ModsCode / Claude Code Mods / Ranking / live-status
live-status
A live monitor for Claude Code: model, effort, context, 5h/7d usage limits, task progress and a subagents panel, in one responsive card.
What it does
- Draws a pane, a band above the prompt, toasts
- Adds /monitor, /agents-live
- Watches TodoWrite calls
- Hooks agent.spawn, session.measure, session.start, turn.complete and 2 more
Good points
- No network calls
- Starts no processes
- Written in TypeScript
- Handles errors
Code to start from
A starter ModsCode writes from the drawing it read, and the mod's own lines that draw, where there are any.
Starter (register.tsx)
import type { Register } from 'claude-code'
// Drawn like live-status by fanoisme (pane, band, toast), as ModsCode read it from the mod's code:
// https://modscode.com/claude-mods/mods/fanoisme-live-status/
// Written by ModsCode from that reading, not copied from the mod: use it as you like.
// Each value below stands for one the mod works out at run time; put in your own.
export const register: Register = on => {
// the pane: open it with $.ui.open({ id: 'my-pane', title: "Agents" })
on('ui.render', { component: 'Pane', requestId: 'my-pane' }, async ($, e) => {
const { Box, Text, Button } = $.ui.resolve(e)
const length = '…'
const length2 = '…'
const s = '…'
const tokens = '…'
const sessionsWorking = '…'
const length3 = '…'
const sessionsNeed = '…'
const sessionsHidden = '…'
const name = '…'
const project = '…'
const ago = '…'
const name2 = '…'
const project2 = '…'
const ago2 = '…'
const name3 = '…'
const project3 = '…'
const ago3 = '…'
const length4 = '…'
const length5 = '…'
return (
<Box flexDirection="column">
<Text dimColor>
{length}
/
{length2}
{" running · "}
{`${s}${tokens}`}
{" tokens"}
</Text>
<Button label="Expand" plain />
<Text dimColor>
{"sessions · "}
{sessionsWorking}
/
{length3}
{" working"}
{` · ${sessionsNeed} need you`}
{` · ${sessionsHidden} hidden`}
{" "}
████████░░░░░░░░
</Text>
<Text wrap="truncate-end">
<Text color="#8f8cf4">
●
{" "}
</Text>
{name}
<Text dimColor>
{" "}
{"(this) "}
{"· "}
{project}
{" · "}
{ago}
</Text>
</Text>
<Text wrap="truncate-end">
<Text color="#8f8cf4">
●
{" "}
</Text>
{name2}
<Text dimColor>
{" "}
{"(this) "}
{"· "}
{project2}
{" · "}
{ago2}
</Text>
</Text>
<Text wrap="truncate-end">
<Text color="#8f8cf4">
●
{" "}
</Text>
{name3}
<Text dimColor>
{" "}
{"(this) "}
{"· "}
{project3}
{" · "}
{ago3}
</Text>
</Text>
<Text dimColor>
{"subagents · "}
{length4}
/
{length5}
{" finished "}
████████░░░░░░░░
</Text>
<Text dimColor>
No subagents yet.
</Text>
<Button label={`▸ Finished · ${length}`} plain />
</Box>
)
})
// the band above the prompt; what else goes there is drawn under it
on('ui.render', { component: 'AbovePrompt' }, async ($, e, next) => {
const { Box, Text, Button } = $.ui.resolve(e)
const modelName = '…'
const ctx = '…'
const fmtTokens = '…'
const fmtTokens2 = '…'
const fmtCost = '…'
const LIMIT_LABEL = '…'
const pct = '…'
const fmtReset = '…'
const LIMIT_LABEL2 = '…'
const pct2 = '…'
const fmtReset2 = '…'
const LIMIT_LABEL3 = '…'
const pct3 = '…'
const fmtReset3 = '…'
const status = '…'
const title = '…'
const current = '…'
const done = '…'
const total = '…'
const done2 = '…'
const working = '…'
const more = '…'
const name = '…'
const ctx2 = '…'
const name2 = '…'
const ctx3 = '…'
const name3 = '…'
const ctx4 = '…'
return (
<Box flexDirection="column">
<Box flexDirection="row" gap={2}>
<Text bold color="#8f8cf4">
◉
{" "}
{modelName}
{" · "}
effort ?
