Ranking|Claude Code Mods

ModsCode / Claude Code Mods / Ranking / flight-deck

flight-deck

Band tracking session tokens, tool calls, model working time and cache countdown, with a pane that shows each subagent's transcript

Code you can checkTerminal + desktopPaneBandBoxButtonClientText
drives Claude, draws

What it does

  • Draws a pane
  • Adds /agent-log
  • Watches SendMessage calls and can refuse them
  • Hooks agent.spawn, prompt.compose, prompt.context, prompt.submit and 11 more
  • Keeps its own state between turns

Good points

  • No network calls
  • Starts no processes
  • Written in TypeScript
  • Has a desktop-specific branch

Code to start from

A starter ModsCode writes from the drawing it read, and the mod's own lines that draw, where there are any.

Starter (register.tsx)

register.tsx
import type { Register } from 'claude-code'

// Drawn like flight-deck by bez (pane, band), as ModsCode read it from the mod's code:
// https://modscode.com/claude-mods/mods/tunglt1810-flight-deck/
// Written by ModsCode from that reading, not copied from the mod: use it as you like.
// Each value below stands for one the mod works out at run time; put in your own.
export const register: Register = on => {
  // the pane: open it with $.ui.open({ id: 'my-pane', title: "🤖 Flight Deck" })
  on('ui.render', { component: 'Pane', requestId: 'my-pane' }, async ($, e) => {
    const { Box, Button, Text } = $.ui.resolve(e)
    const cellText = '…'
    const text = '…'
    const text2 = '…'
    const text3 = '…'
    const label = '…'
    const name = '…'
    const i = '…'
    const cellText2 = '…'
    return (
      <Box flexDirection="column">
        <Box flexDirection="row" alignItems="center" gap={1}>
          <Button label="← agents" />
          ctx:title
          <Box>
            <Text wrap="truncate">
              {cellText}
            </Text>
          </Box>
          <Button label="recount" />
        </Box>
        <Box flexDirection="column">
          ctx:head
          <Box height={1} flexShrink={1} overflow="hidden">
            <Text wrap="truncate">
              <Text>
                {text}
              </Text>
              <Text>
                {text2}
              </Text>
              <Text>
                {text3}
              </Text>
            </Text>
          </Box>
          <Box height={1} overflow="hidden">
            <Text dimColor>
              ────────
            </Text>
          </Box>
          ovh:head
          <Box flexDirection="row" alignItems="center" gap={1}>
            <Box flexShrink={0}>
              <Button plain dimColor label="" />
            </Box>
            head:tokens
            head:share
            head:carry
          </Box>
          <Box flexDirection="column">
            <Box flexDirection="row" alignItems="center" gap={1}>
              <Box flexShrink={0}>
                <Button plain label={`${label}`} />
              </Box>
              {`catnum:tokens:${name}`}
              {`catnum:share:${name}`}
              {`catnum:carry:${name}`}
            </Box>
            <Box flexDirection="row" alignItems="center" gap={1}>
              <Box flexShrink={0}>
                <Button plain dimColor label="" />
              </Box>
              {`itemnum:${name}:${i}`}
            </Box>
            <Box flexDirection="row" alignItems="center" gap={1}>
              <Box flexShrink={0}>
                <Button plain dimColor label="" />
              </Box>
