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leitstand

A control room above your prompt: background agents and shells, disk space and context at a glance. Two themes, loud and quiet. /stand toggles the list.

Code you can checkTerminal + desktopBandToastBoxText

What it does

  • Draws a band above the prompt, toasts
  • Adds /stand
  • Watches tool calls and can refuse them
  • Hooks prompt.submit, session.measure, session.start, turn.complete
  • Keeps its own state between turns

Good points

  • No network calls
  • Written in TypeScript
  • Handles errors
  • Writes no files

Code to start from

Two kinds: a starter modscode writes from the design above, and the lines of the mod's own code that draw it.

Starter (register.tsx)

register.tsx
import type { Register } from 'claude-code'

// Drawn like leitstand by Dominik Martin (band, toast), as modscode read it from the mod's code:
// https://modscode.com/gallery/dominikmartn-leitstand/
// Written by modscode from that reading, not copied from the mod: use it as you like.
// Each value below stands for one the mod works out at run time; put in your own.
export const register: Register = on => {
  // the band above the prompt; what else goes there is drawn under it
  on('ui.render', { component: 'AbovePrompt' }, async ($, e, next) => {
    const { Box, Text } = $.ui.resolve(e)
    const mark = '…'
    const state = '…'
    const label = '…'
    const str = '…'
    const comet = '…'
    const str2 = '…'
    const right = '…'
    const hook = '…'
    const reason = '…'
    return (
      <Box flexDirection="column">
        <Box columnGap={4}>
          <Box flexDirection="column" />
          <Box flexDirection="column" />
        </Box>
        <Box>
          <Text>
            {mark}
            {" "}
          </Text>
          <Text>
            {state}
          </Text>
          <Text>
            {label}
            {" "}
          </Text>
          <Text color="#8a8580" dimColor>
            {str}
          </Text>
          <Text color="#d97757">
            {comet}
          </Text>
          <Text color="#8a8580" dimColor>
            {str2}
          </Text>
          <Text dimColor>
            {right}
          </Text>
          <Text dimColor>
            {"     /stand"}
          </Text>
        </Box>
        <Box>
          <Text color="#d9534f">
            {"■ "}
          </Text>
          <Text bold>
            {hook}
          </Text>
          <Text dimColor>
            {" blocked"}
          </Text>
          <Text dimColor>
            {`  ·  ${reason}`}
          </Text>
          <Text dimColor>
            {"     /stand"}
          </Text>
        </Box>
        <Box>
          <Text dimColor>
            {"     /stand"}
          </Text>
        </Box>
        {await next(e)}
      </Box>
    )
  })

  on('session.start', async ($, e, next) => {
    const hn = '…'
    const pct = '…'
    const freeGb = '…'
    const hook = '…'
    const reason = '…'
    await $.ui.toast(`${hn} at ${pct} %, only ${freeGb} GB free`)
    await $.ui.toast(`${hook} blocked · ${reason}`)
    return next(e)
  })
}

The mod's own code

Shown under the mod's licence (MIT); its text is below. Keep the notice if you copy these lines.

hooks/register.tsx lines 231–373 · Band
  on('ui.render', { component: 'AbovePrompt' }, async ($, e, next) => {
    if (e.props.hasSurvey) return next(e)
    const th = await theme($)
    const all = await read($, jobs)
    const live = running(all)
    const ended = th === 'loud' ? all.filter(j => j.status !== 'running') : []
    const d = await read($, disk)
    const explicit = await read($, open)
    const isOpen = explicit ?? th === 'loud'
    const f = await read($, frame)
    const t = (await read($, now)) || (await $.clock.now())
    const hostName = await host($)
    const lv = level(d?.freeGb ?? null)
    const diskNeeds = needsYou(lv, await read($, diskSeen))
    const s = summary([...live, ...ended], diskNeeds)
    const g = await read($, block)
    const c0 = await read($, ctx)
    const c = c0 && typeof c0 === 'object' ? c0 : null
    const ctxHigh = c !== null && c.tokens >= CTX_SHOW
    const active = s.running + s.done + s.needs > 0 || !!g || ctxHigh
    if (!active && explicit !== true) return next(e)

    const { Box, Text } = $.ui.resolve(e)
    const loud = th === 'loud'
    const spin = SPIN[f % SPIN.length]
    const diskColor = lv === 'bad' ? C.bad : lv === 'warn' ? C.warn : C.clay