</Text>
<Text>
<Text dimColor>
{"ctx "}
</Text>
<Text>
████████░░░░░░░░
</Text>
<Text bold>
{" "}
{ctx}
%
</Text>
<Text dimColor>
{" "}
{fmtTokens}
/
{fmtTokens2}
</Text>
</Text>
<Text dimColor>
{fmtCost}
</Text>
<Button label="✕" plain role="dismiss" />
</Box>
<Box flexDirection="row" gap={2}>
<Text>
<Text dimColor>
{LIMIT_LABEL}
{" "}
</Text>
<Text>
████████░░░░░░░░
</Text>
<Text bold>
{" "}
{pct}
%
</Text>
<Text dimColor>
{" ↻"}
{fmtReset}
</Text>
</Text>
<Text>
<Text dimColor>
{LIMIT_LABEL2}
{" "}
</Text>
<Text>
████████░░░░░░░░
</Text>
<Text bold>
{" "}
{pct2}
%
</Text>
<Text dimColor>
{" ↻"}
{fmtReset2}
</Text>
</Text>
<Text>
<Text dimColor>
{LIMIT_LABEL3}
{" "}
</Text>
<Text>
████████░░░░░░░░
</Text>
<Text bold>
{" "}
{pct3}
%
</Text>
<Text dimColor>
{" ↻"}
{fmtReset3}
</Text>
</Text>
<Text color="#FFBC25">
{status}
</Text>
</Box>
<Box flexDirection="row" gap={2}>
<Text dimColor wrap="truncate-end">
{"task "}
{title}
{` › ${current}`}
</Text>
<Text color="#5fbf8f">
████████░░░░░░░░
</Text>
<Text bold>
{done}
/
{total}
{" · "}
{done2}
%
</Text>
</Box>
<Box flexDirection="column">
<Text dimColor>
{"agents · "}
{working}
{" working"}
{` · +${more} more`}
</Text>
<Text wrap="truncate-end">
<Text color="#E5484D">
●
{" "}
</Text>
{name}
{" "}
<Text>
████████░░░░░░░░
</Text>
{" "}
{ctx2}
%
</Text>
<Text wrap="truncate-end">
<Text color="#E5484D">
●
{" "}
</Text>
{name2}
{" "}
<Text>
████████░░░░░░░░
</Text>
{" "}
{ctx3}
%
</Text>
<Text wrap="truncate-end">
<Text color="#E5484D">
●
{" "}
</Text>
{name3}
{" "}
<Text>
████████░░░░░░░░
</Text>
{" "}
{ctx4}
%
</Text>
</Box>
{await next(e)}
</Box>
)
})
on('session.start', async ($, e, next) => {
const worst = '…'
await $.ui.toast(`Usage at ${worst}%: see the monitor above the prompt`)
return next(e)
})
}
The mod's own code
Shown under the mod's licence (MIT); its text is below. Keep the notice if you copy these lines.
