Ranking|Claude Code Mods

ModsCode / Claude Code Mods / Ranking / brigade

brigade

Coordinate a fleet of cheap parallel coding agents from any ticket source (Notion, ClickUp, Obsidian vault boards, or a local folder of markdown files). Groom, design-swag, and cook tickets in git worktrees with tier-selected cooks, advers…

Code you can checkTerminal + desktopPaneBoxButtonSvgText
reads files, draws

What it does

  • Draws a pane
  • Adds /brigade-board
  • Watches tool calls and can refuse them
  • Hooks agent.spawn, session.start, turn.complete, turn.step and 2 more

Good points

  • No network calls
  • Starts no processes
  • Written in TypeScript
  • Has a desktop-specific branch

Code to start from

A starter ModsCode writes from the drawing it read, and the mod's own lines that draw, where there are any.

Starter (register.tsx)

register.tsx
import type { Register } from 'claude-code'

// Drawn like brigade by jimador (pane), as ModsCode read it from the mod's code:
// https://modscode.com/claude-mods/mods/jimador-brigade/
// Written by ModsCode from that reading, not copied from the mod: use it as you like.
// Each value below stands for one the mod works out at run time; put in your own.
export const register: Register = on => {
  // the pane: open it with $.ui.open({ id: 'my-pane', title: "Brigade board" })
  on('ui.render', { component: 'Pane', requestId: 'my-pane' }, async ($, e) => {
    const { Box, Text } = $.ui.resolve(e)
    const title = '…'
    const detail = '…'
    const contextLine = '…'
    const laneLine = '…'
    const laneLine2 = '…'
    const laneLine3 = '…'
    const agentLine = '…'
    const agentLine2 = '…'
    const agentLine3 = '…'
    const from = '…'
    const to = '…'
    const text = '…'
    return (
      <Box flexDirection="column">
        <Text bold>
          {title}
        </Text>
        <Text>
          {detail}
        </Text>
        <Text>
          {contextLine}
        </Text>
        <Text>
          {laneLine}
        </Text>
        <Text>
          {laneLine2}
        </Text>
        <Text>
          {laneLine3}
        </Text>
        <Text>
          {agentLine}
        </Text>
        <Text>
          {agentLine2}
        </Text>
        <Text>
          {agentLine3}
        </Text>
        <Text />
        <Text />
        <Text />
        <Text>
          {`${from} → ${to}: ${text}`}
        </Text>
        <Text>
          {`${from} → ${to}: ${text}`}
        </Text>
        <Text>
          {`${from} → ${to}: ${text}`}
        </Text>
      </Box>
    )
  })
}

The mod's own code

Shown under the mod's licence (MIT); its text is below. Keep the notice if you copy these lines.

