ModsCode / Claude Code Mods / Ranking / roclaude
roclaude
Roblox Studio safety layer for Claude Code (Studio MCP): RemoteEvent security audit, undo, Team Create protection, a confirmation before destructive Luau, and a live activity view that replays every change.
What it does
- Draws a pane, a band above the prompt
- Adds /roclaude
- Watches tool calls and can refuse them
- Hooks prompt.submit, session.start, turn.complete
Good points
- No network calls
- Starts no processes
- Written in TypeScript
- Handles errors
Code to start from
A starter ModsCode writes from the drawing it read, and the mod's own lines that draw, where there are any.
Starter (register.tsx)
import type { Register } from 'claude-code'
// Drawn like roclaude by vink (pane, band, toast), as ModsCode read it from the mod's code:
// https://modscode.com/claude-mods/mods/vinkdc-roclaude/
// Written by ModsCode from that reading, not copied from the mod: use it as you like.
// Each value below stands for one the mod works out at run time; put in your own.
export const register: Register = on => {
// the pane: open it with $.ui.open({ id: 'my-pane', title: "Studio activity" })
on('ui.render', { component: 'Pane', requestId: 'my-pane' }, async ($, e) => {
const { Box, Text, Button } = $.ui.resolve(e)
const status = '…'
const title = '…'
const detail = '…'
const length = '…'
const service = '…'
const leafOf = '…'
const where = '…'
const activeAs = '…'
const where2 = '…'
const where3 = '…'
const service2 = '…'
const where4 = '…'
const where5 = '…'
const where6 = '…'
const service3 = '…'
const where7 = '…'
const where8 = '…'
const where9 = '…'
const at = '…'
const path = '…'
const label = '…'
return (
<Box flexDirection="column">
<Box borderStyle="round" borderColor="warning" paddingX={1} flexDirection="column">
<Text bold>
{status}
</Text>
<Text bold>
{title}
</Text>
<Text dimColor>
{detail}
</Text>
</Box>
<Box justifyContent="space-between" marginTop={1}>
<Text bold dimColor>
CLAUDE TOUCHED
</Text>
<Text bold dimColor>
{length}
{" "}
ITEM
</Text>
</Box>
<Text dimColor>
Scripts and objects Claude reads or changes in Studio show up here.
</Text>
<Box flexDirection="column">
<Text dimColor>
{service}
</Text>
<Box justifyContent="space-between" alignItems="center" gap={1} paddingLeft={1} backgroundColor="subtle">
<Box gap={1} flexShrink={1} alignItems="center">
<Text bold color="suggestion">
LUA
</Text>
<Button label={`${leafOf}`} plain />
<Text dimColor wrap="truncate-end">
{where}
</Text>
</Box>
<Box flexShrink={0} paddingX={1}>
<Text bold color="inverseText">
{`${activeAs}…`}
</Text>
</Box>
</Box>
<Box justifyContent="space-between" alignItems="center" gap={1} paddingLeft={1} backgroundColor="subtle">
<Box gap={1} flexShrink={1} alignItems="center">
<Text bold color="suggestion">
LUA
</Text>
<Button label={`${leafOf}`} plain />
<Text dimColor wrap="truncate-end">
{where2}
</Text>
</Box>
<Box flexShrink={0} paddingX={1}>
<Text bold color="inverseText">
{`${activeAs}…`}
</Text>
</Box>
</Box>
<Box justifyContent="space-between" alignItems="center" gap={1} paddingLeft={1} backgroundColor="subtle">
<Box gap={1} flexShrink={1} alignItems="center">
<Text bold color="suggestion">
LUA
</Text>
<Button label={`${leafOf}`} plain />
<Text dimColor wrap="truncate-end">
{where3}
</Text>
</Box>
<Box flexShrink={0} paddingX={1}>
<Text bold color="inverseText">
{`${activeAs}…`}
</Text>
</Box>
</Box>
</Box>
<Box flexDirection="column">
<Text dimColor>
{service2}
</Text>
<Box justifyContent="space-between" alignItems="center" gap={1} paddingLeft={1} backgroundColor="subtle">