plugins/live-status/hooks/register.tsx lines 886–1042 · Pane
on('ui.render', { component: 'Pane', requestId: PANE }, async ($, e) => {
const ui = $.ui.resolve(e)
const { Box, Text, Button } = ui
const list = await read($, runs)
const p: Panel = await read($, panel)
const nowMs = await $.clock.now()
await read($, slow) // the panel redraws on this slow clock, not every second
const at = nowMs
const running = list.filter(r => r.status === 'running').reverse()
const finished = list.filter(r => r.status !== 'running').reverse()
const everySession = await read($, sessions)
const own = taskView(await read($, task), await read($, crew))
const sessionList = everySession
.filter(s => isShown(s, nowMs))
.map(s => (s.isSelf && own ? { ...s, task: { title: own.title, done: own.done, total: own.total, current: own.current, isFinished: own.isFinished } } : s))
const sessionsHidden = everySession.length - sessionList.length
const sessionsWorking = sessionList.filter(s => s.status === 'busy').length
const sessionsNeed = sessionList.filter(s => needsYou(s, nowMs)).length
const toggleCompact = (
<Button
key="compact"
label={p.isCompact ? 'Expand' : 'Collapse'}
plain
onPress={() => update($, panel, prev => ({ ...prev, isCompact: !prev.isCompact }))}
/>
)
const toggleDone = (
<Button
key="done"
label={`${p.isDoneCollapsed ? '▸' : '▾'} Finished · ${finished.length}`}
plain
onPress={() => update($, panel, prev => ({ ...prev, isDoneCollapsed: !prev.isDoneCollapsed }))}
/>
)
if ('Svg' in ui) {
const { Svg } = ui
const W = Math.max(240, Math.min(900, (e.props.bodyColumns || 40) * 8 - 8))
const card = (r: Run) => (
<Svg
key={r.id}
source={agentSvg(W, r, at, nowMs)}
alt={`${r.description || r.type}: ${r.status}, ${modelName(r.model)}, context ${runContext(r)}%`}
width={W}
height={100}
/>
)
return (
<Box flexDirection="column" gap={1}>
<Svg
source={statsSvg(W, list, at)}
alt={`${running.length} of ${list.length} agents running, ${fmtTokens(list.reduce((s, r) => s + r.tokens, 0))} tokens`}
width={W}
height={46}
/>
{toggleCompact}
{!p.isCompact && (
<Svg
source={sectionSvg(W, 'SESSIONS', `${sessionsWorking} working${sessionsNeed ? ` · ${sessionsNeed} need you` : ''}${sessionsHidden ? ` · ${sessionsHidden} idle hidden` : ''}`, sessionList.length ? (sessionsWorking / sessionList.length) * 100 : null)}
alt={`Sessions: ${sessionsWorking} of ${sessionList.length} working, ${sessionsNeed} need you, ${sessionsHidden} idle hidden`}
width={W}
height={38}
/>
)}
{!p.isCompact && sessionList.length === 0 && <Text dimColor>No sessions found yet.</Text>}
{!p.isCompact &&
sessionList.map(s => (
<Svg
key={s.id}
source={sessionSvg(W, s, nowMs, nowMs)}
alt={`${s.name}${s.isSelf ? ' (this session)' : ''}: ${s.status === 'busy' ? 'working' : 'idle'}, ${s.project}, updated ${ago(nowMs - s.updatedAt)}`}
width={W}
height={96}
/>
))}
{!p.isCompact && (
<Svg
source={sectionSvg(W, 'SUBAGENTS', list.length ? `${finished.length} / ${list.length} finished` : 'none yet', list.length ? (finished.length / list.length) * 100 : null, list.length > 0 && running.length === 0)}
alt={`Subagents: ${finished.length} of ${list.length} finished`}
width={W}
height={38}
/>
)}
{list.length === 0 && <Text dimColor>No subagents yet. They show up here the moment one starts.</Text>}
{!p.isCompact && running.length > 0 && <Text dimColor>Working · {running.length}</Text>}
{!p.isCompact && running.map(card)}
{!p.isCompact && finished.length > 0 && toggleDone}
{!p.isCompact && !p.isDoneCollapsed && finished.slice(0, 8).map(card)}
</Box>
)
}
// Terminal: the same rows in text.