    // loud shows the disk whenever the list is up; quiet only once it runs low
    const diskShown = !!d && (d.pct === null ? !!d.error : loud || lv !== 'ok')
    const ctxShown = c !== null && (!loud || ctxHigh || explicit === true)
    const listCount = isOpen ? Math.max(live.length + ended.length, 1) + (diskShown ? 1 : 0) + (ctxShown ? 1 : 0) : 0
    const twoCols = listCount >= 4 && e.props.bodyColumns >= TWO_COLS_MIN
    const W = twoCols ? { label: 18, bar: 10, right: 6 } : { label: 24, bar: 14, right: 8 }
    const diskName = twoCols ? (hostName ?? 'disk') : hostName ? `${hostName} disk` : 'disk'

    const Track = ({ s: str }: { s: string }) => <Text color={C.track} dimColor>{str}</Text>
    const Hint = () => <Text dimColor>{'     /stand'}</Text>
    const Row = ({ mark, color, state, label, bar, right, bold, hint }: { mark: string; color: string; state: string; label: string; bar: unknown; right: string; bold?: boolean; hint?: boolean }) => (
      <Box>
        <Text color={color}>{mark} </Text>
        <Text color={color} bold={bold}>{fit(state, 11)}</Text>
        <Text>{fit(label, W.label)} </Text>
        {bar as never}
        <Text dimColor>{right.padStart(W.right)}</Text>
        {hint ? <Hint /> : null}
      </Box>
    )
    const empty = <Track s={(loud ? DOT : '─').repeat(W.bar)} />

    const jobRows = live.map((j, i) => {
      const [pre, comet, post] = (loud ? loudScanner : scanner)(f + i * 5, W.bar)
      const bar = [<Track s={pre} />, <Text color={C.clay}>{comet}</Text>, <Track s={post} />]
      return <Row mark={spin} color={C.clay} state="running" label={j.label} bar={bar} right={elapsed(t - j.startedAt)} />
    })
    const endedRows = ended.map(j => {
      if (j.status === 'done') {
        const [body] = loudMeter(100, W.bar)
        return <Row mark="✓" color={C.ok} state="done" label={j.label} bar={<Text color={C.ok}>{body}</Text>} right={elapsed((j.endedAt ?? t) - j.startedAt)} />
      }
      const [stub, track] = loudStub(W.bar)
      return <Row mark="!" color={C.bad} state="needs you" label={j.label} bar={[<Text color={C.bad}>{stub}</Text>, <Text color={C.bad} dimColor>{track}</Text>]} right="failed" bold />
    })

    // Seen means calm: no "needs you", just the numbers in the warning color
    const diskRow = (hint = false) => !d || !diskShown ? null : d.pct === null
      ? <Row mark=" " color={C.track} state="disk" label={d.error === INVALID_HOST ? 'invalid disk host' : hostName ? `${hostName} unreachable` : 'disk unreadable'} bar={empty} right="" />
      : (() => {
        const [body, rest] = (loud ? loudMeter : meter)(d.pct, W.bar)
        const bar = [<Text color={diskColor}>{body}</Text>, <Track s={rest} />]
        // Last measurement failed: the old value stays, marked as stale
        const diskRight = d.error ? 'stale' : `${d.pct} %`
        if (diskNeeds) return <Row mark="!" color={diskColor} state="needs you" label={`${diskName} · ${d.freeGb} GB free`} bar={bar} right={diskRight} bold hint={hint} />
        return <Row mark=" " color={diskColor} state={loud ? '' : 'disk'} label={`${loud ? diskName : hostName ?? 'disk'} · ${d.freeGb} GB free`} bar={bar} right={diskRight} />
      })()

    const ctxRow = (hint = false) => !ctxShown || !c ? null : (() => {
      const [body, rest] = (loud ? loudMeter : meter)(c.pct, W.bar)
      const color = ctxHigh ? C.warn : C.track
      return <Row mark=" " color={color} state={ctxHigh ? 'compact' : 'context'} label={`${kTok(c.tokens)} of ${kTok(c.window)}`} bar={[<Text color={color}>{body}</Text>, <Track s={rest} />]} right={`${c.pct} %`} hint={hint} />
    })()

    const idle = <Row mark="·" color={C.track} state="idle" label="nothing running" bar={empty} right="" />
    const openRows = isOpen ? [live.length + ended.length === 0 ? idle : null, ...jobRows, ...endedRows, diskRow(), ctxRow()].filter(Boolean) : []
    const half = Math.ceil(openRows.length / 2)
    const list = isOpen && (twoCols
      ? <Box columnGap={4}><Box flexDirection="column">{openRows.slice(0, half)}</Box><Box flexDirection="column">{openRows.slice(half)}</Box></Box>
      : openRows)

    const blockLine = (hint: boolean) => g && (
      <Box>
        <Text color={C.bad}>■ </Text>
        <Text bold>{g.hook}</Text>
        <Text dimColor>{' blocked'}</Text>
        {g.reason ? <Text dimColor>{`  ·  ${fit(g.reason, 60).trimEnd()}`}</Text> : null}
        {hint ? <Hint /> : null}
      </Box>
    )

    if (loud) {
      // The footer counts everything, folded or open
      const parts: unknown[] = []
      if (s.running) parts.push(<Text><Text color={C.clay}>{spin} </Text>{s.running} running</Text>)
      if (s.done) parts.push(<Text><Text color={C.ok}>✓ </Text>{s.done} done</Text>)
      if (s.needs) parts.push(<Text color={C.warn} bold>! {s.needs} needs you</Text>)
      const joined = parts.flatMap((p, i) => (i ? [<Text dimColor>{'  ·  '}</Text>, p] : [p]))
      // Nothing to count: /stand hangs on the last row instead of standing alone
      const hang = parts.length ? null : g ? 'block' : !isOpen && ctxHigh ? 'ctx' : null
      return (
        <Box flexDirection="column">
          {list}
          {!isOpen && ctxHigh && ctxRow(hang === 'ctx')}
          {blockLine(hang === 'block')}
          {parts.length > 0 && (
            <Box>
              {joined as never}
              <Hint />
            </Box>
          )}
          {!parts.length && !hang && <Text dimColor>/stand</Text>}
        </Box>
      )
    }