<Box gap={1} flexShrink={1} alignItems="center">
<Text bold color="suggestion">
LUA
</Text>
<Button label={`${leafOf}`} plain />
<Text dimColor wrap="truncate-end">
{where4}
</Text>
</Box>
<Box flexShrink={0} paddingX={1}>
<Text bold color="inverseText">
{`${activeAs}…`}
</Text>
</Box>
</Box>
<Box justifyContent="space-between" alignItems="center" gap={1} paddingLeft={1} backgroundColor="subtle">
<Box gap={1} flexShrink={1} alignItems="center">
<Text bold color="suggestion">
LUA
</Text>
<Button label={`${leafOf}`} plain />
<Text dimColor wrap="truncate-end">
{where5}
</Text>
</Box>
<Box flexShrink={0} paddingX={1}>
<Text bold color="inverseText">
{`${activeAs}…`}
</Text>
</Box>
</Box>
<Box justifyContent="space-between" alignItems="center" gap={1} paddingLeft={1} backgroundColor="subtle">
<Box gap={1} flexShrink={1} alignItems="center">
<Text bold color="suggestion">
LUA
</Text>
<Button label={`${leafOf}`} plain />
<Text dimColor wrap="truncate-end">
{where6}
</Text>
</Box>
<Box flexShrink={0} paddingX={1}>
<Text bold color="inverseText">
{`${activeAs}…`}
</Text>
</Box>
</Box>
</Box>
<Box flexDirection="column">
<Text dimColor>
{service3}
</Text>
<Box justifyContent="space-between" alignItems="center" gap={1} paddingLeft={1} backgroundColor="subtle">
<Box gap={1} flexShrink={1} alignItems="center">
<Text bold color="suggestion">
LUA
</Text>
<Button label={`${leafOf}`} plain />
<Text dimColor wrap="truncate-end">
{where7}
</Text>
</Box>
<Box flexShrink={0} paddingX={1}>
<Text bold color="inverseText">
{`${activeAs}…`}
</Text>
</Box>
</Box>
<Box justifyContent="space-between" alignItems="center" gap={1} paddingLeft={1} backgroundColor="subtle">
<Box gap={1} flexShrink={1} alignItems="center">
<Text bold color="suggestion">
LUA
</Text>
<Button label={`${leafOf}`} plain />
<Text dimColor wrap="truncate-end">
{where8}
</Text>
</Box>
<Box flexShrink={0} paddingX={1}>
<Text bold color="inverseText">
{`${activeAs}…`}
</Text>
</Box>
</Box>
<Box justifyContent="space-between" alignItems="center" gap={1} paddingLeft={1} backgroundColor="subtle">
<Box gap={1} flexShrink={1} alignItems="center">
<Text bold color="suggestion">
LUA
</Text>
<Button label={`${leafOf}`} plain />
<Text dimColor wrap="truncate-end">
{where9}
</Text>
</Box>
<Box flexShrink={0} paddingX={1}>
<Text bold color="inverseText">
{`${activeAs}…`}
</Text>
</Box>
</Box>
</Box>
<Box flexDirection="column" marginTop={1}>
<Text bold color="claude">
{`CHANGE ${at}1 OF ${length}`}
</Text>
<Text bold>
{leafOf}
</Text>
<Text dimColor>
{path}
{" · "}
{label}
</Text>
</Box>
<Box marginTop={1}>
<Text dimColor>
Select something Claude touched to see what changed.
</Text>
</Box>
<Box marginTop={1} gap={1}>
<Button label="Prev" />
<Button label="Next" variant="primary" />
<Button label="Undo last edit" />
<Button label="Clear" />
</Box>
</Box>
)
})
// the band above the prompt; what else goes there is drawn under it
on('ui.render', { component: 'AbovePrompt' }, async ($, e, next) => {
const { Box, Text, Button } = $.ui.resolve(e)
return (
<Box flexDirection="column">
<Box justifyContent="space-between" alignItems="center">
<Box gap={1} alignItems="center">
<Text color="inactive">
●
</Text>
<Text bold>
Roblox Studio
</Text>
<Box paddingX={1}>
<Text bold color="inverseText">
Not connected
</Text>
</Box>
<Text dimColor>
Open a place with the MCP server on
</Text>
</Box>
<Button label="Hide" plain />
</Box>
{await next(e)}
</Box>
)
})
}
The mod's own code
Shown under the mod's licence (MIT); its text is below. Keep the notice if you copy these lines.