const cols = Math.max(24, e.props.bodyColumns || 40)
const w = Math.max(6, Math.min(20, cols - 30))
const row = (r: Run) => {
const ctx = runContext(r)
return (
<Box key={r.id} flexDirection="column" marginBottom={1}>
<Text bold wrap="truncate-end">
<Text color={r.status === 'failed' ? RED : r.status === 'done' ? GREEN : BLUE}>
{r.status === 'running' ? '●' : r.status === 'done' ? '✓' : '✗'}{' '}
</Text>
{r.description || r.type}
</Text>
<Text dimColor wrap="truncate-end">
{' '}
{r.type.replace(/^[^:]*:/, '')} · {modelName(r.model)}
{r.effort ? ` · ${r.effort}` : ''} · {fmtTime(runElapsed(r, at))} · {fmtTokens(r.tokens)} tok
</Text>
<Text wrap="truncate-end">
{' '}
<Text color={tone(ctx)}>{bar(ctx, w)}</Text>
<Text dimColor>
{' '}
ctx {ctx}% · {fmtTokens(r.contextTokens)}
</Text>
</Text>
</Box>
)
}
return (
<Box flexDirection="column">
<Text dimColor>
{running.length}/{list.length} running · {fmtTokens(list.reduce((s, r) => s + r.tokens, 0))} tokens
</Text>
{toggleCompact}
{!p.isCompact && sessionList.length > 0 && (
<Text dimColor>
sessions · {sessionsWorking}/{sessionList.length} working{sessionsNeed ? ` · ${sessionsNeed} need you` : ''}{sessionsHidden ? ` · ${sessionsHidden} hidden` : ''}{' '}
{bar(sessionList.length ? (sessionsWorking / sessionList.length) * 100 : 0, 10)}
</Text>
)}
{!p.isCompact &&
sessionList.map(s => (
<Text key={s.id} wrap="truncate-end">
<Text color={s.status === 'busy' ? BLUE : needsYou(s, nowMs) ? AMBER : GREEN}>{s.status === 'busy' ? '●' : needsYou(s, nowMs) ? '!' : '○'} </Text>
{s.name}
<Text dimColor>
{' '}
{s.isSelf ? '(this) ' : ''}· {s.project} · {ago(nowMs - s.updatedAt)}
</Text>
</Text>
))}
{!p.isCompact && list.length > 0 && (
<Text dimColor>
subagents · {finished.length}/{list.length} finished {bar((finished.length / list.length) * 100, 10)}
</Text>
)}
{list.length === 0 && <Text dimColor>No subagents yet.</Text>}
{!p.isCompact && running.map(row)}
{!p.isCompact && finished.length > 0 && toggleDone}
{!p.isCompact && !p.isDoneCollapsed && finished.slice(0, 8).map(row)}
</Box>
)
})plugins/live-status/hooks/register.tsx lines 1044–1203 · Band
on('ui.render', { component: 'AbovePrompt' }, async ($, e, next) => {
if (e.props.hasSurvey || (await read($, isHidden))) return next(e)
const ui = $.ui.resolve(e)
const { Box, Text, Button } = ui
const u = await read($, usage)
const t = await read($, turn)
const at = (await read($, now)) || (await $.clock.now())
const m = await read($, model)
const fx = await read($, effort)
const tv = taskView(await read($, task), await read($, crew))
const runList = await read($, runs)
const shownAt = await $.clock.now()
const allSessions = (await read($, sessions)).filter(s => isShown(s, shownAt))
const sessionSummary = {
total: allSessions.length,
working: allSessions.filter(s => s.status === 'busy').length,
attention: allSessions.filter(s => needsYou(s, shownAt)).length,
}
const crewCount = runList.length
// Agents go inline when the panel has no room (narrow window) or is not open.
let paneOpen = false
try {
paneOpen = (await $.ui.panes()).some(p => p.id === PANE)
} catch {
// Treat as closed: the inline rows are the safe fallback.