              {`itemnum:${name}:${i}`}
            </Box>
            <Box flexDirection="row" alignItems="center" gap={1}>
              <Box flexShrink={0}>
                <Button plain dimColor label="" />
              </Box>
              {`itemnum:${name}:${i}`}
            </Box>
          </Box>
          <Box flexDirection="column">
            <Box flexDirection="row" alignItems="center" gap={1}>
              <Box flexShrink={0}>
                <Button plain label={`${label}`} />
              </Box>
              {`catnum:tokens:${name}`}
              {`catnum:share:${name}`}
              {`catnum:carry:${name}`}
            </Box>
            <Box flexDirection="row" alignItems="center" gap={1}>
              <Box flexShrink={0}>
                <Button plain dimColor label="" />
              </Box>
              {`itemnum:${name}:${i}`}
            </Box>
            <Box flexDirection="row" alignItems="center" gap={1}>
              <Box flexShrink={0}>
                <Button plain dimColor label="" />
              </Box>
              {`itemnum:${name}:${i}`}
            </Box>
            <Box flexDirection="row" alignItems="center" gap={1}>
              <Box flexShrink={0}>
                <Button plain dimColor label="" />
              </Box>
              {`itemnum:${name}:${i}`}
            </Box>
          </Box>
          <Box flexDirection="column">
            <Box flexDirection="row" alignItems="center" gap={1}>
              <Box flexShrink={0}>
                <Button plain label={`${label}`} />
              </Box>
              {`catnum:tokens:${name}`}
              {`catnum:share:${name}`}
              {`catnum:carry:${name}`}
            </Box>
            <Box flexDirection="row" alignItems="center" gap={1}>
              <Box flexShrink={0}>
                <Button plain dimColor label="" />
              </Box>
              {`itemnum:${name}:${i}`}
            </Box>
            <Box flexDirection="row" alignItems="center" gap={1}>
              <Box flexShrink={0}>
                <Button plain dimColor label="" />
              </Box>
              {`itemnum:${name}:${i}`}
            </Box>
            <Box flexDirection="row" alignItems="center" gap={1}>
              <Box flexShrink={0}>
                <Button plain dimColor label="" />
              </Box>
              {`itemnum:${name}:${i}`}
            </Box>
          </Box>
          <Box flexDirection="column">
            <Box height={1} overflow="hidden">
              <Text dimColor>
                ────────
              </Text>
            </Box>
            <Box>
              <Text wrap="truncate">
                {cellText2}
              </Text>
            </Box>
            <Box flexDirection="row" gap={1}>
              dead:head:server
              dead:head:tools
              dead:head:tokens
            </Box>
            <Box flexDirection="row" gap={1}>
              {`dead:name:${name}`}
              {`dead:tools:${name}`}
              {`dead:tokens:${name}`}
            </Box>
            <Box flexDirection="row" gap={1}>
              {`dead:name:${name}`}
              {`dead:tools:${name}`}
              {`dead:tokens:${name}`}
            </Box>
            <Box flexDirection="row" gap={1}>
              {`dead:name:${name}`}
              {`dead:tools:${name}`}
              {`dead:tokens:${name}`}
            </Box>
          </Box>
        </Box>
      </Box>
    )
  })
}

