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lightbox

Shows the images you paste and the ones Claude reads, receives or creates in a small strip above the prompt: PNG, JPEG, GIF, WebP, HEIC, AVIF, TIFF, BMP and SVG.

Code you can checkTerminal + desktopPaneBandToastBoxButtonText

What it does

  • Draws a band above the prompt, a pane, toasts
  • Adds /lightbox
  • Watches tool calls
  • Hooks session.append, session.start, ui.close
  • Starts processes

Good points

  • No network calls
  • Written in TypeScript
  • Has a desktop-specific branch
  • Handles errors

Code to start from

Two kinds: a starter modscode writes from the design above, and the lines of the mod's own code that draw it.

Starter (register.tsx)

register.tsx
import type { Register } from 'claude-code'

// Drawn like lightbox by Nuko Nova Dynamics (pane, band, toast), as modscode read it from the mod's code:
// https://modscode.com/gallery/nuko-nova-dynamics-lightbox/
// Written by modscode from that reading, not copied from the mod: use it as you like.
// Each value below stands for one the mod works out at run time; put in your own.
export const register: Register = on => {
  // the band above the prompt; what else goes there is drawn under it
  on('ui.render', { component: 'AbovePrompt' }, async ($, e, next) => {
    const { Box, Text, Button } = $.ui.resolve(e)
    const before = '…'
    const after = '…'
    const title = '…'
    const dot = '…'
    const dot2 = '…'
    const dot3 = '…'
    const origin = '…'
    const details = '…'
    return (
      <Box flexDirection="column">
        <Box flexDirection="row" paddingX={1} columnGap={2}>
          <Box flexDirection="row" columnGap={1} flexShrink={0}>
            <Box paddingTop={1}>
              <Text dimColor>
                +
                {before}
              </Text>
            </Box>
            <Box paddingTop={1}>
              <Text dimColor>
                +
                {after}
              </Text>
            </Box>
          </Box>
          <Box flexDirection="column" flexGrow={1} flexShrink={1} paddingTop={1} paddingRight={4}>
            <Box flexDirection="row" columnGap={2}>
              <Text bold wrap="truncate-middle">
                {title}
              </Text>
              <Box flexDirection="row">
                <Text>
                  {dot}
                </Text>
                <Text>
                  {dot2}
                </Text>
                <Text>
                  {dot3}
                </Text>
              </Box>
            </Box>
            <Box flexDirection="row">
              <Text>
                {origin}
              </Text>
              <Text dimColor wrap="truncate-end">
                {" · "}
                {details}
              </Text>
            </Box>
            <Text color="red" wrap="truncate-end">
              {"Can't show it: "}
              unknown error
            </Text>
            <Box flexDirection="row" columnGap={2} flexWrap="wrap">
              <Button plain dimColor label="prev" hotkey="h" />
              <Button plain dimColor label="next" hotkey="l" />
              <Button plain dimColor label="larger" hotkey="v" />
              <Button plain dimColor label="open" hotkey="o" />
              <Button plain dimColor label="fold" hotkey="f" />
              <Button plain dimColor label="hide" hotkey="x" />
              <Text dimColor italic>
                ctrl+x tab for keys
              </Text>
            </Box>
          </Box>
        </Box>
        {await next(e)}
      </Box>
    )
  })