}
const needInline = runList.length > 0 && (!paneOpen || (e.props.bodyColumns || 100) < 144)
const maxRows = (e.props.bodyColumns || 100) < 70 ? 2 : 3
const ordered = [...runList.filter(r => r.status === 'running').reverse(), ...runList.filter(r => r.status !== 'running').reverse()]
const inline = {
rows: needInline
? ordered.slice(0, maxRows).map((r): AgentRow => ({ name: r.description || r.type, status: r.status, ctx: runContext(r) }))
: [],
working: runList.filter(r => r.status === 'running').length,
more: needInline ? Math.max(0, ordered.length - maxRows) : 0,
}
const cols = e.props.bodyColumns || 100
const ctx = u.ctxPercent
const elapsed = t.isRunning ? fmtTime(at - t.startedAt) : t.lastSeconds ? fmtTime(t.lastSeconds * 1000) : ''
const plural = (n: number, w: string): string => `${n} ${w}${n === 1 ? '' : 's'}`
const state = t.isRunning ? 'Working' : 'Idle'
const detail = t.isRunning
? `${elapsed} · ${plural(t.steps, 'step')} · ${plural(t.tools, 'tool')}${t.agents ? ` · ${plural(t.agents, 'agent')}` : ''}`
: t.lastSeconds
? `last turn ${elapsed} · ${plural(t.steps, 'step')}`
: 'waiting for a prompt'
const status = `${state} · ${detail}`
const dismiss = <Button key="hide" label="✕" plain role="dismiss" onPress={() => update($, isHidden, () => true)} />
if ('Svg' in ui) {
const { Svg } = ui
const W = Math.max(300, Math.min(1100, cols * 8 - 56))
const gauges: Gauge[] = [
{
label: 'CONTEXT',
pct: ctx,
caption: u.ctxTokens !== null && u.ctxWindow ? `${fmtTokens(u.ctxTokens)} of ${fmtTokens(u.ctxWindow)}` : 'no reading',
sheen: true,
},
...u.limits.map(
(l): Gauge => ({
label: LIMIT_LABEL[l.kind] ?? l.kind.toUpperCase(),
pct: l.pct,
caption: l.resetsAt ? `resets in ${fmtReset(l.resetsAt, at)}` : 'resets unknown',
sheen: false,
}),
),
]
const { svg, H } = cardSvg({
W,
stack: W < 520,
name: m ? modelName(m) : 'Claude',
fx,
cost: u.costUsd !== null ? fmtCost(u.costUsd) : '',
state,
detail,
isRunning: t.isRunning,
gauges,
task: tv,
agents: inline,
sessions: sessionSummary,
nowMs: await $.clock.now(),
})
const alt =
`${m ? modelName(m) : 'Claude'}${fx ? `, effort ${fx}` : ''}; ${status}; ` +
(tv ? `task ${tv.title} ${tv.done} of ${tv.total}, ${Math.round((tv.done / Math.max(1, tv.total)) * 100)}%; ` : '') +
gauges.map(g => `${g.label} ${g.pct === null ? 'no reading' : Math.round(g.pct) + '%'}`).join(', ')
return (
<Box flexDirection="row" alignItems="center" gap={1}>
<Svg source={svg} alt={alt} width={W} height={H} />
{crewCount > 0 ? <Button key="agents" label={`agents ×${crewCount}`} plain onPress={() => void togglePane($)} /> : null}
{dismiss}
</Box>
)
}
// Terminal: the same figures in text rows.