hooks/board/register.tsx lines 1109–1196 · Pane
  on('ui.render', { component: 'Pane', requestId: PANE }, async ($, e) => {
    const elements = $.ui.resolve(e)
    const { Box, Client, Svg, Text } = elements
    // An empty board, drawn as plain lines when the board itself can't be read.
    let snapshot: Snapshot = {
      project: projectOf({ mode: 'tickets', repo: '', count: 0 }) as Project,
      lanes: toWorkLanes([]) as WorkLane[],
      agents: [],
      weather: null,
      messages: [],
      learnings: { total: 0, lines: [] },
      detail: null,
      now: 0,
    }
    try {
      snapshot = await snapshotOf($)
      const shown = await read($, stage)
      if (e.surface === 'terminal' && !shown.plain) {
        drawnAs = 'region'
        return <Client key="stage" module="./screen.tsx" width="100%" props={snapshot} />
      }
      // The terminal whose region never reported in gets the painted board as rows; desktop can't
      // load a region at all and gets it as a picture. Either way the detail box, when it is up, is
      // already drawn in, and the buttons that open it sit underneath.
      if (e.surface === 'terminal') {
        const rows = (
          <Box flexDirection="column">
            {boardRows(snapshot, shown.positions).map(runs => (
              <Text>
                {runs.map(run => (
                  <Text color={run.color} backgroundColor={run.backgroundColor} bold={run.bold}>
                    {run.text}
                  </Text>
                ))}
              </Text>
            ))}
            {detailRow($, elements, snapshot)}
          </Box>
        )
        drawnAs = 'rows'
        return rows
      }
      if (e.surface === 'desktop') {
        // A plain image with no size of its own. The app scales it to the pane, and swaps a changed
        // one in place; a sized, interactive picture sits in a frame that reloads, and flashes, on
        // every change.
        const columns = pictureColumns(e.viewport?.columns)
        const picture = pictureFor(snapshot, shown, columns)
        const drawn = (
          <Box flexDirection="column">
            <Svg source={picture.source} alt="Brigade board" />
            {detailRow($, elements, snapshot)}
          </Box>
        )
        drawnAs = 'picture'
        pictureDrawnAt = columns
        return drawn
      }
    } catch {
      // Not drawn this time; the plain lines below still show the board, or an empty one when
      // the board itself couldn't be read.
    }
    drawnAs = 'lines'
    // Surfaces without a region get the same board as plain lines. Text from files only ever
    // goes through Text, so nothing in it can turn into a link or markup, and every line goes
    // through plain first. A crowd of agents is listed up to a dozen, then counted.
    const listed = snapshot.agents.slice(0, PLAIN_AGENTS)
    const unlisted = snapshot.agents.length - listed.length
    return (
      <Box flexDirection="column">
        <Text bold>{plain(snapshot.project.title)}</Text>
        <Text>{plain(snapshot.project.detail)}</Text>
        <Text>{plain(contextLine(snapshot.weather))}</Text>
        {snapshot.lanes.map(lane => (
          <Text>{plain(laneLine(lane))}</Text>
        ))}
        {listed.map(agent => (
          <Text>{plain(agentLine(agent))}</Text>
        ))}
        {(unlisted > 0 ? [`+${unlisted} more`] : []).map(line => (
          <Text>{line}</Text>
        ))}
        {snapshot.messages.slice(0, SHOW_MESSAGES).map(message => (
          <Text>{plain(`${message.from} → ${message.to}: ${message.text}`)}</Text>
        ))}
      </Box>
    )
  })
hooks/board/register.tsx lines 801–816 · Pane
function detailRow($: EngineInterface, { Box, Button, Text }: Elements, snapshot: Snapshot) {
  const closing = snapshot.detail !== null ? [{ key: 'close-details', label: 'Close details' }] : []
  const opening = detailButtons(snapshot)
  if (closing.length + opening.length === 0) return []
  return [
    <Box flexDirection="row" flexWrap="wrap" columnGap={1}>
      <Text>Details:</Text>
      {closing.map(button => (
        <Button key={button.key} label={button.label} role="dismiss" onPress={() => pressed($, { close: true })} />
      ))}
      {opening.map(button => (
        <Button key={button.key} label={button.label} onPress={() => pressed($, { open: button.open })} />
      ))}
    </Box>,
  ]
}
Licence text (MIT)
MIT License

Copyright (c) 2026 jimador

Permission is hereby granted, free of charge, to any person obtaining a copy
of this software and associated documentation files (the "Software"), to deal
in the Software without restriction, including without limitation the rights
to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
copies of the Software, and to permit persons to whom the Software is
furnished to do so, subject to the following conditions:

The above copyright notice and this permission notice shall be included in all
copies or substantial portions of the Software.

THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
SOFTWARE.

How to build this: Pane (panel), Deny a tool call

What its code calls

reads filestool callssettings hooksships servers

What its code shows

Read from the source at commit 1aeb89106d80. The first group decides whether a mod is listed; the rest is for you to weigh. A later commit is not read until the next crawl.