  // the pane: open it with $.ui.open({ id: 'my-pane', title: "Lightbox" })
  on('ui.render', { component: 'Pane', requestId: 'my-pane' }, async ($, e) => {
    const { Box, Text, Button } = $.ui.resolve(e)
    const title = '…'
    const index = '…'
    const length = '…'
    const metaLine = '…'
    const caption = '…'
    return (
      <Box flexDirection="column" paddingX={1}>
        <Box flexDirection="row" justifyContent="space-between" paddingRight={2}>
          <Text bold wrap="truncate-middle">
            {title}
          </Text>
          <Text dimColor>
            {`${index}1`}
            {" of "}
            {length}
          </Text>
        </Box>
        <Text dimColor wrap="truncate-end">
          {metaLine}
        </Text>
        <Box flexDirection="row" justifyContent="center" marginTop={1} />
        <Box marginTop={1}>
          <Text italic>
            {caption}
          </Text>
        </Box>
        <Box flexDirection="row" justifyContent="center" gap={1} marginTop={1}>
          <Box borderStyle="single" borderColor="cyan" justifyContent="center" alignItems="center">
            <Text dimColor>
              …
            </Text>
          </Box>
          <Box borderStyle="single" borderColor="cyan" justifyContent="center" alignItems="center">
            <Text dimColor>
              …
            </Text>
          </Box>
          <Box borderStyle="single" borderColor="cyan" justifyContent="center" alignItems="center">
            <Text dimColor>
              …
            </Text>
          </Box>
        </Box>
        <Box marginTop={1}>
          <Text dimColor>
            ────────
          </Text>
        </Box>
        <Box flexDirection="row" columnGap={3} flexWrap="wrap">
          <Button plain dimColor label="prev" hotkey="h" />
          <Button plain dimColor label="next" hotkey="l" />
          <Button plain dimColor label="open" hotkey="o" />
          <Button plain dimColor label="reveal" hotkey="r" />
          <Button plain dimColor label="copy" hotkey="c" />
          <Button plain dimColor label="remove" hotkey="x" />
        </Box>
        <Text dimColor>
          ctrl+x tab to use the keys, or click
        </Text>
      </Box>
    )
  })

  on('session.start', async ($, e, next) => {
    const title = '…'
    await $.ui.toast(`New image: ${title} · /lightbox to view`)
    return next(e)
  })
}

The mod's own code

Shown under the mod's licence (MIT); its text is below. Keep the notice if you copy these lines.

hooks/register.tsx lines 497–629 · Band
  on("ui.render", { component: "AbovePrompt" }, async ($, e, next) => {
    if (e.props.hasSurvey || (await read($, hidden))) return next(e);
    const list = await read($, shots);
    if (!list.length) return next(e);
    // While the larger pane shows, the strip would only repeat it.
    if ((await $.ui.panes()).some((pane) => pane.id === PANE && pane.isShown)) return next(e);
    const { Box, Text, Button } = $.ui.resolve(e);
    const elements = $.ui.resolve(e) as unknown as { Image?: ElementConstructor<ImageProps>; Raster?: ElementConstructor<RasterProps> };
    const Image = e.surface === "terminal" && drawsPixels ? elements.Image : undefined;
    const Raster = e.surface === "terminal" && !drawsPixels ? elements.Raster : undefined;

    const index = clampIndex(await read($, current), list.length);
    const shot = list[index]!;
    const picture = pixels.get(shot.id)?.strip;

    // The batch the current image arrived in, and the window of it that fits.
    const batchOf = (s: LightboxShot) => s.batch ?? s.id;
    let first = index;
    let last = index;
    while (first > 0 && batchOf(list[first - 1]!) === batchOf(shot)) first -= 1;
    while (last < list.length - 1 && batchOf(list[last + 1]!) === batchOf(shot)) last += 1;
    const from = Math.max(first, Math.min(index - Math.floor(BATCH_SHOWN / 2), last - BATCH_SHOWN + 1));
    const shown = list.slice(from, Math.min(last + 1, from + BATCH_SHOWN));
    const before = from - first;
    const after = last + 1 - (from + shown.length);

    // The pictures share about three fifths of the width, each in its frame; the words take the rest.
    const maxRows = Math.max(2, Math.min(STRIP_ROWS, e.props.maxRows - 2));
    const budget = Math.floor(e.props.bodyColumns * 0.6) - (shown.length - 1);
    const each = Math.max(6, Math.min(STRIP_MAX_COLUMNS, Math.floor(budget / shown.length) - 2));