const w = cols < 70 ? 6 : 10
return (
<Box flexDirection="column">
<Box flexDirection="row" gap={2}>
<Text bold color={BLUE}>
{t.isRunning ? '◉' : '○'} {m ? modelName(m) : '...'}
{' · '}
{fx || 'effort ?'}
</Text>
{ctx !== null ? (
<Text>
<Text dimColor>ctx </Text>
<Text color={tone(ctx)}>{bar(ctx, w)}</Text>
<Text bold> {ctx}%</Text>
{u.ctxTokens !== null && u.ctxWindow ? (
<Text dimColor>
{' '}
{fmtTokens(u.ctxTokens)}/{fmtTokens(u.ctxWindow)}
</Text>
) : null}
</Text>
) : (
<Text dimColor>ctx --</Text>
)}
{u.costUsd !== null ? <Text dimColor>{fmtCost(u.costUsd)}</Text> : null}
{dismiss}
</Box>
<Box flexDirection="row" gap={2}>
{u.limits.length === 0 ? (
<Text dimColor>limits: no reading yet</Text>
) : (
u.limits.map(l => (
<Text key={l.kind}>
<Text dimColor>{(LIMIT_LABEL[l.kind] ?? l.kind).toLowerCase()} </Text>
<Text color={tone(l.pct)}>{bar(l.pct, w)}</Text>
<Text bold> {Math.round(l.pct)}%</Text>
{l.resetsAt ? <Text dimColor> ↻{fmtReset(l.resetsAt, at)}</Text> : null}
</Text>
))
)}
<Text color={t.isRunning ? AMBER : undefined} dimColor={!t.isRunning}>
{status}
</Text>
</Box>
{tv ? (
<Box flexDirection="row" gap={2}>
<Text dimColor wrap="truncate-end">
task {tv.title}
{tv.current && !tv.isFinished ? ` › ${tv.current}` : ''}
</Text>
<Text color={tv.isFinished ? GREEN : AMBER}>{bar((tv.done / Math.max(1, tv.total)) * 100, w * 2)}</Text>
<Text bold>
{tv.done}/{tv.total} · {Math.round((tv.done / Math.max(1, tv.total)) * 100)}%
</Text>
</Box>
) : null}
{inline.rows.length > 0 ? (
<Box flexDirection="column">
<Text dimColor>Licence text (MIT)
MIT License Copyright (c) 2026 fanoisme Permission is hereby granted, free of charge, to any person obtaining a copy of this software and associated documentation files (the "Software"), to deal in the Software without restriction, including without limitation the rights to use, copy, modify, merge, publish, distribute, sublicense, and/or sell copies of the Software, and to permit persons to whom the Software is furnished to do so, subject to the following conditions: The above copyright notice and this permission notice shall be included in all copies or substantial portions of the Software. THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
How to build this: Pane (panel), Deny a tool call
What its code calls
writes filesenv varstool calls
What its code shows
Read from the source at commit 22229f7cc1e4 on 2026-10-11. The first group decides whether a mod is listed; the rest is for you to weigh. A later commit is not read until the next crawl.
| Decides the listing: code you can check | |
|---|---|
| Entry read | Every module hooks/hooks.json names was read.plugins/live-status/hooks/register.tsx |
| Parses | Every file parses as TypeScript or JavaScript.1 files parsed |
| All its code is in the mod | Every import is a file of the mod or the engine's own module; no packages, no require.all its code is in the mod |
| Readable | No minified lines, no eval or new Function, no import of a computed path, no encoded blobs.no minified code, no eval, no encoded blobs |
| Calls in the open | Network and programs are reached as $.http.fetch and $.process.run in place, never passed around.every call outside goes through $ in the open |
| For you to weigh before installing | |
| Where it draws | The terminal, the desktop app, both, or nothing (hooks only: a guard or a prompt rewriter), as its code says. Shown, never a reason to leave a mod out.draws in the terminal and the desktop app, the same in both |
| Install line | Whether its repository's own .claude-plugin/marketplace.json lists it, so it installs from that marketplace with the lines on its page.listed in its repository's .claude-plugin/marketplace.json: installs from there |
| Programs on Windows | Whether every program it starts through $.process exists on Windows (tail, date, open, osascript, /usr/… do not).runs no program a Windows PC lacks |
| Network | Whether every fetch names its https host in the code.no network |
| Programs | Whether every program it starts is named in the code and is not a shell, an interpreter or a network tool.starts no programs |
| Reads and sends | Whether it both reads something of yours (files, environment variables, the transcript, settings) and reaches outside (the network, an MCP server, another session, telemetry).reads environment variables, files, settings.json, but reaches nothing outside |
| Keys in the source | Whether the source holds what looks like an API key or a private key.no keys in the source |
