>🎙</Text>}
            {p.holdSpace && <Text dimColor>Hold space to talk</Text>}
            {/* With a shortcut, its chord presses this Button from the prompt (the Button must be drawn). */}
            <Button key="talk" label={p.shortcut ? `🎙 Talk (${p.shortcut})` : '🎙 Talk'} action={ACTION} onPress={() => press($)} />
            <Button key="mode" label={`✨ ${MODES[p.mode].label}`} onPress={() => setMode($)} />
            <Button key="send" label={p.autoSend ? '⏎ Auto-send' : '⏎ Manual send'} onPress={() => savePrefs($, { autoSend: !p.autoSend })} />
            <Button key="settings" label="⚙ Settings" onPress={() => openSettings($)} />
            {u && <Button key="undo" label="↩ Use plain translation" onPress={() => usePlain($)} />}
          </Box>
        </Box>
      )
    }

    const phase = isPolishing ? 'polish' : isFinishing ? 'finish' : 'rec'
    const color = phase === 'rec' ? RED : phase === 'finish' ? AMBER : ORANGE
    const spin = SPIN[frame % SPIN.length]
    const head =
      phase === 'rec'
        ? `${frame % 6 < 3 ? '●' : '○'} REC ${clockText(l.ms)}`
        : phase === 'finish'
          ? `${spin} Finishing translation…`
          : `${spin} Polishing · ${polishLabel}…`
    const meter = levels.map(v => BARS[Math.round(Math.min(1, v) * 8)]).join('').padStart(16, ' ')
    const byKey = !isSpaceHold // started by the shortcut, the button or /fa
    const hint =
      phase !== 'rec'
        ? byKey ? '' : 'type a letter to cancel'
        : !byKey
          ? isTapMode
            ? 'tap space to finish · a letter cancels'
            : 'release space to finish · a letter cancels'
          : isHeld
            ? `release ${p.shortcut ?? 'the key'} to finish`
            : `${p.shortcut ? `${p.shortcut} or ` : ''}/fa rec to finish`
    return (
      <Box flexDirection="column" borderStyle="round" borderColor={color} paddingX={1}>
        <Box gap={2}>
          <Text color={color} bold>{head}</Text>
          {phase === 'rec' && <Text color={GREEN}>{meter}</Text>}
          <Text dimColor>{hint}</Text>
        </Box>
        <Text bold wrap="truncate-start">{l.fa || 'Listening…'}</Text>
        <Text dimColor wrap="truncate-start">→ {l.en || '…'}</Text>
        {/* Drawn while a key is held too: the shortcut's repeats, or held Space's `space space` chord,
            reach press() through this Button. */}
        <Box gap={2}>
          {/* Not a visible choice: the shortcut and held Space press this Button through ACTION. */}
          {phase === 'rec' && (!byKey || p.shortcut) && <Button key="hold" label="🎙" plain action={ACTION} onPress={() => press($)} />}
          {/* Finish and send in one click, whatever the auto-send setting says (JEV's hold-back still applies). */}
          {phase === 'rec' && <Button key="sendnow" label="⏎ Send" onPress={() => { sendNow = true; isStopping = true }} />}
          {/* In every phase: until the text is in the box (or sent), a click discards it. */}
          <Button key="cancel" label="✕ Cancel" onPress={() => abort($)} />
        </Box>
      </Box>
    )
  })
hooks/register.tsx lines 1067–1138 · Pane
  on('ui.render', { component: 'Pane', requestId: SETTINGS }, async ($, e) => {
    const p = await read($, prefs)
    const els = $.ui.resolve(e)
    if (!('Select' in els) || !('Input' in els)) {
      const { Text } = els // a surface without pickers: show the commands instead
      return <Text>{HELP}</Text>
    }
    const { Box, Button, Input, Select, Text } = els
    const LABEL = 18
    const onOff = (isOn: boolean) => (isOn ? '● On ' : '○ Off')
    return (
      <Box flexDirection="column" paddingX={1}>
        <Text bold color={ORANGE}>How to start a recording</Text>
        <Box gap={1}>
          <Box width={LABEL}><Text>Hold Space</Text></Box>
          <Button key="space" label={onOff(p.holdSpace)} onPress={() => savePrefs($, { holdSpace: !p.holdSpace })} />
          <Text dimColor>{p.holdSpace ? 'hold Space to talk, release to finish' : 'Space only types'}</Text>
        </Box>
        <Box gap={1}>
          <Box width={LABEL}><Text>Shortcut</Text></Box>
          {p.shortcut && <Text bold>{p.shortcut}</Text>}
          {p.shortcut && <Button key="unbind" label="Remove" onPress={() => shortcutFromDialog($, 'off')} />}
          {!p.shortcut && <Input key="shortcut" placeholder="type one, e.g. ctrl+x v, then Enter" onSubmit={v => shortcutFromDialog($, v)} />}
        </Box>
        <Box paddingLeft={LABEL + 1}>
          <Text dimColor>Press the shortcut to start, and again to stop.</Text>
        </Box>