hooks/register.tsx lines 935–937 · Pane
on('ui.render', { component: 'Pane', requestId: ACTIVITY_PANE }, async ($, e) =>
drawActivity($, e, e.props.bodyColumns ?? e.viewport?.columns ?? 50),
)hooks/register.tsx lines 359–518 · Pane
async function drawActivity($: EngineInterface, e: Parameters<EngineInterface['ui']['resolve']>[0], width: number) {
const { Box, Button, Code, Text } = $.ui.resolve(e)
const list = await read($, touched)
const working = await read($, isWorking)
const snapshots = await read($, history)
const { title, detail } = summarize(list)
const isBusy = working || list.some(one => one.isActive)
const color = { read: 'merged', edited: 'claude', created: 'success', changed: 'suggestion' } as const
const label = { read: 'Read', edited: 'Edited', created: 'Created', changed: 'Changed' } as const
const status = isBusy ? 'WORKING' : list.length > 0 ? 'DONE' : 'IDLE'
const statusColor = isBusy ? 'warning' : list.length > 0 ? 'claude' : 'inactive'
const changes = list.filter(one => one.action !== 'read')
const chosen = (await read($, selected)) ?? changes[changes.length - 1]?.path ?? null
const current = list.find(one => one.path === chosen) ?? null
const at = current === null ? -1 : changes.findIndex(one => one.path === current.path)
const pick = (path: string) => update($, selected, () => path)
const services: string[] = []
for (const one of list) if (!services.includes(serviceOf(one.path))) services.push(serviceOf(one.path))
// The selected item's change.
let body = <Text dimColor>Select something Claude touched to see what changed.</Text>
if (current !== null && current.kind === 'script') {
const edits = snapshots.filter(one => normalizePath(one.path) === current.path && one.after !== null)
const first = edits[0]
const last = edits[edits.length - 1]
if (current.action === 'read' || first === undefined || last === undefined) {
body = <Text dimColor>Claude read this script and did not change it.</Text>
} else {
const diff = lineDiff(first.source, last.after ?? '')
body = (
<Box flexDirection="column">
<Text>
<Text color="success">+{diff.added}</Text> <Text color="error">−{diff.removed}</Text>
<Text dimColor>
{' '}
over {edits.length} edit{edits.length === 1 ? '' : 's'}
</Text>
</Text>
<Box borderStyle="round" borderColor="inactive">
{diff.unified === '' ? (
<Text dimColor>No line changes.</Text>
) : (
<Code key={`diff-${current.path}`} source={diff.unified} format="diff" language="lua" path={leafOf(current.path)} />
)}
</Box>
</Box>
)
}
} else if (current !== null) {
const { propsBefore: before, propsAfter: after } = current
if (current.action === 'read') body = <Text dimColor>Claude looked at this object and did not change it.</Text>
else if (before === undefined && after === undefined) {
body = <Text dimColor>Claude changed this with Luau; its properties could not be read.</Text>
} else if (after === null) body = <Text color="error">Deleted.</Text>
else if (before === null || before === undefined) body = <Text color="success">Created by Claude.</Text>
else {
const rows = after === undefined ? [] : propChanges(before, after)
body =
rows.length === 0 ? (
<Text dimColor>No property changes seen.</Text>
) : (
<Box flexDirection="column" borderStyle="round" borderColor="inactive" paddingX={1}>
{rows.slice(0, 12).map(row => (
<Box key={`prop-${row.name}`} justifyContent="space-between" gap={2}>
<Text dimColor>{row.name}</Text>
<Text wrap="truncate-start">
<Text color="error">{row.before}</Text>
<Text dimColor> → </Text>
<Text color="success">{row.after}</Text>
</Text>
</Box>
))}
{rows.length > 12 && <Text dimColor>…and {rows.length - 12} more</Text>}
</Box>
)
}
}
return (
<Box flexDirection="column" width={width}>
<Box borderStyle="round" borderColor={isBusy ? 'warning' : 'inactive'} paddingX={1} flexDirection="column">
<Text bold color={statusColor}>
{status}
</Text>
<Text bold>{title}</Text>
{detail !== '' && <Text dimColor>{detail}</Text>}
</Box>
<Box justifyContent="space-between" marginTop={1}>
<Text bold dimColor>
CLAUDE TOUCHED
</Text>
<Text bold dimColor>
{list.length} {list.length === 1 ? 'ITEM' : 'ITEMS'}
</Text>
</Box>
{list.length === 0 && <Text dimColor>Scripts and objects Claude reads or changes in Studio show up here.</Text>}
{services.map(service => (
<Box flexDirection="column" key={`svc-${service}`}>
<Text dimColor>{service}</Text>
{list
.filter(one => serviceOf(one.path) === service)
.map(one => {
const isChosen = current?.path === one.path
const where = normalizePath(one.path).split('.').slice(1, -1).join('.')