The mod's own code

Shown under the mod's licence (MIT); its text is below. Keep the notice if you copy these lines.

mods/flight-deck/hooks/register.tsx lines 1383–1466 · Pane
  on('ui.render', { component: 'Pane', requestId: PANE_ID }, async ($, e) => {
    // Only `paneData`, the view and (on the terminal) the spinner are read here: each read
    // value redraws the pane when it changes.
    isPaneFocused = e.props.isFocused
    const id = await $.session.id()
    const data = await read($, shownData)
    const isCurrent = data.sessionId === id
    // Only the terminal draws the costs on each frame. `now` is read while a cost runs, so the
    // frame tick draws the pane again; a pane at rest does not read it.
    const now = await $.clock.now()
    const costs = e.surface === 'terminal' ? await read($, paneShown) : null
    if (costs !== null && !isNamedSettled(costs, now)) await read($, nowAtom)
    // The terminal's pane has no margin and no title of its own: a cell of padding at each
    // side, and the title as the first row.
    const ui = $.ui.resolve(e)
    const pad = e.surface === 'terminal' ? 1 : 0
    // The rows above the pane body on the terminal: the title and the empty row below it.
    const above = e.surface === 'terminal' ? TITLE_ROWS : 0
    // The offset of a scroll event is newer than the pane's own until the engine gives the
    // pane another offset: that one is then the newest (the window can move with no event).
    const asked = await read($, paneScroll)
    const offset =
      asked !== null && asked.seen === e.props.scroll.offset ? asked.offset : e.props.scroll.offset
    drawnOffset = e.props.scroll.offset
    isPaneOnTerminal = e.surface === 'terminal'
    // After this hook returns its drawing: a scroll that waits for it goes on.
    const drawn = onPaneDrawn
    if (drawn !== null) setTimeout(drawn, 0)
    const body = (
      <AgentPane
        ui={ui}
        entries={isCurrent ? data.entries : {}}
        view={await read($, pane)}
        stats={isCurrent ? data.stats : null}
        dashboard={isCurrent ? data.dashboard : null}
        // State of an older shape (a hot reload) has no context.
        context={isCurrent ? (data.context ?? null) : null}
        // State of an older shape (a hot reload) has no breaks.
        breaks={isCurrent ? (data.breaks ?? null) : null}
        {...(costs !== null && costs.sessionId === id ? { shownUsd: namedAt(costs, now) } : {})}
        // Only the terminal reads the spinner: a read value redraws the pane when it changes, and
        // a desktop drops a click on a button that a redraw replaced. Its cells are `Client`s.
        spin={e.surface === 'terminal' ? await read($, spin) : null}
        holdsText={holdsText((await $.session.version()).base)}
        now={now}
        columns={e.props.bodyColumns - pad * 2}
        scrollTop={e.surface === 'terminal' ? Math.max(0, offset - above) : 0}
        {...(offset === e.props.scroll.offset || e.surface !== 'terminal'
          ? {}
          : { scrollFrom: Math.max(0, e.props.scroll.offset - above) })}
        onOpen={(agentId) => act($, { kind: 'open', agentId })}
        onExpand={(agentId) => act($, { kind: 'expand', agentId })}
        onBack={() => act($, { kind: 'back' })}
        onWrap={() => act($, { kind: 'wrap' })}
        onTool={(toolUseId) => act($, { kind: 'tool', toolUseId })}
        onContext={() => act($, { kind: 'context' })}
        onCache={() => act($, { kind: 'cache' })}
        onRecount={() => act($, { kind: 'recount' })}
        onCategory={(name) => act($, { kind: 'category', name })}
        drafts={drafts}
        onCompose={(agentId) => act($, { kind: 'compose', agentId })}
        onStop={(agentId) => act($, { kind: 'stop', agentId })}
        onDraft={(agentId, text, width) => {
          const before = fieldLayout(drafts[agentId] ?? '', width)
          const after = fieldLayout(text, width)
          drafts[agentId] = text
          // The pane draws the field by its layout: a field that got or lost a row, or
          // whose label changes its length, draws the pane again.
          if (before.rows !== after.rows || before.pad !== after.pad) void redraw($)
        }}
        onSend={(agentId, text) => act($, { kind: 'send', agentId, text })}
        onAllow={(agentId) => act($, { kind: 'allow', agentId })}
      />
    )
    if (pad === 0) return body
    return (
      <ui.Box flexDirection="column" paddingX={pad}>
        <ui.Text bold>{PANE_TITLE}</ui.Text>
        {/* An empty row parts the title from the body. */}
        <ui.Text> </ui.Text>
        {body}
      </ui.Box>
    )
  })
mods/flight-deck/src/pane.tsx lines 181–340 · Pane
export const AgentPane = ({
  ui,
  entries,
  view,
  stats,
  dashboard,
  context,
  breaks,
  shownUsd,
  spin,
  holdsText,
  now,
  columns,
  scrollTop,
  scrollFrom,
  onOpen,
  onExpand,
  onBack,
  onWrap,
  onTool,
  onContext,
  onCache,
  onRecount,
  onCategory,
  drafts,
  onCompose,
  onStop,
  onDraft,
  onAllow,
  onSend,
}: Props) => {
  const { Box, Text, Button, Code, Markdown } = ui
  const viewed = view.agentId
  // State of an older shape (a hot reload) has no flag: the rows are cut then.
  const isWrapped = view.isWrapped === true
  const codeWrap = isWrapped ? 'wrap' : 'truncate-end'
  const isClient = spin === null && 'Client' in ui
  const cell = (key: string, c: Cell, isRest = false) =>
    isClient ? (
      <ui.Client
        key={key}
        module="./cellClient.tsx"
        props={c}
        width={c.width ?? cellText(c, 0, now).length}
        height={1}
      />
    ) : (
      <Box
        key={key}
        {...(isRest
          ? { flexGrow: 1, flexShrink: 1 }
          : { flexShrink: 0, ...(c.width === undefined ? {} : { width: c.width }) })}
      >
        <Text
          wrap="truncate"
          {...(c.color === undefined ? {} : { color: c.color })}
          {...(c.dim === true ? { dimColor: true } : {})}
          {...(c.bold === true ? { bold: true } : {})}
        >
          {cellText(c, spin ?? 0, now)}
        </Text>
      </Box>
    )

