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modscode / Gallery / brigade

brigade

Coordinate a fleet of cheap parallel coding agents from any ticket source (Notion, ClickUp, Obsidian vault boards, or a local folder of markdown files). Groom, design-swag, and cook tickets in git worktrees with tier-selected cooks, advers…

Code you can checkTerminal + desktopPaneBoxButtonSvgText

What it does

  • Draws a pane
  • Adds /brigade-board
  • Watches tool calls and can refuse them
  • Hooks agent.spawn, session.start, turn.complete, turn.step and 2 more

Good points

  • No network calls
  • Starts no processes
  • Written in TypeScript
  • Has a desktop-specific branch

Code to start from

Two kinds: a starter modscode writes from the design above, and the lines of the mod's own code that draw it.

Starter (register.tsx)

register.tsx
import type { Register } from 'claude-code'

// Drawn like brigade by jimador (pane), as modscode read it from the mod's code:
// https://modscode.com/gallery/jimador-brigade/
// Written by modscode from that reading, not copied from the mod: use it as you like.
// Each value below stands for one the mod works out at run time; put in your own.
export const register: Register = on => {
  // the pane: open it with $.ui.open({ id: 'my-pane', title: "Brigade board" })
  on('ui.render', { component: 'Pane', requestId: 'my-pane' }, async ($, e) => {
    const { Box, Text } = $.ui.resolve(e)
    const title = '…'
    const detail = '…'
    const contextLine = '…'
    const laneLine = '…'
    const laneLine2 = '…'
    const laneLine3 = '…'
    const agentLine = '…'
    const agentLine2 = '…'
    const agentLine3 = '…'
    const from = '…'
    const to = '…'
    const text = '…'
    return (
      <Box flexDirection="column">
        <Text bold>
          {title}
        </Text>
        <Text>
          {detail}
        </Text>
        <Text>
          {contextLine}
        </Text>
        <Text>
          {laneLine}
        </Text>
        <Text>
          {laneLine2}
        </Text>
        <Text>
          {laneLine3}
        </Text>
        <Text>
          {agentLine}
        </Text>
        <Text>
          {agentLine2}
        </Text>
        <Text>
          {agentLine3}
        </Text>
        <Text />
        <Text />
        <Text />
        <Text>
          {`${from} → ${to}: ${text}`}
        </Text>
        <Text>
          {`${from} → ${to}: ${text}`}
        </Text>
        <Text>
          {`${from} → ${to}: ${text}`}
        </Text>
      </Box>
    )
  })
}

The mod's own code

Shown under the mod's licence (MIT); its text is below. Keep the notice if you copy these lines.

hooks/board/register.tsx lines 1109–1196 · Pane
  on('ui.render', { component: 'Pane', requestId: PANE }, async ($, e) => {
    const elements = $.ui.resolve(e)
    const { Box, Client, Svg, Text } = elements
    // An empty board, drawn as plain lines when the board itself can't be read.
    let snapshot: Snapshot = {
      project: projectOf({ mode: 'tickets', repo: '', count: 0 }) as Project,
      lanes: toWorkLanes([]) as WorkLane[],
      agents: [],
      weather: null,
      messages: [],
      learnings: { total: 0, lines: [] },
      detail: null,
      now: 0,
    }
    try {
      snapshot = await snapshotOf($)
      const shown = await read($, stage)
      if (e.surface === 'terminal' && !shown.plain) {
        drawnAs = 'region'
        return <Client key="stage" module="./screen.tsx" width="100%" props={snapshot} />
      }
      // The terminal whose region never reported in gets the painted board as rows; desktop can't
      // load a region at all and gets it as a picture. Either way the detail box, when it is up, is
      // already drawn in, and the buttons that open it sit underneath.
      if (e.surface === 'terminal') {
        const rows = (
          <Box flexDirection="column">
            {boardRows(snapshot, shown.positions).map(runs => (
              <Text>
                {runs.map(run => (
                  <Text color={run.color} backgroundColor={run.backgroundColor} bold={run.bold}>
                    {run.text}
                  </Text>
                ))}
              </Text>
            ))}
            {detailRow($, elements, snapshot)}
          </Box>
        )
        drawnAs = 'rows'
        return rows
      }
      if (e.surface === 'desktop') {
        // A plain image with no size of its own. The app scales it to the pane, and swaps a changed
        // one in place; a sized, interactive picture sits in a frame that reloads, and flashes, on
        // every change.
        const columns = pictureColumns(e.viewport?.columns)
        const picture = pictureFor(snapshot, shown, columns)
        const drawn = (
          <Box flexDirection="column">
            <Svg source={picture.source} alt="Brigade board" />
            {detailRow($, elements, snapshot)}
          </Box>
        )
        drawnAs = 'picture'
        pictureDrawnAt = columns
        return drawn
      }
    } catch {
      // Not drawn this time; the plain lines below still show the board, or an empty one when
      // the board itself couldn't be read.
    }
    drawnAs = 'lines'
    // Surfaces without a region get the same board as plain lines. Text from files only ever
    // goes through Text, so nothing in it can turn into a link or markup, and every line goes
    // through plain first. A crowd of agents is listed up to a dozen, then counted.
    const listed = snapshot.agents.slice(0, PLAIN_AGENTS)
    const unlisted = snapshot.agents.length - listed.length
    return (
      <Box flexDirection="column">
        <Text bold>{plain(snapshot.project.title)}</Text>
        <Text>{plain(snapshot.project.detail)}</Text>
        <Text>{plain(contextLine(snapshot.weather))}</Text>
        {snapshot.lanes.map(lane => (
          <Text>{plain(laneLine(lane))}</Text>
        ))}
        {listed.map(agent => (
          <Text>{plain(agentLine(agent))}</Text>
        ))}
        {(unlisted > 0 ? [`+${unlisted} more`] : []).map(line => (
          <Text>{line}</Text>
        ))}
        {snapshot.messages.slice(0, SHOW_MESSAGES).map(message => (
          <Text>{plain(`${message.from} → ${message.to}: ${message.text}`)}</Text>
        ))}
      </Box>
    )
  })
hooks/board/register.tsx lines 801–816 · Pane
function detailRow($: EngineInterface, { Box, Button, Text }: Elements, snapshot: Snapshot) {
  const closing = snapshot.detail !== null ? [{ key: 'close-details', label: 'Close details' }] : []
  const opening = detailButtons(snapshot)
  if (closing.length + opening.length === 0) return []
  return [
    <Box flexDirection="row" flexWrap="wrap" columnGap={1}>
      <Text>Details:</Text>
      {closing.map(button => (
        <Button key={button.key} label={button.label} role="dismiss" onPress={() => pressed($, { close: true })} />
      ))}
      {opening.map(button => (
        <Button key={button.key} label={button.label} onPress={() => pressed($, { open: button.open })} />
      ))}
    </Box>,
  ]
}
Licence text (MIT)
MIT License

