modscode / Gallery / codex-reviewer
codex-reviewer
A mod that reviews the current changes with `codex exec`, streaming its progress into a pane.
What it does
- Draws a band above the prompt, a pane, the status line, toasts
- Hooks session.start, turn.complete
- Starts processes
Good points
- No network calls
- Written in TypeScript
- Handles errors
- Writes no files
Code to start from
Two kinds: a starter modscode writes from the design above, and the lines of the mod's own code that draw it.
Starter (register.tsx)
import type { Register } from 'claude-code'
// Drawn like codex-reviewer by ShinyNito (pane, band, status, toast), as modscode read it from the mod's code:
// https://modscode.com/gallery/shinynito-codex-reviewer/
// Written by modscode from that reading, not copied from the mod: use it as you like.
// Each value below stands for one the mod works out at run time; put in your own.
export const register: Register = on => {
// the band above the prompt; what else goes there is drawn under it
on('ui.render', { component: 'AbovePrompt' }, async ($, e, next) => {
const { Box, Text, Button } = $.ui.resolve(e)
const status = '…'
const elapsed = '…'
const counts = '…'
const model = '…'
const icon = '…'
const text = '…'
const detail = '…'
return (
<Box flexDirection="column" marginTop={1}>
<Box columnGap={2}>
<Box width={6}>
<Text dimColor>
Codex
</Text>
</Box>
<Text bold>
{status}
</Text>
<Text>
{elapsed}
</Text>
<Text dimColor>
{counts}
</Text>
<Text dimColor>
{model}
</Text>
<Button label="Open" hotkey="o" plain />
<Button label="Cancel" hotkey="c" plain />
</Box>
<Box>
<Text wrap="truncate-end">
<Text>
{icon}
</Text>
{" "}
<Text dimColor>
{text}
</Text>
</Text>
</Box>
<Box>
<Text wrap="truncate-end">
{detail}
</Text>
</Box>
{await next(e)}
</Box>
)
})
// the pane: open it with $.ui.open({ id: 'my-pane', title: "Codex review" })
on('ui.render', { component: 'Pane', requestId: 'my-pane' }, async ($, e) => {
const { Box, Text, Button } = $.ui.resolve(e)
const spinner = '…'
const label = '…'
const formatElapsed = '…'
const reasoningEffort = '…'
const focus = '…'
const commands = '…'
const length = '…'
const icon = '…'
const text = '…'
const icon2 = '…'
const text2 = '…'
const icon3 = '…'
const text3 = '…'
const detail = '…'
return (
<Box flexDirection="column" gap={1}>
<Box flexDirection="column">
<Box justifyContent="space-between">
<Text bold>
{spinner}
{" "}
{label}
</Text>
<Text dimColor>
{formatElapsed}
</Text>
</Box>
<Box flexDirection="row">
<Text dimColor>
━━━━━━━━
</Text>
<Text bold>
━━━━━━━━
</Text>
<Text dimColor>
━━━━━━━━
</Text>
</Box>
<Box flexDirection="column" marginTop={1}>
<Box columnGap={2}>
<Box width={6}>
<Text dimColor>
model
</Text>
</Box>
<Text bold>
default
</Text>
<Text dimColor>
{reasoningEffort}
</Text>
</Box>
<Box columnGap={2}>
<Box width={6}>
<Text dimColor>
focus
</Text>
</Box>
<Text wrap="truncate-end">
{focus}
</Text>
</Box>
<Box columnGap={2}>
<Box width={6}>
<Text dimColor>
work
</Text>
</Box>
<Text>
<Text bold>
{commands}
</Text>
<Text dimColor>
{" commands "}
</Text>
<Text bold color="green">
{length}
</Text>
<Text dimColor>
{" files edited"}
</Text>
<Text>
<Text color="green">
{" +"}
0
</Text>
<Text color="red">
{" −"}
0
</Text>
</Text>
</Text>
</Box>
</Box>
</Box>
<Box flexDirection="column">
<Text dimColor>
Waiting for Codex
........