const badge = one.isActive ? (one.activeAs === 'reading' ? 'merged' : 'claude') : color[one.action]
return (
<Box
key={`row-${one.path}`}
justifyContent="space-between"
alignItems="center"
gap={1}
paddingLeft={1}
backgroundColor={isChosen ? 'subtle' : undefined}
>
<Box gap={1} flexShrink={1} alignItems="center">
<Text bold color={one.kind === 'script' ? 'suggestion' : 'success'}>
{one.kind === 'script' ? 'LUA' : 'OBJ'}
</Text>
<Button key={`pick-${one.path}`} label={leafOf(one.path)} plain onPress={() => pick(one.path)} />
{where !== '' && (
<Text dimColor wrap="truncate-end">
{where}
</Text>
)}
</Box>
<Box flexShrink={0} paddingX={1} backgroundColor={badge}>
<Text bold color="inverseText">
{one.isActive ? `${one.activeAs}…` : label[one.action]}
</Text>
</Box>
</Box>
)
})}
</Box>
))}
{current !== null && (
<Box flexDirection="column" marginTop={1}>
<Text bold color="claude">
{at >= 0 ? `CHANGE ${at + 1} OF ${changes.length}` : 'READ ONLY'}
</Text>
<Text bold>{leafOf(current.path)}</Text>
<Text dimColor>
{current.path} · {label[current.action]}
</Text>
</Box>
)}
<Box marginTop={current === null ? 1 : 0}>{body}</Box>
<Box marginTop={1} gap={1}>
{changes.length > 1 && (
<>
<Button key="prev" label="Prev" onPress={() => pick(changes[Math.max(0, at - 1)]!.path)} />
<Button
key="next"
label="Next"hooks/register.tsx lines 949–1073 · Band
on('ui.render', { component: 'AbovePrompt' }, async ($, e, next) => {
const seen = await read($, studio)
if (e.props.hasSurvey || (await read($, isHidden))) return next(e)
const { Box, Button, Text } = $.ui.resolve(e)
const width = e.props.bodyColumns ?? e.viewport?.columns ?? 80
// A filled tag: the band's status words, like a progress label.
const pill = (key: string, text: string, color: 'warning' | 'success' | 'error' | 'inactive' | 'merged') => (
<Box key={key} backgroundColor={color} paddingX={1}>
<Text bold color="inverseText">
{text}
</Text>
</Box>
)
const hide = <Button key="hide" label="Hide" plain onPress={() => update($, isHidden, () => true)} />
if (seen === null) {
return (
<Box width={width} justifyContent="space-between" alignItems="center">
<Box gap={1} alignItems="center">
<Text color="inactive">●</Text>
<Text bold>Roblox Studio</Text>
{pill('state', 'Not connected', 'inactive')}
<Text dimColor>Open a place with the MCP server on</Text>
</Box>
{hide}
</Box>
)
}
const lint = await read($, lastLint)
const list = await read($, history)
const members = await read($, team)
const report = await read($, remotes)
const unchecked = report === null ? 0 : orderHandlers(report).bad
const issues = lint === null ? 0 : lint.issues.length
const plural = (n: number, word: string) => `${n} ${word}${n === 1 ? '' : 's'}`
// One colour says how the place is doing: red needs action, yellow a look.