  // The cell that takes the rest of its row: `width` cells on a desktop, with its text cut to
  // them. The terminal's layout gives the cell its width and cuts the text.
  const rest = (key: string, text: string, width: number, tone: Omit<Cell, 'text'> = {}) =>
    cell(
      key,
      isClient
        ? { ...tone, text: cut(text, width), width }
        : { ...tone, text: cut(text, Infinity) },
      true,
    )
  // A button of the terminal in a box that the layout can make narrower than the label. The
  // layout wraps a label to the width that it has. So the inner box is as wide as the label,
  // which keeps the label on one row, and the outer box cuts it.
  const oneRow = (key: string, label: string, button: ReturnType<typeof cell>, isRest = false) => (
    <Box key={key} flexGrow={isRest ? 1 : 0} flexShrink={1} overflow="hidden">
      <Box width={label.length} flexShrink={0}>
        {button}
      </Box>
    </Box>
  )
  // The box that takes the rest of its row, around a button with `label`: `width` cells on a
  // desktop.
  const restBox = (key: string, width: number, label: string, button: ReturnType<typeof cell>) =>
    isClient ? (
      <Box key={key} width={width} flexShrink={0}>
        {button}
      </Box>
    ) : (
      oneRow(key, label, button, true)
    )
  // A row of real buttons of the terminal shows one row: the layout wraps a label in a narrow
  // pane, and the rows below must keep their place.
  const oneRowOnly = isClient ? {} : { height: 1, overflow: 'hidden' as const }
  // A line across the terminal's pane: it is longer than a pane, and its box shows one row of it.
  const line = (key: string) => (
    <Box key={key} height={1} overflow="hidden">
      <Text dimColor>{'─'.repeat(RULE_LENGTH)}</Text>
    </Box>
  )

  const allow = (id: string) => {
    const button = <Button key={`allow:${id}`} label={ALLOW_LABEL} onPress={() => onAllow(id)} />
    // A real button of the terminal: its box has room for the label and the `[ ]` around it.
    return isClient ? (
      button
    ) : (
      <Box key={`allowbox:${id}`} flexShrink={1} overflow="hidden">
        <Box width={ALLOW_LABEL.length + BUTTON_CHROME} flexShrink={0}>
          {button}
        </Box>
      </Box>
    )
  }
  // The reason of a message or a stop that the engine refused, below the controls of the agent.
  // A message that auto mode did not judge has a button there: it lets the messages of the
  // pane go.
  const controlError = (key: string, id: string) =>
    view.controlError?.agentId !== id ? null : 'isAsk' in view.controlError ? (
      <Box key={key} flexDirection="row" {...oneRowOnly}>
        {allow(id)}
      </Box>
    ) : (
      <Text key={key} color={PALETTE.red} wrap="truncate">
        {view.controlError.reason}
      </Text>
    )
  // The message field of an agent. It has no placeholder: text that an input method composes
  // (Vietnamese on macOS) is not in the field yet, so the engine draws the placeholder below it.
  // Enter sends the text. Only the terminal and a desktop draw a field.
  // The field takes its whole row: `width` cells on a desktop, where no box grows.
  const say = (id: string, width: number) =>
    'Input' in ui ? (
      <Box
        key={`saybox:${id}`}
        flexDirection="column"
        {...(isClient
          ? { width, flexShrink: 0 }
          : {
              flexGrow: 1,
              flexShrink: 1,
            })}
      >
        <ui.Input
          key={`say:${id}`}
          // The terminal cuts a field whose first row fills its width: the label grows
          // by a cell then, and the text wraps in another place. See `fieldLayout`.
          label={'›'.repeat(1 + (isClient ? 0 : fieldLayout(drafts[id] ?? '', width).pad))}
          value={drafts[id] ?? ''}
          submitLabel="send"
          autoFocus
          onInput={(text) => onDraft(id, text, width)}
          onSubmit={(text) => onSend(id, text)}
        />
      </Box>
    ) : null
Licence text (MIT)
MIT License

Copyright (c) 2026 bez

Permission is hereby granted, free of charge, to any person obtaining a copy
of this software and associated documentation files (the "Software"), to deal
in the Software without restriction, including without limitation the rights
to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
copies of the Software, and to permit persons to whom the Software is
furnished to do so, subject to the following conditions:

The above copyright notice and this permission notice shall be included in all
copies or substantial portions of the Software.

THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
SOFTWARE.

How to build this: Pane (panel), Deny a tool call

What its code calls

env varsdrives Claudetool callsrememberscalls tools

What its code shows

Read from the source at commit 58a02a826ee8 on 2026-10-11. The first group decides whether a mod is listed; the rest is for you to weigh. A later commit is not read until the next crawl.