Copyright (c) 2026 jimador

Permission is hereby granted, free of charge, to any person obtaining a copy
of this software and associated documentation files (the "Software"), to deal
in the Software without restriction, including without limitation the rights
to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
copies of the Software, and to permit persons to whom the Software is
furnished to do so, subject to the following conditions:

The above copyright notice and this permission notice shall be included in all
copies or substantial portions of the Software.

THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
SOFTWARE.

What its code calls

reads filestool calls

What its code shows

Read from the source at commit 1aeb89106d80 on 2026-10-06. The first group decides whether a mod is listed; the rest is for you to weigh. A later commit is not read until the next crawl.

Decides the listing: code you can check
Entry readEvery module hooks/hooks.json names was read.hooks/board/register.tsx
ParsesEvery file parses as TypeScript or JavaScript.14 files parsed
All its code is in the modEvery import is a file of the mod or the engine's own module; no packages, no require.all its code is in the mod
ReadableNo minified lines, no eval or new Function, no import of a computed path, no encoded blobs.no minified code, no eval, no encoded blobs
Calls in the openNetwork and programs are reached as $.http.fetch and $.process.run in place, never passed around.every call outside goes through $ in the open
For you to weigh before installing
Where it drawsThe terminal, the desktop app, both, or nothing (hooks only: a guard or a prompt rewriter), as its code says. Shown, never a reason to leave a mod out.draws in the terminal and the desktop app, with its own branch for the desktop
Install lineWhether its repository's own .claude-plugin/marketplace.json lists it, so it installs from that marketplace with the lines on its page.listed in its repository's .claude-plugin/marketplace.json: installs from there
Programs on WindowsWhether every program it starts through $.process exists on Windows (tail, date, open, osascript, /usr/… do not).runs no program a Windows PC lacks
NetworkWhether every fetch names its https host in the code.no network
ProgramsWhether every program it starts is named in the code and is not a shell, an interpreter or a network tool.starts no programs
Reads and sendsWhether it both reads files or environment variables and reaches the network.reaches no network
Keys in the sourceWhether the source holds what looks like an API key or a private key.no keys in the source
LicenceAn open licence (MIT, Apache-2.0, BSD, ISC, Unlicense, 0BSD, CC0) with its text lets modscode show its code; otherwise the code is linked.MIT

This is a reading of the code text, not a security review: it does not run the mod, and it cannot see what a program the mod starts does. The check before installing is yours. How mods are chosen

Install it

Check it yourself before you install it. Mods run unsandboxed, with your permissions, and modscode does not vouch for what this code does. Read the code below (or run claude plugin validate . in its folder), weigh what it reaches, and install the commit you read.

Its repository is its marketplace. Add that marketplace (in the terminal with these commands, or in the desktop app's plugin settings) and install the mod from it:

/plugin marketplace add jimador/brigade
/plugin install brigade@brigade

This installs the marketplace's latest commit, which may not be the one read here (1aeb89106d80). Compare them before you install.

Ask Claude about it

With the modscode connector added, Claude can read this design, what its code reaches and its code, and build on them. Ask it like this:

Read the modscode design "jimador-brigade" with its code and make me a pane like it

Search them from Claude: the MCP connector

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