const errors = seen.untested === 0 ? (seen.errors ?? 0) : 0
const health = unchecked > 0 || errors > 0 ? 'error' : seen.untested > 0 || issues > 0 ? 'warning' : 'success'
const left = [
<Text key="dot" color={health}>
●
</Text>,
<Text key="name" bold>
{seen.name ?? 'Roblox Studio'}
</Text>,
]
if (seen.mode === 'play') left.push(pill('mode', 'Playing', 'merged'))
else if (seen.mode === 'edit') left.push(pill('mode', 'Edit', 'inactive'))
if (seen.untested > 0) left.push(pill('result', `${seen.untested} untested`, 'warning'))
else if (errors > 0) left.push(pill('result', plural(errors, 'error'), 'error'))
else if (seen.errors !== null) left.push(pill('result', 'Tested', 'success'))
if (unchecked > 0) {
left.push(
<Text key="remotes" color="error">
{plural(unchecked, 'unchecked remote')}
</Text>,
)
}
if (issues > 0) {
left.push(
<Text key="issues" color="warning">
{plural(issues, 'issue')} in {shortName(lint?.file ?? '')}
</Text>,
)
}
if (members.length > 0) {
left.push(
<Text key="team" dimColor>
{members.length <= 2 ? members.join(', ') : plural(members.length, 'collaborator')}
</Text>,
)
}
if (list.length > 0) {
left.push(
<Text key="undoable" dimColor>
{list.length} undoable
</Text>,
)
}
const right = []
if ((await read($, touched)).length > 0) {
// Runs the command, so the view shows in a pane or, where none can be
// placed, as a card in the chat.
right.push(
<Button
key="activity"
label="Activity"
onPress={() => {
void $.command.run({ command: 'roclaude', args: 'activity' }).catch(() => undefined)
}}
/>,
)
}
if (seen.untested > 0 && seen.mode !== 'play') {
right.push(<Button key="test" label="Test" variant="primary" onPress={() => $.prompt.submit({ text: TEST_PROMPT })} />)
}
if (list.length > 0) {
right.push(
<Button
key="undo"
label="Undo"
onPress={async () => {
$.ui.toast(await undo($, false))
}}
/>,
)
}
right.push(hide)
return (
<Box width={width} justifyContent="space-between" alignItems="center">
<Box gap={1} alignItems="center" flexWrap="wrap" flexShrink={1}>
{left}
</Box>
<Box gap={1} alignItems="center" flexShrink={0}>
{right}
</Box>
</Box>
)
})Licence text (MIT)
MIT License Copyright (c) 2026 vink Permission is hereby granted, free of charge, to any person obtaining a copy of this software and associated documentation files (the "Software"), to deal in the Software without restriction, including without limitation the rights to use, copy, modify, merge, publish, distribute, sublicense, and/or sell copies of the Software, and to permit persons to whom the Software is furnished to do so, subject to the following conditions: The above copyright notice and this permission notice shall be included in all copies or substantial portions of the Software. THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
How to build this: Pane (panel), Deny a tool call
What its code calls
drives Claudetool callscalls tools
What its code shows
Read from the source at commit e193fc2f876a on 2026-10-11. The first group decides whether a mod is listed; the rest is for you to weigh. A later commit is not read until the next crawl.
| Decides the listing: code you can check | |
|---|---|
| Entry read | Every module hooks/hooks.json names was read.hooks/register.tsx |
| Parses | Every file parses as TypeScript or JavaScript.5 files parsed |
| All its code is in the mod | Every import is a file of the mod or the engine's own module; no packages, no require.all its code is in the mod |
| Readable | No minified lines, no eval or new Function, no import of a computed path, no encoded blobs.no minified code, no eval, no encoded blobs |
| Calls in the open | Network and programs are reached as $.http.fetch and $.process.run in place, never passed around.every call outside goes through $ in the open |
| For you to weigh before installing | |
| Where it draws | The terminal, the desktop app, both, or nothing (hooks only: a guard or a prompt rewriter), as its code says. Shown, never a reason to leave a mod out.draws in the terminal and the desktop app, the same in both |
| Install line | Whether its repository's own .claude-plugin/marketplace.json lists it, so it installs from that marketplace with the lines on its page.listed in its repository's .claude-plugin/marketplace.json: installs from there |
| Programs on Windows | Whether every program it starts through $.process exists on Windows (tail, date, open, osascript, /usr/… do not).runs no program a Windows PC lacks |
| Network | Whether every fetch names its https host in the code.no network |
| Programs | Whether every program it starts is named in the code and is not a shell, an interpreter or a network tool.starts no programs |
| Reads and sends | Whether it both reads something of yours (files, environment variables, the transcript, settings) and reaches outside (the network, an MCP server, another session, telemetry).reaches an MCP server, but reads no files, no environment variables and no transcript |