    const frame = (s: LightboxShot) => {
      const strip = pixels.get(s.id)?.strip;
      if (!strip && s.status !== "failed") $.clock.after(0, () => { void prepare($, s.id, "strip"); });
      const box = s.width && s.height ? fit(s.width, s.height, each, maxRows, cellAspect) : { columns: Math.min(each, Math.round(3 * cellAspect)), rows: Math.min(3, maxRows) };
      let view;
      if (s.status === "failed") view = <Text color="red">✕</Text>;
      else if (strip && Image) view = <Image key={`s-${s.id}`} source={{ png: strip }} columns={box.columns} rows={box.rows} alt={`${s.title} (image)`} />;
      else if (strip && Raster) {
        const cells = cellCache.get(`${s.id}:${box.columns}x${box.rows}`);
        if (!cells) $.clock.after(0, () => { void renderCells($, s.id, box.columns, box.rows); });
        view = cells ? <Raster key={`s-${s.id}`} columns={box.columns} rows={box.rows} cells={cells} /> : <Text dimColor>…</Text>;
      } else view = <Text dimColor>…</Text>;
      // The frame keeps a dark picture from melting into a dark terminal, in the color of who sent it; in a batch,
      // only the current one's frame is lit.
      const lit = s.id === shot.id && shown.length > 1;
      const color = s.id === shot.id ? (originColor(s.origin) ?? "gray") : "gray";
      return (
        <Box key={`f-${s.id}`} borderStyle="round" borderColor={color} borderDimColor={!lit} width={box.columns + 2} height={box.rows + 2} flexShrink={0}>
          {view}
        </Box>
      );
    };

    const step = (delta: number) => () => { void update($, current, (i) => ((((i ?? 0) + delta) % list.length) + list.length) % list.length); };
    const tint = originColor(shot.origin);
    const count = last + 1 - first;

    // Folded: one line, its pictures a row tall, until the next image or the person opens it.
    if (await read($, folded)) {
      const tiny = (s: LightboxShot) => {
        const strip = pixels.get(s.id)?.strip;
        if (!strip || !s.width || !s.height) return null;
        const size = fit(s.width, s.height, 8, 1, cellAspect);
        if (Image) return <Image key={`t-${s.id}`} source={{ png: strip }} columns={size.columns} rows={1} alt={s.title} />;
        if (!Raster) return null;
        const cells = cellCache.get(`${s.id}:${size.columns}x1`);
        if (!cells) $.clock.after(0, () => { void renderCells($, s.id, size.columns, 1); });
        return cells ? <Raster key={`t-${s.id}`} columns={size.columns} rows={1} cells={cells} /> : null;
      };
      return (
        <Box flexDirection="row" paddingX={1} paddingRight={4} columnGap={1}>
          {shown.map(tiny)}
          <Text bold wrap="truncate-middle">{shot.title}</Text>
          {count > 1 ? <Text dimColor>+{count - 1}</Text> : null}
          {tint ? <Text color={tint}>{shot.origin}</Text> : <Text dimColor>{shot.origin}</Text>}
          <Text dimColor wrap="truncate-end">· {ago(Date.now() - shot.at)}</Text>
          <Box flexGrow={1} />
          <Button key="expand" plain dimColor label="expand" hotkey="e" onPress={() => { void update($, folded, () => false); }} />
          <Button key="hide" plain dimColor label="hide" hotkey="x" onPress={() => { void update($, hidden, () => true); }} />
        </Box>
      );
    }

    // The reel at a glance: a dot per image in its sender's color, the current one filled, batches apart.
    const reel =
      list.length > DOTS ? (
        <Text dimColor>{index + 1}/{list.length}</Text>
      ) : list.length > 1 ? (
        <Box flexDirection="row">
          {list.map((s, i) => {
            const color = originColor(s.origin);
            const dot = `${i > 0 && batchOf(list[i - 1]!) !== batchOf(s) ? " " : ""}${i === index ? "●" : "○"}`;
            return color ? <Text key={`d-${s.id}`} color={color} dimColor={i !== index}>{dot}</Text> : <Text key={`d-${s.id}`} dimColor>{dot}</Text>;
          })}
        </Box>
      ) : null;