    // quiet: the open list already shows every row, so no footer repeats it
    const parts: unknown[] = []
    if (!isOpen && s.running) parts.push(<Text><Text color={C.clay}>{spin} </Text>{s.running} running</Text>)
    // Without a footer, /stand hangs on the last row
    const last = isOpen || parts.length ? null : g ? 'block' : ctxHigh ? 'ctx' : 'disk'
    return (
      <Box flexDirection="column">
        {list}
        {diskNeeds && !isOpen && diskRow(last === 'disk')}
        {ctxHigh && !isOpen && ctxRow(last === 'ctx')}
        {blockLine(last === 'block')}
        {parts.length > 0 && (
          <Box>
            {parts as never}
            <Hint />
          </Box>
        )}
      </Box>
    )
  })
Licence text (MIT)
MIT License

Copyright (c) 2026 Dominik Martin

Permission is hereby granted, free of charge, to any person obtaining a copy
of this software and associated documentation files (the "Software"), to deal
in the Software without restriction, including without limitation the rights
to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
copies of the Software, and to permit persons to whom the Software is
furnished to do so, subject to the following conditions:

The above copyright notice and this permission notice shall be included in all
copies or substantial portions of the Software.

THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
SOFTWARE.

What its code calls

runs programsenv varstool callsremembers

The design, read from code

Drawn from the mod's source at the commit read, not from a run: a list is drawn three times, a condition takes its first branch that draws in the desktop app, and a value only the run time knows is shown as a made-up sample (dotted underline) or left out. Colours and type are this site's.

What its code shows

Read from the source at commit ceb0d50cbba1 on 2026-10-06. The first group decides whether a mod is listed; the rest is for you to weigh. A later commit is not read until the next crawl.

Decides the listing: code you can check
Entry readEvery module hooks/hooks.json names was read.hooks/register.tsx
ParsesEvery file parses as TypeScript or JavaScript.5 files parsed
All its code is in the modEvery import is a file of the mod or the engine's own module; no packages, no require.all its code is in the mod
ReadableNo minified lines, no eval or new Function, no import of a computed path, no encoded blobs.no minified code, no eval, no encoded blobs
Calls in the openNetwork and programs are reached as $.http.fetch and $.process.run in place, never passed around.every call outside goes through $ in the open
For you to weigh before installing
Where it drawsThe terminal, the desktop app, both, or nothing (hooks only: a guard or a prompt rewriter), as its code says. Shown, never a reason to leave a mod out.draws in the terminal and the desktop app, the same in both
Install lineWhether its repository's own .claude-plugin/marketplace.json lists it, so it installs from that marketplace with the lines on its page.listed in its repository's .claude-plugin/marketplace.json: installs from there
Programs on WindowsWhether every program it starts through $.process exists on Windows (tail, date, open, osascript, /usr/… do not).hooks/register.tsx:100 afplay (not on Windows)
NetworkWhether every fetch names its https host in the code.no network
ProgramsWhether every program it starts is named in the code and is not a shell, an interpreter or a network tool.hooks/register.tsx:53 a program named at run time
Reads and sendsWhether it both reads files or environment variables and reaches the network.reaches no network
Keys in the sourceWhether the source holds what looks like an API key or a private key.no keys in the source
LicenceAn open licence (MIT, Apache-2.0, BSD, ISC, Unlicense, 0BSD, CC0) with its text lets modscode show its code; otherwise the code is linked.MIT

This is a reading of the code text, not a security review: it does not run the mod, and it cannot see what a program the mod starts does. The check before installing is yours. How mods are chosen

Install it

Check it yourself before you install it. Mods run unsandboxed, with your permissions, and modscode does not vouch for what this code does. Read the code below (or run claude plugin validate . in its folder), weigh what it reaches, and install the commit you read.

Its repository is its marketplace. Add that marketplace (in the terminal with these commands, or in the desktop app's plugin settings) and install the mod from it:

/plugin marketplace add dominikmartn/leitstand
/plugin install leitstand@leitstand

This installs the marketplace's latest commit, which may not be the one read here (ceb0d50cbba1). Compare them before you install.

Ask Claude about it

With the modscode connector added, Claude can read this design, what its code reaches and its code, and build on them. Ask it like this:

Read the modscode design "dominikmartn-leitstand" with its code and make me a pane like it

Search them from Claude: the MCP connector

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