</Text>
<Box gap={1}>
<Text>
{icon}
</Text>
<Text wrap="truncate-end">
{text}
</Text>
</Box>
<Box gap={1}>
<Text>
{icon2}
</Text>
<Text wrap="truncate-end">
{text2}
</Text>
</Box>
<Box gap={1}>
<Text>
{icon3}
</Text>
<Text wrap="truncate-end">
{text3}
</Text>
</Box>
</Box>
<Text color="red">
{detail}
</Text>
<Box gap={2}>
<Button variant="secondary">
Cancel
</Button>
<Button role="dismiss">
Close
</Button>
</Box>
</Box>
)
})
on('session.start', async ($, e, next) => {
const reason = '…'
await $.ui.status(`Codex review running`)
await $.ui.toast(`Codex review not started: ${reason}`)
await $.ui.toast(`Codex review finished`)
return next(e)
})
}
The mod's own code
Shown under the mod's licence (MIT); its text is below. Keep the notice if you copy these lines.
hooks/register.tsx lines 363–381 · Band
on('ui.render', { component: 'AbovePrompt' }, async ($, e, next) => {
if (e.props.hasSurvey || await read($, isBandHidden)) return next(e)
const state = await readReview($, live.active?.kind === 'running')
if (state.phase === 'idle') return next(e)
return (
<ReviewBand
elements={$.ui.resolve(e)}
state={state}
columns={e.props.bodyColumns}
onOpen={() => $.ui.open({ id: PANE, title: PANE_TITLE })}
onCancel={() => {
if (live.active?.kind === 'running') live.active.controller.abort()
}}
onDismiss={() => update($, isBandHidden, () => true)}
>
{await next(e)}
</ReviewBand>
)
})components/review.tsx lines 74–148 · Band
export function ReviewBand({
elements, state, columns, onOpen, onCancel, onDismiss, children,
}: BandProps) {
const { Box, Text, Button } = elements
const look = PHASE_LOOK[state.phase]
const isRunning = state.phase === 'running'
const frame = frameOf(state)
const status = `${isRunning ? spinnerOf(frame, look.icon) : look.icon} ${look.label}`
const elapsed = formatElapsed(state.now - state.startedAt)
const counts = `${state.commands} commands ${filesSummary(state.files)}`
const model =
state.model === undefined
? ''
: state.reasoningEffort === undefined
? state.model
: `${state.model} · ${state.reasoningEffort}`
const actions = isRunning ? ['o: Open', 'c: Cancel'] : ['o: Open', 'x: Hide']
const room = (columns ?? FALLBACK_COLUMNS) - BAND_LABEL_COLUMNS - BAND_GAP
const hasModel = model !== '' && fits([status, elapsed, counts, ...actions, model], room)
const current = isRunning ? state.recent.at(-1) : undefined
return (
<Box flexDirection="column" marginTop={1}>
<Box columnGap={BAND_GAP}>
<Box width={BAND_LABEL_COLUMNS}>
<Text dimColor>Codex</Text>
</Box>
<Text bold color={look.color}>
{status}
</Text>
<Text>{elapsed}</Text>
<Text dimColor>{counts}</Text>
{hasModel && <Text dimColor>{model}</Text>}
<Button
key="open"
label="Open"
hotkey="o"
plain
onPress={onOpen}
/>
{isRunning ? (
<Button key="cancel" label="Cancel" hotkey="c" plain onPress={onCancel} />
) : (
<Button
key="dismiss"
label="Hide"
hotkey="x"
plain
onPress={onDismiss}
/>
)}
</Box>
{current !== undefined && (
<Box paddingLeft={BAND_LABEL_COLUMNS + BAND_GAP}>
<Text wrap="truncate-end">
<Text color={ACTIVITY_LOOK[current.kind].color}>
{ACTIVITY_LOOK[current.kind].icon}
</Text>{' '}
<Text dimColor>{current.text}</Text>
</Text>
</Box>
)}
{!isRunning && state.detail !== undefined && state.phase !== 'done' && (
<Box paddingLeft={BAND_LABEL_COLUMNS + BAND_GAP}>
<Text wrap="truncate-end" color={look.color}>
{state.detail}
</Text>
</Box>
)}
{children}
</Box>
)
}hooks/register.tsx lines 383–393 · Pane
on('ui.render', { component: 'Pane', requestId: PANE }, async ($, e) => (
<ReviewPane
elements={$.ui.resolve(e)}
state={await readReview($, live.active?.kind === 'running')}
columns={e.props.bodyColumns}
onCancel={() => {
if (live.active?.kind === 'running') live.active.controller.abort()
}}
onClose={() => $.ui.close({ id: PANE })}
/>
))components/review.tsx lines 150–262 · Pane
export function ReviewPane({
elements, state, columns, onCancel, onClose,
}: ReviewProps & { onClose: () => unknown }) {