        <Box marginTop={1}><Text bold color={ORANGE}>What happens to your words</Text></Box>
        <Box gap={1}>
          <Box width={LABEL}><Text>Cleanup mode</Text></Box>
          <Select
            key="mode"
            options={MODE_ORDER.map(m => ({ value: m, label: MODES[m].label }))}
            value={p.mode}
            onSelect={v => setMode($, v as Mode)}
          />
        </Box>
        <Box paddingLeft={LABEL + 1}>
          <Text dimColor wrap="wrap">{MODES[p.mode].about}</Text>
        </Box>
        <Box gap={1}>
          <Box width={LABEL}><Text>Auto-send</Text></Box>
          <Button key="send" label={onOff(p.autoSend)} onPress={() => savePrefs($, { autoSend: !p.autoSend })} />
          <Text dimColor>{p.autoSend ? 'sent as soon as you finish' : 'goes into the prompt box; you press Enter'}</Text>
        </Box>

        <Box marginTop={1}><Text bold color={ORANGE}>Microphone and words</Text></Box>
        <Box gap={1}>
          <Box width={LABEL}><Text>Speech engine</Text></Box>
          <Select
            key="engine"
            options={Object.entries(ENGINES).map(([value, label]) => ({ value, label }))}
            value={p.engine}
            onSelect={v => savePrefs($, { engine: v as Engine })}
          />
        </Box>
        <Box gap={1}>
          <Box width={LABEL}><Text>Microphone</Text></Box>
          <Select key="mic" options={micOptions} value={p.mic} onSelect={v => savePrefs($, { mic: v })} />
        </Box>
        <Box gap={1}>
          <Box width={LABEL}><Text>Word list</Text></Box>
          <Text dimColor wrap="wrap">{wordsInfo}</Text>
        </Box>

        <Box marginTop={1}>
          <Text dimColor>Tab moves · Enter changes · Esc closes · saved for all projects · /fa help lists commands</Text>
        </Box>
      </Box>
    )
  })
Licence text (MIT)
MIT License

Copyright (c) 2026 Ariiima

Permission is hereby granted, free of charge, to any person obtaining a copy
of this software and associated documentation files (the "Software"), to deal
in the Software without restriction, including without limitation the rights
to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
copies of the Software, and to permit persons to whom the Software is
furnished to do so, subject to the following conditions:

The above copyright notice and this permission notice shall be included in all
copies or substantial portions of the Software.

THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
SOFTWARE.

What its code calls

runs programswrites filesenv varsdrives Clauderemembers

The design, read from code

Drawn from the mod's source at the commit read, not from a run: a list is drawn three times, a condition takes its first branch that draws in the desktop app, and a value only the run time knows is shown as a made-up sample (dotted underline) or left out. Colours and type are this site's.

What its code shows

Read from the source at commit 5e25805a82ce on 2026-10-06. The first group decides whether a mod is listed; the rest is for you to weigh. A later commit is not read until the next crawl.

Decides the listing: code you can check
Entry readEvery module hooks/hooks.json names was read.hooks/register.tsx
ParsesEvery file parses as TypeScript or JavaScript.3 files parsed
All its code is in the modEvery import is a file of the mod or the engine's own module; no packages, no require.all its code is in the mod
ReadableNo minified lines, no eval or new Function, no import of a computed path, no encoded blobs.no minified code, no eval, no encoded blobs
Calls in the openNetwork and programs are reached as $.http.fetch and $.process.run in place, never passed around.every call outside goes through $ in the open
For you to weigh before installing
Where it drawsThe terminal, the desktop app, both, or nothing (hooks only: a guard or a prompt rewriter), as its code says. Shown, never a reason to leave a mod out.draws in the terminal and the desktop app, the same in both
Install lineWhether its repository's own .claude-plugin/marketplace.json lists it, so it installs from that marketplace with the lines on its page.its repository's .claude-plugin/marketplace.json does not list it: no install line to give
Programs on WindowsWhether every program it starts through $.process exists on Windows (tail, date, open, osascript, /usr/… do not).runs no program a Windows PC lacks
NetworkWhether every fetch names its https host in the code.no network
ProgramsWhether every program it starts is named in the code and is not a shell, an interpreter or a network tool.hooks/register.tsx:391 a program named at run time; hooks/register.tsx:606 a program named at run time
Reads and sendsWhether it both reads files or environment variables and reaches the network.reaches no network
Keys in the sourceWhether the source holds what looks like an API key or a private key.no keys in the source
LicenceAn open licence (MIT, Apache-2.0, BSD, ISC, Unlicense, 0BSD, CC0) with its text lets modscode show its code; otherwise the code is linked.MIT

This is a reading of the code text, not a security review: it does not run the mod, and it cannot see what a program the mod starts does. The check before installing is yours. How mods are chosen

Install it

Check it yourself before you install it. Mods run unsandboxed, with your permissions, and modscode does not vouch for what this code does. Read the code below (or run claude plugin validate . in its folder), weigh what it reaches, and install the commit you read.

Its repository's .claude-plugin/marketplace.json does not list it, so there is no install line to give. Read it as code, or follow its author's README.

Ask Claude about it

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Read the modscode design "ariiima-persian-voice" with its code and make me a pane like it

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