    return (
      <Box flexDirection="row" paddingX={1} columnGap={2}>
        <Box flexDirection="row" columnGap={1} flexShrink={0}>
          {before > 0 ? <Box paddingTop={1}><Text dimColor>+{before}</Text></Box> : null}
          {shown.map(frame)}
          {after > 0 ? <Box paddingTop={1}><Text dimColor>+{after}</Text></Box> : null}
        </Box>
        {/* Level with the picture's top, and clear of the collapse mark in the band's top right corner. */}
        <Box flexDirection="column" flexGrow={1} flexShrink={1} paddingTop={1} paddingRight={4}>
          <Box flexDirection="row" columnGap={2}>
            <Text bold wrap="truncate-middle">{shot.title}</Text>
            {reel}
          </Box>
          <Box flexDirection="row">
            {tint ? <Text color={tint}>{shot.origin}</Text> : <Text dimColor>{shot.origin}</Text>}
            <Text dimColor wrap="truncate-end"> · {details(shot)}</Text>
          </Box>
          {shot.status === "failed" ? (
            <Text color="red" wrap="truncate-end">Can't show it: {shot.note ?? "unknown error"}</Text>
          ) : shot.caption ? (
            <Text italic wrap="truncate-end">{shot.caption}</Text>
          ) : null}
          <Box flexDirection="row" columnGap={2} flexWrap="wrap">
            {list.length > 1 ? <Button key="prev" plain dimColor label="prev" hotkey="h" onPress={step(-1)} /> : null}
            {list.length > 1 ? <Button key="next" plain dimColor label="next" hotkey="l" onPress={step(1)} /> : null}
            <Button key="view" plain dimColor label="larger" hotkey="v" onPress={() => { void $.ui.open({ id: PANE, title: "Lightbox", focus: true }).then(() => $.ui.invalidate("ui.render")); }} />
            {canOpen && (shot.path || picture) ? <Button key="open" plain dimColor label="open" hotkey="o" onPress={() => { void openShot($, shot); }} /> : null}
            <Button key="fold" plain dimColor label="fold" hotkey="f" onPress={() => { void update($, folded, () => true); }} />
            <Button key="hide" plain dimColor label="hide" hotkey="x" onPress={() => { void update($, hidden, () => true); }} />
            <Text dimColor italic>ctrl+x tab for keys</Text>
          </Box>
        </Box>
      </Box>
    );
  });
hooks/register.tsx lines 632–744 · Pane
  on("ui.render", { component: "Pane", requestId: PANE }, async ($, e) => {
    const { Box, Text, Button } = $.ui.resolve(e);
    const elements = $.ui.resolve(e) as unknown as { Image?: ElementConstructor<ImageProps>; Raster?: ElementConstructor<RasterProps> };
    const Image = e.surface === "terminal" && drawsPixels ? elements.Image : undefined;
    const Raster = e.surface === "terminal" && !drawsPixels ? elements.Raster : undefined;
    const list = await read($, shots);
    const width = Math.max(10, e.props.bodyColumns - 2);

    if (!list.length) {
      return (
        <Box flexDirection="column" paddingX={1} paddingY={1} gap={1}>
          <Text bold>Lightbox</Text>
          <Text dimColor>Images from this session appear here: whatever Claude reads, captures, generates or sends you, and what you paste.</Text>
          <Text dimColor>/lightbox ~/Pictures/photo.heic opens any {FORMATS} file.</Text>
        </Box>
      );
    }

    const index = clampIndex(await read($, current), list.length);
    const shot = list[index]!;
    const picture = pixels.get(shot.id);
    if (!picture?.strip && shot.status !== "failed") $.clock.after(0, () => { void prepare($, shot.id, "strip"); });
    // Real pixels want the larger picture; until it is ready the strip's stands in. Cells need no more than the strip's.
    if (Image && picture?.strip && !picture.full) $.clock.after(0, () => { void prepare($, shot.id, "full"); });

    const viewportRows = e.viewport?.rows ?? 40;
    // A docked pane is shorter than the screen (the prompt and status sit below it): size to its body.
    const bodyRows = e.props.scroll?.bodyRows ?? 0;
    const hasStrip = list.length > 1;
    const chrome = 2 + 2 + (shot.caption ? 2 : 0) + (hasStrip ? THUMB_ROWS + 3 : 0) + 3;
    const maxRows =
      e.props.placement === "dock"
        ? Math.max(6, (bodyRows > 0 ? bodyRows : viewportRows - 4) - chrome)
        : Math.max(6, Math.min(20, Math.floor(viewportRows * 0.5)));
    const box = shot.width && shot.height ? fit(shot.width, shot.height, width, maxRows, cellAspect) : null;