const { Box, Text, Button } = elements
if (state.phase === 'idle') return <Text dimColor>No review yet. Run /{COMMAND}.</Text>
const isRunning = state.phase === 'running'
const look = PHASE_LOOK[state.phase]
const width = columns ?? FALLBACK_COLUMNS
const frame = frameOf(state)
const spinner = spinnerOf(frame, look.icon)
const isPulseOn = Math.floor(frame / PULSE_FRAMES) % 2 === 0
const [before, head, after] = sweepSegments(frame, width)
const lastIndex = state.recent.length - 1
const { added, deleted } = lineTotals(state.files)
return (
<Box flexDirection="column" gap={1}>
<Box flexDirection="column">
<Box justifyContent="space-between">
<Text bold color={look.color}>
{isRunning ? spinner : look.icon} {look.label}
</Text>
<Text dimColor>{formatElapsed(state.now - state.startedAt)}</Text>
</Box>
{isRunning ? (
<Box flexDirection="row">
<Text dimColor>{BAR_CELL.repeat(before)}</Text>
<Text bold color={look.color}>
{BAR_CELL.repeat(head)}
</Text>
<Text dimColor>{BAR_CELL.repeat(after)}</Text>
</Box>
) : (
<Text color={look.color}>{BAR_CELL.repeat(width)}</Text>
)}
<Box flexDirection="column" marginTop={1}>
<Box columnGap={BAND_GAP}>
<Box width={PANE_LABEL_COLUMNS}>
<Text dimColor>model</Text>
</Box>
<Text bold>{state.model ?? 'default'}</Text>
{state.reasoningEffort !== undefined && <Text dimColor>{state.reasoningEffort}</Text>}
</Box>
{state.focus !== '' && (
<Box columnGap={BAND_GAP}>
<Box width={PANE_LABEL_COLUMNS}>
<Text dimColor>focus</Text>
</Box>
<Text wrap="truncate-end">{state.focus}</Text>
</Box>
)}
<Box columnGap={BAND_GAP}>
<Box width={PANE_LABEL_COLUMNS}>
<Text dimColor>work</Text>
</Box>
<Text>
<Text bold>{state.commands}</Text>
<Text dimColor> commands </Text>
<Text bold color={state.files.length > 0 ? 'green' : undefined}>
{state.files.length}
</Text>
<Text dimColor> files edited</Text>
{state.files.length > 0 && (
<Text>
<Text color="green"> +{added}</Text>
<Text color="red"> −{deleted}</Text>
</Text>
)}
</Text>
</Box>
</Box>
</Box>
<Box flexDirection="column">
{state.recent.length === 0 && isRunning && (
<Text dimColor>
Waiting for Codex{'.'.repeat(1 + (Math.floor(frame / PULSE_FRAMES) % DOT_FRAMES))}
</Text>
)}
{state.recent.map((activity, index) => {
const { icon, color } = ACTIVITY_LOOK[activity.kind]
const isCurrent = isRunning && index === lastIndex
return (
<Box key={`${index}-${activity.text}`} gap={1}>
<Text color={color} dimColor={!isCurrent || !isPulseOn}>
{icon}
</Text>
<Text wrap="truncate-end" dimColor={!isCurrent} bold={isCurrent}>
{activity.text}
</Text>
</Box>
)
})}
</Box>
{state.detail !== undefined && (
<Text color={state.phase === 'failed' ? 'red' : look.color}>{state.detail}</Text>
)}
<Box gap={2}>
{isRunning && (
<Button key="cancel" variant="secondary" onPress={onCancel}>
Cancel
</Button>
)}
<Button role="dismiss" onPress={onClose}>
Close
</Button>
</Box>
</Box>
)
}Licence text (MIT)
MIT License Copyright (c) 2026 ShinyNito Permission is hereby granted, free of charge, to any person obtaining a copy of this software and associated documentation files (the "Software"), to deal in the Software without restriction, including without limitation the rights to use, copy, modify, merge, publish, distribute, sublicense, and/or sell copies of the Software, and to permit persons to whom the Software is furnished to do so, subject to the following conditions: The above copyright notice and this permission notice shall be included in all copies or substantial portions of the Software. THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
What its code calls
runs programsreads filesenv varsdrives Claude
The design, read from code
Drawn from the mod's source at the commit read, not from a run: a list is drawn three times, a condition takes its first branch that draws in the desktop app, and a value only the run time knows is shown as a made-up sample (dotted underline) or left out. Colours and type are this site's.
