modscode / Gallery / departure-board
departure-board
A Solari split-flap departure board for the agent's real work: tasks flip letter by letter in amber as they board, depart, get delayed or cancelled
What it does
- Draws a band above the prompt, a pane
- Adds /board
- Watches tool calls
- Hooks prompt.submit, session.start, turn.complete, turn.start and 1 more
Good points
- No network calls
- Starts no processes
- Written in TypeScript
- Has a desktop-specific branch
Code to start from
Two kinds: a starter modscode writes from the design above, and the lines of the mod's own code that draw it.
Starter (register.tsx)
import type { Register } from 'claude-code'
// Drawn like departure-board by Chris Dwyer (pane, band), as modscode read it from the mod's code:
// https://modscode.com/gallery/ccdwyer-departure-board/
// Written by modscode from that reading, not copied from the mod: use it as you like.
// Each value below stands for one the mod works out at run time; put in your own.
export const register: Register = on => {
// the band above the prompt; what else goes there is drawn under it
on('ui.render', { component: 'AbovePrompt' }, async ($, e, next) => {
const { Box, Text } = $.ui.resolve(e)
const status = '…'
const time = '…'
const destination = '…'
return (
<Box flexDirection="column">
<Text>
{`${status} ${time} ${destination}`}
</Text>
<Text>
{`${status} ${time} ${destination}`}
</Text>
<Text>
{`${status} ${time} ${destination}`}
</Text>
{await next(e)}
</Box>
)
})
// the pane: open it with $.ui.open({ id: 'my-pane', title: "Departures" })
on('ui.render', { component: 'Pane', requestId: 'my-pane' }, async ($, e) => {
const { Box, Text } = $.ui.resolve(e)
const time = '…'
const destination = '…'
const platform = '…'
const status = '…'
const time2 = '…'
const destination2 = '…'
const platform2 = '…'
const status2 = '…'
const time3 = '…'
const destination3 = '…'
const platform3 = '…'
const status3 = '…'
const footer = '…'
return (
<Box flexDirection="column">
<Text bold>
DEPARTURES
</Text>
<Text dimColor>
No departures yet. Give Claude a task.
</Text>
<Text>
{time}
{" "}
{destination}
{" · "}
{platform}
{" · "}
{status}
</Text>
<Text>
{time2}
{" "}
{destination2}
{" · "}
{platform2}
{" · "}
{status2}
</Text>
<Text>
{time3}
{" "}
{destination3}
{" · "}
{platform3}
{" · "}
{status3}
</Text>
<Text dimColor>
{footer}
</Text>
</Box>
)
})
}
The mod's own code
Shown under the mod's licence (MIT); its text is below. Keep the notice if you copy these lines.
hooks/register.tsx lines 399–430 · Band
on('ui.render', { component: 'AbovePrompt' }, async ($, e, next) => {
const all = await read($, rows)
const room = Math.min(3, e.props.maxRows)
if (e.props.hasSurvey || all.length === 0 || room < 1 || (await read($, isBandHidden))) return next(e)
const list = shownRows(all)
const picked = boardOrder(list, Math.min(room, list.length))
// Reserve the board's rows: the mods beneath get what is left of the band.
const below = await next({ ...e, props: { ...e.props, maxRows: e.props.maxRows - picked.length } })
const columns = Math.min(512, e.props.bodyColumns)
if (e.surface !== 'terminal' || columns < MIN_COLUMNS) {
const { Box, Text } = $.ui.resolve(e)
return (
<Box flexDirection="column">
{picked.map(r => (
<Text>{clip(`${r.status} ${r.time} ${r.destination}`, Math.max(10, columns))}</Text>
))}
{below}
</Box>
)
}
const { Box, Raster } = $.ui.resolve(e)
const site = place('band', e.requestId, 'mini', columns, picked.length, picked, false)
schedule($)
return (
<Box flexDirection="column">
<Raster key="mini" columns={columns} rows={picked.length} cells={site.flaps.encode()} />
{below}
</Box>
)
})hooks/register.tsx lines 432–488 · Pane
on('ui.render', { component: 'Pane', requestId: PANE }, async ($, e) => {
const all = shownRows(await read($, rows))
const { Box, Text } = $.ui.resolve(e)
const columns = Math.min(512, e.props.bodyColumns)
// The pane's own body, less the title and the footer: never the whole terminal.
const given = e.props.scroll?.bodyRows ?? 0
const asked = askedRows ?? wantedRows(await read($, rows))
// Inline, lay out to the height asked for (the host may report the body it measured, not the rows it granted);
// a smaller real window wins. Docked, the body is the real allocation.
const body = e.props.placement === 'inline' ? (given > 0 && given < lastPaneHeight ? given : asked) : given > 0 ? given : Math.max(6, Math.floor((e.viewport?.rows ?? 24) / 3))
const isRaster = e.surface === 'terminal' && columns >= MIN_COLUMNS
// Short of room for every departure, drop the title line and give its row to the board; tighter still, the footer.
const isCompact = body < all.length + PANE_CHROME_ROWS
const hasFooter = body >= (isRaster ? 3 : 2)
const boardRows = Math.max(1, Math.min(256, body - (isCompact ? 0 : 1) - (hasFooter ? 1 : 0)))
// The flap board spends one row on its column header; the text board does not.