    let view;
    const source = picture?.full ?? picture?.strip;
    if (shot.status === "failed") {
      view = <Text color="red">Can't show this image: {shot.note ?? "unknown error"}</Text>;
    } else if (source && box && Image) {
      view = <Image key="main" source={{ png: source }} columns={box.columns} rows={box.rows} alt={`${shot.title} (image)`} />;
    } else if (source && box && Raster) {
      const cells = cellCache.get(`${shot.id}:${box.columns}x${box.rows}`);
      if (!cells) $.clock.after(0, () => { void renderCells($, shot.id, box.columns, box.rows); });
      view = cells ? <Raster key="main" columns={box.columns} rows={box.rows} cells={cells} /> : <Text dimColor>Drawing {shot.title}…</Text>;
    } else if (source && !Image && !Raster) {
      view = <Text dimColor>This surface does not draw images. Open it instead.</Text>;
    } else {
      view = <Text dimColor>Preparing {shot.title}…</Text>;
    }

    const slots = Math.max(1, Math.min(5, Math.floor((width + 1) / (THUMB_COLUMNS + 3))));
    const first = Math.max(0, Math.min(index - Math.floor(slots / 2), list.length - slots));
    const strip = list.slice(first, first + slots);
    const step = (delta: number) => () => { void update($, current, (i) => ((((i ?? 0) + delta) % list.length) + list.length) % list.length); };

    const thumbnail = (s: LightboxShot) => {
      const thumb = pixels.get(s.id)?.strip;
      if (!thumb || !s.width || !s.height) return <Text dimColor>…</Text>;
      const size = fit(s.width, s.height, THUMB_COLUMNS, THUMB_ROWS, cellAspect);
      if (Image) return <Image key={`i-${s.id}`} source={{ png: thumb }} columns={size.columns} rows={size.rows} alt={s.title} />;
      if (!Raster) return <Text dimColor wrap="truncate-end">{s.title}</Text>;
      const cells = cellCache.get(`${s.id}:${size.columns}x${size.rows}`);
      if (!cells) $.clock.after(0, () => { void renderCells($, s.id, size.columns, size.rows); });
      return cells ? <Raster key={`r-${s.id}`} columns={size.columns} rows={size.rows} cells={cells} /> : <Text dimColor>…</Text>;
    };

    return (
      <Box flexDirection="column" paddingX={1}>
        {/* Clear of the close mark Claude Code draws in the pane's top right corner. */}
        <Box flexDirection="row" justifyContent="space-between" paddingRight={2}>
          <Text bold wrap="truncate-middle">{shot.title}</Text>
          <Text dimColor>{index + 1} of {list.length}</Text>
        </Box>
        <Text dimColor wrap="truncate-end">{metaLine(shot)}</Text>
        <Box flexDirection="row" justifyContent="center" marginTop={1}>
          {view}
        </Box>
        {shot.caption ? <Box marginTop={1}><Text italic>{shot.caption}</Text></Box> : null}
        {hasStrip ? (
          <Box flexDirection="row" justifyContent="center" gap={1} marginTop={1}>
            {strip.map((s) => (
              <Box
                key={`t-${s.id}`}
                borderStyle="single"
                borderColor={s.id === shot.id ? "cyan" : "gray"}
                borderDimColor={s.id !== shot.id}
                width={THUMB_COLUMNS + 2}
                height={THUMB_ROWS + 2}
                justifyContent="center"
                alignItems="center"
              >
                {thumbnail(s)}
              </Box>
            ))}
          </Box>
        ) : null}
        <Box marginTop={1}>
          <Text dimColor>{"─".repeat(width)}</Text>
        </Box>
        <Box flexDirection="row" columnGap={3} flexWrap="wrap">
          <Button key="prev" plain dimColor label="prev" hotkey="h" onPress={step(-1)} />
          <Button key="next" plain dimColor label="next" hotkey="l" onPress={step(1)} />
          {canOpen && (shot.path || source) ? <Button key="open" plain dimColor label="open" hotkey="o" onPress={() => { void openShot($, shot); }} /> : null}
          {canOpen && shot.path ? <Button key="reveal" plain dimColor label="reveal" hotkey="r" onPress={() => { void $.process.run(["open", "-R", shot.path!]); }} /> : null}
          {shot.path ? <Button key="copy" plain dimColor label="copy" hotkey="c" onPress={() => { void $.ui.copy({ text: shot.path!, surface: e.surface }); }} /> : null}
          <Button key="remove" plain dimColor label="remove" hotkey="x" onPress={() => { void removeShot($, shot.id); }} />
        </Box>
        {e.props.isFocused ? null : <Text dimColor>ctrl+x tab to use the keys, or click</Text>}
      </Box>
    );
  });
Licence text (MIT)
MIT License