| Licence | An open licence (MIT, Apache-2.0, BSD, ISC, Unlicense, 0BSD, CC0) with its text lets ModsCode show its code; otherwise the code is linked.MIT |
| Settings hooks | Hooks declared in hooks/hooks.json or plugin.json beside the module: a command (a shell when it has no args), an HTTP request, an MCP tool or a model prompt at an event. They run outside $.no settings hooks: its function hooks alone |
| Servers it ships | MCP servers (a program, or a URL; a headersHelper is a shell command; a .mcpb bundle is unpacked at run time), LSP servers, monitors (a shell command for the whole session) and bin/ (on the PATH of the Bash tool).ships no MCP or LSP server, no monitor, no bin/ |
| Skills, commands, agents | What its Markdown declares beyond text: allowed-tools granted for the turn, hooks added when a skill is invoked, a command run before Claude reads the skill.no skills, commands, agents or workflows |
| Tools and MCP | Whether every tool it calls through $.tool.call and $.mcp.call is named in the code, and none is a shell (Bash through the tool runs a shell without $.process).calls no tool, MCP server or command |
| Asks of the model | Completions it runs ($.model.complete, fork, classify), subagents it spawns, prompts it submits as you, and the tools, commands and agents it adds.adds command monitor, adds command agents-live |
| Events it hooks | By what a hook there can do: gates (refuse a tool call, a prompt, a setting, another plugin), shapes (what the model reads: the system prompt, tool descriptions, each request), reads (your input, the events of the settings hooks, every event with *), and the rest.gates: command.run (monitor, agents-live), tool.call (TodoWrite) · shapes: turn.step · also: session.start, session.measure, turn.start, agent.spawn (+2) · timers: clock.every |
| Reads, by name | The environment variables and files it names, and whether it reads the transcript, settings.json, the prompt box or the mouse selection.env: CLAUDE_EFFORT, USERPROFILE, HOME; files: …/.claude/live-status/progress/….json, …/.claude/sessions, …/…; settings.json |
| Writes, by name | The files and environment variables it names, and whether it changes settings, the prompt box, the clipboard, the conversation (a row the model reads) or another session.files: …/.claude/live-status/progress/….json |
This is a reading of the code text, not a security review: it does not run the mod, and it cannot see what a program the mod starts does. The check before installing is yours. How mods are chosen
Install it
Check it yourself before you install it. Mods run unsandboxed, with your permissions, and ModsCode does not vouch for what this code does. Read its code (or run claude plugin validate . in its folder), weigh what it reaches, and install the commit you read.
From its marketplace
Its repository is its marketplace. Add that marketplace (in the terminal with these commands, or in the desktop app's plugin settings) and install the mod from it:
/plugin marketplace add fanoisme/claude-mods/plugin install live-status@claude-mods/reload-pluginsThis installs the marketplace's latest commit, which may not be the one read here (22229f7cc1e4). Compare them before you install. /reload-plugins loads it into a session that is already open.
Try the commit ModsCode read
No marketplace needed. In a terminal, clone the repository, check out the commit read, validate the mod, and load it for one session:
git clone https://github.com/fanoisme/claude-modsgit -C claude-mods checkout 22229f7cc1e4a6c86cd156c44826f2b23c9a2c6bclaude plugin validate claude-mods/plugins/live-statusclaude --plugin-dir claude-mods/plugins/live-statusThe validate line lists the events the mod hooks and what it asks Claude Code to do, without running it. The last line loads the mod for this session only and writes nothing to your settings. If the author has rewritten history, the commit may no longer exist.
Ask Claude about it
With the ModsCode connector added, Claude can read this mod's code and what it reaches, and build on them. Ask it like this:
Read the ModsCode mod "fanoisme-live-status" with its code and make me one like itSearch them from Claude: the MCP connector
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More from this repository
Badge for your README
If this is your mod, paste this into your README. It links to this page.
[](https://modscode.com/claude-mods/mods/fanoisme-live-status/)