What its code shows
Read from the source at commit 88eb6dc8c665 on 2026-10-06. The first group decides whether a mod is listed; the rest is for you to weigh. A later commit is not read until the next crawl.
| Decides the listing: code you can check | |
|---|---|
| Entry read | Every module hooks/hooks.json names was read.hooks/register.tsx |
| Parses | Every file parses as TypeScript or JavaScript.5 files parsed |
| All its code is in the mod | Every import is a file of the mod or the engine's own module; no packages, no require.all its code is in the mod |
| Readable | No minified lines, no eval or new Function, no import of a computed path, no encoded blobs.no minified code, no eval, no encoded blobs |
| Calls in the open | Network and programs are reached as $.http.fetch and $.process.run in place, never passed around.every call outside goes through $ in the open |
| For you to weigh before installing | |
| Where it draws | The terminal, the desktop app, both, or nothing (hooks only: a guard or a prompt rewriter), as its code says. Shown, never a reason to leave a mod out.draws in the terminal and the desktop app, the same in both |
| Install line | Whether its repository's own .claude-plugin/marketplace.json lists it, so it installs from that marketplace with the lines on its page.listed in its repository's .claude-plugin/marketplace.json: installs from there |
| Programs on Windows | Whether every program it starts through $.process exists on Windows (tail, date, open, osascript, /usr/… do not).runs no program a Windows PC lacks |
| Network | Whether every fetch names its https host in the code.no network |
| Programs | Whether every program it starts is named in the code and is not a shell, an interpreter or a network tool.git (reaches the network), codex |
| Reads and sends | Whether it both reads files or environment variables and reaches the network.reads environment variables and files and reaches the network |
| Keys in the source | Whether the source holds what looks like an API key or a private key.no keys in the source |
| Licence | An open licence (MIT, Apache-2.0, BSD, ISC, Unlicense, 0BSD, CC0) with its text lets modscode show its code; otherwise the code is linked.MIT |
This is a reading of the code text, not a security review: it does not run the mod, and it cannot see what a program the mod starts does. The check before installing is yours. How mods are chosen
Install it
Check it yourself before you install it. Mods run unsandboxed, with your permissions, and modscode does not vouch for what this code does. Read the code below (or run claude plugin validate . in its folder), weigh what it reaches, and install the commit you read.
Its repository is its marketplace. Add that marketplace (in the terminal with these commands, or in the desktop app's plugin settings) and install the mod from it:
/plugin marketplace add ShinyNito/codex-review/plugin install codex-reviewer@codex-reviewThis installs the marketplace's latest commit, which may not be the one read here (88eb6dc8c665). Compare them before you install.
Ask Claude about it
With the modscode connector added, Claude can read this design, what its code reaches and its code, and build on them. Ask it like this:
Read the modscode design "shinynito-codex-reviewer" with its code and make me a pane like itSearch them from Claude: the MCP connector
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