Copyright (c) 2026 Nuko Nova Dynamics

Permission is hereby granted, free of charge, to any person obtaining a copy
of this software and associated documentation files (the "Software"), to deal
in the Software without restriction, including without limitation the rights
to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
copies of the Software, and to permit persons to whom the Software is
furnished to do so, subject to the following conditions:

The above copyright notice and this permission notice shall be included in all
copies or substantial portions of the Software.

THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
SOFTWARE.

What its code calls

runs programsreads filesenv varstool calls

The design, read from code

Drawn from the mod's source at the commit read, not from a run: a list is drawn three times, a condition takes its first branch that draws in the desktop app, and a value only the run time knows is shown as a made-up sample (dotted underline) or left out. Colours and type are this site's.

What its code shows

Read from the source at commit b9b8c4b42d72 on 2026-10-06. The first group decides whether a mod is listed; the rest is for you to weigh. A later commit is not read until the next crawl.

Decides the listing: code you can check
Entry readEvery module hooks/hooks.json names was read.hooks/register.tsx
ParsesEvery file parses as TypeScript or JavaScript.3 files parsed
All its code is in the modEvery import is a file of the mod or the engine's own module; no packages, no require.all its code is in the mod
ReadableNo minified lines, no eval or new Function, no import of a computed path, no encoded blobs.no minified code, no eval, no encoded blobs
Calls in the openNetwork and programs are reached as $.http.fetch and $.process.run in place, never passed around.every call outside goes through $ in the open
For you to weigh before installing
Where it drawsThe terminal, the desktop app, both, or nothing (hooks only: a guard or a prompt rewriter), as its code says. Shown, never a reason to leave a mod out.draws in the terminal and the desktop app, the same in both
Install lineWhether its repository's own .claude-plugin/marketplace.json lists it, so it installs from that marketplace with the lines on its page.its repository's .claude-plugin/marketplace.json does not list it: no install line to give
Programs on WindowsWhether every program it starts through $.process exists on Windows (tail, date, open, osascript, /usr/… do not).hooks/register.tsx:352 open (not on Windows); hooks/register.tsx:406 uname (not on Windows); hooks/register.tsx:737 open (not on Windows)
NetworkWhether every fetch names its https host in the code.no network
ProgramsWhether every program it starts is named in the code and is not a shell, an interpreter or a network tool.hooks/register.tsx:110 sh (a shell or interpreter); hooks/register.tsx:177 sh (a shell or interpreter); hooks/register.tsx:361 sh (a shell or interpreter)
Reads and sendsWhether it both reads files or environment variables and reaches the network.reads environment variables and files and reaches the network
Keys in the sourceWhether the source holds what looks like an API key or a private key.no keys in the source
LicenceAn open licence (MIT, Apache-2.0, BSD, ISC, Unlicense, 0BSD, CC0) with its text lets modscode show its code; otherwise the code is linked.MIT

This is a reading of the code text, not a security review: it does not run the mod, and it cannot see what a program the mod starts does. The check before installing is yours. How mods are chosen

Install it

Check it yourself before you install it. Mods run unsandboxed, with your permissions, and modscode does not vouch for what this code does. Read the code below (or run claude plugin validate . in its folder), weigh what it reaches, and install the commit you read.

Its repository's .claude-plugin/marketplace.json does not list it, so there is no install line to give. Read it as code, or follow its author's README.

Ask Claude about it

With the modscode connector added, Claude can read this design, what its code reaches and its code, and build on them. Ask it like this:

Read the modscode design "nuko-nova-dynamics-lightbox" with its code and make me a pane like it

Search them from Claude: the MCP connector

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