const list = boardOrder(all, Math.max(0, isRaster ? boardRows - 1 : boardRows))
const boarding = all.filter(r => r.status === 'BOARDING').length
const departed = all.filter(r => r.status === 'DEPARTED').length
const delayed = all.filter(r => r.status === 'DELAYED').length
const more = all.length - list.length
const footer = `${all.length} departures · ${boarding} boarding · ${departed} departed · ${delayed} delayed${more > 0 ? ` · ${more} not shown` : ''}`
if (!isRaster) {
lastPaneHeight = (isCompact ? 0 : 1) + Math.max(1, list.length) + (hasFooter ? 1 : 0)
const l = layout(Math.max(MIN_COLUMNS, columns))
return (
<Box flexDirection="column">
{!isCompact && <Text bold>DEPARTURES</Text>}
{list.length === 0 && <Text dimColor>No departures yet. Give Claude a task.</Text>}
{list.map(r => (
<Text>
{r.time} {clip(r.destination, Math.max(20, l.destination))} · {clip(r.platform, 24)} · {r.status}
</Text>
))}
{hasFooter && <Text dimColor>{footer}</Text>}
</Box>
)
}
const { Raster } = $.ui.resolve(e)
const height = Math.max(1, Math.min(boardRows, list.length + 1))
lastPaneHeight = (isCompact ? 0 : 1) + height + (hasFooter ? 1 : 0)
const site = place(PANE, e.requestId, 'board', columns, height, list, true)
schedule($)
return (
<Box flexDirection="column">
{!isCompact && (
<Text bold color="#ffb000">
✈ DEPARTURES
</Text>
)}
<Raster key="board" columns={columns} rows={height} cells={site.flaps.encode()} />
{hasFooter && <Text dimColor>{list.length === 0 ? 'No departures yet. Give Claude a task.' : `${isCompact ? '✈ ' : ''}${footer}`}</Text>}
</Box>
)
})Licence text (MIT)
MIT License Copyright (c) 2026 Chris Dwyer Permission is hereby granted, free of charge, to any person obtaining a copy of this software and associated documentation files (the "Software"), to deal in the Software without restriction, including without limitation the rights to use, copy, modify, merge, publish, distribute, sublicense, and/or sell copies of the Software, and to permit persons to whom the Software is furnished to do so, subject to the following conditions: The above copyright notice and this permission notice shall be included in all copies or substantial portions of the Software. THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
What its code calls
tool calls
The design, read from code
Drawn from the mod's source at the commit read, not from a run: a list is drawn three times, a condition takes its first branch that draws in the desktop app, and a value only the run time knows is shown as a made-up sample (dotted underline) or left out. Colours and type are this site's.
What its code shows
Read from the source at commit 6875717e618b on 2026-10-06. The first group decides whether a mod is listed; the rest is for you to weigh. A later commit is not read until the next crawl.
| Decides the listing: code you can check | |
|---|---|
| Entry read | Every module hooks/hooks.json names was read.hooks/register.tsx |
| Parses | Every file parses as TypeScript or JavaScript.2 files parsed |
| All its code is in the mod | Every import is a file of the mod or the engine's own module; no packages, no require.all its code is in the mod |
| Readable | No minified lines, no eval or new Function, no import of a computed path, no encoded blobs.no minified code, no eval, no encoded blobs |
| Calls in the open | Network and programs are reached as $.http.fetch and $.process.run in place, never passed around.every call outside goes through $ in the open |
| For you to weigh before installing | |
| Where it draws | The terminal, the desktop app, both, or nothing (hooks only: a guard or a prompt rewriter), as its code says. Shown, never a reason to leave a mod out.draws in the terminal and the desktop app, the same in both |
| Install line | Whether its repository's own .claude-plugin/marketplace.json lists it, so it installs from that marketplace with the lines on its page.its repository's .claude-plugin/marketplace.json does not list it: no install line to give |
| Programs on Windows | Whether every program it starts through $.process exists on Windows (tail, date, open, osascript, /usr/… do not).runs no program a Windows PC lacks |
| Network | Whether every fetch names its https host in the code.no network |
| Programs | Whether every program it starts is named in the code and is not a shell, an interpreter or a network tool.starts no programs |
| Reads and sends | Whether it both reads files or environment variables and reaches the network.reaches no network |
| Keys in the source | Whether the source holds what looks like an API key or a private key.no keys in the source |
| Licence | An open licence (MIT, Apache-2.0, BSD, ISC, Unlicense, 0BSD, CC0) with its text lets modscode show its code; otherwise the code is linked.MIT |
This is a reading of the code text, not a security review: it does not run the mod, and it cannot see what a program the mod starts does. The check before installing is yours. How mods are chosen
Install it
Check it yourself before you install it. Mods run unsandboxed, with your permissions, and modscode does not vouch for what this code does. Read the code below (or run claude plugin validate . in its folder), weigh what it reaches, and install the commit you read.
Its repository's .claude-plugin/marketplace.json does not list it, so there is no install line to give. Read it as code, or follow its author's README.
Ask Claude about it
With the modscode connector added, Claude can read this design, what its code reaches and its code, and build on them. Ask it like this:
Read the modscode design "ccdwyer-departure-board" with its code and make me a pane like itSearch them from Claude: the MCP connector
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What it does
- Draws a band above the prompt
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- Watches Agent calls and can refuse them
- Hooks agent.spawn, classic.SessionStart, prompt.submit, session.compact and 3 more
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Open a file first: /crit-tui file <path>Reopen this one in the crit browser view.Ask Claude…
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What it does
- Draws a pane, a band above the prompt
- Watches tool calls and can refuse them
- Hooks config.set, prompt.submit, session.compact, session.start and 3 more
- Keeps its own state between turns