| Keys in the source | Whether the source holds what looks like an API key or a private key.no keys in the source |
| Licence | An open licence (MIT, Apache-2.0, BSD, ISC, Unlicense, 0BSD, CC0) with its text lets ModsCode show its code; otherwise the code is linked.MIT |
| Settings hooks | Hooks declared in hooks/hooks.json or plugin.json beside the module: a command (a shell when it has no args), an HTTP request, an MCP tool or a model prompt at an event. They run outside $.no settings hooks: its function hooks alone |
| Servers it ships | MCP servers (a program, or a URL; a headersHelper is a shell command; a .mcpb bundle is unpacked at run time), LSP servers, monitors (a shell command for the whole session) and bin/ (on the PATH of the Bash tool).ships no MCP or LSP server, no monitor, no bin/ |
| Skills, commands, agents | What its Markdown declares beyond text: allowed-tools granted for the turn, hooks added when a skill is invoked, a command run before Claude reads the skill.no skills, commands, agents or workflows |
| Tools and MCP | Whether every tool it calls through $.tool.call and $.mcp.call is named in the code, and none is a shell (Bash through the tool runs a shell without $.process).hooks/register.tsx:91 an MCP tool named at run time; hooks/register.tsx:128 an MCP tool named at run time; hooks/register.tsx:137 an MCP tool named at run time; hooks/register.tsx:198 an MCP tool named at run time; hooks/register.tsx:253 an MCP tool named at run time; command.run: /roclaude |
| Asks of the model | Completions it runs ($.model.complete, fork, classify), subagents it spawns, prompts it submits as you, and the tools, commands and agents it adds.adds command roclaude, prompt.submit (as the person) |
| Events it hooks | By what a hook there can do: gates (refuse a tool call, a prompt, a setting, another plugin), shapes (what the model reads: the system prompt, tool descriptions, each request), reads (your input, the events of the settings hooks, every event with *), and the rest.gates: prompt.submit, tool.call, tool.check, command.run (roclaude) · shapes: tool.describe · also: session.start, turn.complete, ui.render (Pane, CommandOutput, AbovePrompt) · timers: clock.after, clock.every |
| Reads, by name | The environment variables and files it names, and whether it reads the transcript, settings.json, the prompt box or the mouse selection.reads no files, environment variables, settings or transcript |
| Writes, by name | The files and environment variables it names, and whether it changes settings, the prompt box, the clipboard, the conversation (a row the model reads) or another session.writes no files, environment variables, settings or conversation rows |
This is a reading of the code text, not a security review: it does not run the mod, and it cannot see what a program the mod starts does. The check before installing is yours. How mods are chosen
Install it
Check it yourself before you install it. Mods run unsandboxed, with your permissions, and ModsCode does not vouch for what this code does. Read its code (or run claude plugin validate . in its folder), weigh what it reaches, and install the commit you read.
From its marketplace
Its repository is its marketplace. Add that marketplace (in the terminal with these commands, or in the desktop app's plugin settings) and install the mod from it:
/plugin marketplace add vinkdc/roclaude/plugin install roclaude@roclaude/reload-pluginsThis installs the marketplace's latest commit, which may not be the one read here (e193fc2f876a). Compare them before you install. /reload-plugins loads it into a session that is already open.
Try the commit ModsCode read
No marketplace needed. In a terminal, clone the repository, check out the commit read, validate the mod, and load it for one session:
git clone https://github.com/vinkdc/roclaudegit -C roclaude checkout e193fc2f876a2d6e22fcc1ba9ddde81bf122cfe0claude plugin validate roclaudeclaude --plugin-dir roclaudeThe validate line lists the events the mod hooks and what it asks Claude Code to do, without running it. The last line loads the mod for this session only and writes nothing to your settings. If the author has rewritten history, the commit may no longer exist.
Ask Claude about it
With the ModsCode connector added, Claude can read this mod's code and what it reaches, and build on them. Ask it like this:
Read the ModsCode mod "vinkdc-roclaude" with its code and make me one like itSearch them from Claude: the MCP connector
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Badge for your README
If this is your mod, paste this into your README. It links to this page.
[](https://modscode.com/claude-mods/mods/vinkdc-roclaude/)