Decides the listing: code you can check
Entry readEvery module hooks/hooks.json names was read.hooks/board/register.tsx
ParsesEvery file parses as TypeScript or JavaScript.14 files parsed
All its code is in the modEvery import is a file of the mod or the engine's own module; no packages, no require.all its code is in the mod
ReadableNo minified lines, no eval or new Function, no import of a computed path, no encoded blobs.no minified code, no eval, no encoded blobs
Calls in the openNetwork and programs are reached as $.http.fetch and $.process.run in place, never passed around.every call outside goes through $ in the open
For you to weigh before installing
Where it drawsThe terminal, the desktop app, both, or nothing (hooks only: a guard or a prompt rewriter), as its code says. Shown, never a reason to leave a mod out.draws in the terminal and the desktop app, with its own branch for the desktop
Install lineWhether its repository's own .claude-plugin/marketplace.json lists it, so it installs from that marketplace with the lines on its page.listed in its repository's .claude-plugin/marketplace.json: installs from there
Programs on WindowsWhether every program it starts through $.process exists on Windows (tail, date, open, osascript, /usr/… do not).runs no program a Windows PC lacks
NetworkWhether every fetch names its https host in the code.no network
ProgramsWhether every program it starts is named in the code and is not a shell, an interpreter or a network tool.session-start.sh (a settings hook), post-cook-validate.sh (a settings hook), guard.sh (a settings hook), brigade-coord (a monitor)
Reads and sendsWhether it both reads something of yours (files, environment variables, the transcript, settings) and reaches outside (the network, an MCP server, another session, telemetry).reads environment variables, files, but reaches nothing outside
Keys in the sourceWhether the source holds what looks like an API key or a private key.no keys in the source
LicenceAn open licence (MIT, Apache-2.0, BSD, ISC, Unlicense, 0BSD, CC0) with its text lets ModsCode show its code; otherwise the code is linked.MIT
Settings hooksHooks declared in hooks/hooks.json or plugin.json beside the module: a command (a shell when it has no args), an HTTP request, an MCP tool or a model prompt at an event. They run outside $.SessionStart: session-start.sh (through a shell); SubagentStop: post-cook-validate.sh (through a shell); PreToolUse: guard.sh (through a shell)
Servers it shipsMCP servers (a program, or a URL; a headersHelper is a shell command; a .mcpb bundle is unpacked at run time), LSP servers, monitors (a shell command for the whole session) and bin/ (on the PATH of the Bash tool).monitor coord-watch: brigade-coord (a shell command for the whole session); monitor coord-watch: brigade-coord (a shell command for the whole session)
Skills, commands, agentsWhat its Markdown declares beyond text: allowed-tools granted for the turn, hooks added when a skill is invoked, a command run before Claude reads the skill.command config: allowed-tools Bash(${CLAUDE_PLUGIN_ROOT}/scripts/brigade-config…; command config: runs a command before Claude reads it; command onboard: allowed-tools Bash(${CLAUDE_PLUGIN_ROOT}/scripts/brigade-onboar…; command onboard: runs a command before Claude reads it; command status: allowed-tools Bash(${CLAUDE_PLUGIN_ROOT}/scripts/brigade-status…; command status: runs a command before Claude reads it; command tier: allowed-tools Read, Edit, Bash(${CLAUDE_PLUGIN_ROOT}/scripts/br…; command validate: allowed-tools Bash(${CLAUDE_PLUGIN_ROOT}/scripts/brigade-valida…
Tools and MCPWhether every tool it calls through $.tool.call and $.mcp.call is named in the code, and none is a shell (Bash through the tool runs a shell without $.process).calls no tool, MCP server or command
Asks of the modelCompletions it runs ($.model.complete, fork, classify), subagents it spawns, prompts it submits as you, and the tools, commands and agents it adds.adds command brigade-board
Events it hooksBy what a hook there can do: gates (refuse a tool call, a prompt, a setting, another plugin), shapes (what the model reads: the system prompt, tool descriptions, each request), reads (your input, the events of the settings hooks, every event with *), and the rest.gates: command.run (brigade-board), tool.call · shapes: turn.step · reads: ui.message · also: session.start, ui.close, agent.spawn, turn.complete (+1) · timers: clock.every
Reads, by nameThe environment variables and files it names, and whether it reads the transcript, settings.json, the prompt box or the mouse selection.env: dish, ticket, delivery_branch, tier, kind; files: …/.brigade/config.md, a path computed at run time, …/…, …/.brigade/dishes, …/PLAN.md
Writes, by nameThe files and environment variables it names, and whether it changes settings, the prompt box, the clipboard, the conversation (a row the model reads) or another session.env: a name computed at run time

This is a reading of the code text, not a security review: it does not run the mod, and it cannot see what a program the mod starts does. The check before installing is yours. How mods are chosen

Install it

Check it yourself before you install it. Mods run unsandboxed, with your permissions, and ModsCode does not vouch for what this code does. Read its code (or run claude plugin validate . in its folder), weigh what it reaches, and install the commit you read.

From its marketplace

Its repository is its marketplace. Add that marketplace (in the terminal with these commands, or in the desktop app's plugin settings) and install the mod from it:

/plugin marketplace add jimador/brigade
/plugin install brigade@brigade
/reload-plugins

This installs the marketplace's latest commit, which may not be the one read here (1aeb89106d80). Compare them before you install. /reload-plugins loads it into a session that is already open.

Try the commit ModsCode read

No marketplace needed. In a terminal, clone the repository, check out the commit read, validate the mod, and load it for one session:

git clone https://github.com/jimador/brigade
git -C brigade checkout 1aeb89106d800694df5fa6491731f3a1243e0ad3
claude plugin validate brigade
claude --plugin-dir brigade

The validate line lists the events the mod hooks and what it asks Claude Code to do, without running it. The last line loads the mod for this session only and writes nothing to your settings. If the author has rewritten history, the commit may no longer exist.

Ask Claude about it

With the ModsCode connector added, Claude can read this mod's code and what it reaches, and build on them. Ask it like this:

Read the ModsCode mod "jimador-brigade" with its code and make me one like it

Search them from Claude: the MCP connector

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README.md
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