Decides the listing: code you can check
Entry readEvery module hooks/hooks.json names was read.mods/flight-deck/hooks/register.tsx
ParsesEvery file parses as TypeScript or JavaScript.35 files parsed
All its code is in the modEvery import is a file of the mod or the engine's own module; no packages, no require.all its code is in the mod
ReadableNo minified lines, no eval or new Function, no import of a computed path, no encoded blobs.no minified code, no eval, no encoded blobs
Calls in the openNetwork and programs are reached as $.http.fetch and $.process.run in place, never passed around.every call outside goes through $ in the open
For you to weigh before installing
Where it drawsThe terminal, the desktop app, both, or nothing (hooks only: a guard or a prompt rewriter), as its code says. Shown, never a reason to leave a mod out.draws in the terminal and the desktop app, with its own branch for the desktop
Install lineWhether its repository's own .claude-plugin/marketplace.json lists it, so it installs from that marketplace with the lines on its page.its repository's .claude-plugin/marketplace.json does not list it: no marketplace line to give; the page shows how to try the commit read
Programs on WindowsWhether every program it starts through $.process exists on Windows (tail, date, open, osascript, /usr/… do not).runs no program a Windows PC lacks
NetworkWhether every fetch names its https host in the code.no network
ProgramsWhether every program it starts is named in the code and is not a shell, an interpreter or a network tool.starts no programs
Reads and sendsWhether it both reads something of yours (files, environment variables, the transcript, settings) and reaches outside (the network, an MCP server, another session, telemetry).reads environment variables, the transcript, settings.json, but reaches nothing outside
Keys in the sourceWhether the source holds what looks like an API key or a private key.no keys in the source
LicenceAn open licence (MIT, Apache-2.0, BSD, ISC, Unlicense, 0BSD, CC0) with its text lets ModsCode show its code; otherwise the code is linked.MIT
Settings hooksHooks declared in hooks/hooks.json or plugin.json beside the module: a command (a shell when it has no args), an HTTP request, an MCP tool or a model prompt at an event. They run outside $.no settings hooks: its function hooks alone
Servers it shipsMCP servers (a program, or a URL; a headersHelper is a shell command; a .mcpb bundle is unpacked at run time), LSP servers, monitors (a shell command for the whole session) and bin/ (on the PATH of the Bash tool).ships no MCP or LSP server, no monitor, no bin/
Skills, commands, agentsWhat its Markdown declares beyond text: allowed-tools granted for the turn, hooks added when a skill is invoked, a command run before Claude reads the skill.no skills, commands, agents or workflows
Tools and MCPWhether every tool it calls through $.tool.call and $.mcp.call is named in the code, and none is a shell (Bash through the tool runs a shell without $.process).tool.call: TaskStop
Asks of the modelCompletions it runs ($.model.complete, fork, classify), subagents it spawns, prompts it submits as you, and the tools, commands and agents it adds.adds command agent-log
Events it hooksBy what a hook there can do: gates (refuse a tool call, a prompt, a setting, another plugin), shapes (what the model reads: the system prompt, tool descriptions, each request), reads (your input, the events of the settings hooks, every event with *), and the rest.gates: tool.check (SendMessage), tool.call, prompt.submit, command.run (agent-log) · shapes: turn.step, prompt.compose, prompt.context, tool.describe · reads: ui.input, ui.press · also: session.start, session.compact, agent.spawn, session.measure (+6) · timers: clock.after, clock.every
Reads, by nameThe environment variables and files it names, and whether it reads the transcript, settings.json, the prompt box or the mouse selection.env: FORCE_PROMPT_CACHING_5M, CLAUDE_CODE_PROMPT_CACHE_TTL, CLAUDE_CODE_SUBAGENT_PROMPT_C…, ENABLE_PROMPT_CACHING_1H, CLAUDE_CODE_DISABLE_1M_CONTEXT; the transcript; settings.json
Writes, by nameThe files and environment variables it names, and whether it changes settings, the prompt box, the clipboard, the conversation (a row the model reads) or another session.writes no files, environment variables, settings or conversation rows

This is a reading of the code text, not a security review: it does not run the mod, and it cannot see what a program the mod starts does. The check before installing is yours. How mods are chosen

Install it

Check it yourself before you install it. Mods run unsandboxed, with your permissions, and ModsCode does not vouch for what this code does. Read its code (or run claude plugin validate . in its folder), weigh what it reaches, and install the commit you read.

Its repository's .claude-plugin/marketplace.json does not list it, so there is no marketplace line to give.

Try the commit ModsCode read

No marketplace needed. In a terminal, clone the repository, check out the commit read, validate the mod, and load it for one session:

git clone https://github.com/tunglt1810/claude-gadgets
git -C claude-gadgets checkout 58a02a826ee8888b5115d5959529d538e48d4e41
claude plugin validate claude-gadgets/mods/flight-deck
claude --plugin-dir claude-gadgets/mods/flight-deck

The validate line lists the events the mod hooks and what it asks Claude Code to do, without running it. The last line loads the mod for this session only and writes nothing to your settings. If the author has rewritten history, the commit may no longer exist.

Ask Claude about it

With the ModsCode connector added, Claude can read this mod's code and what it reaches, and build on them. Ask it like this:

Read the ModsCode mod "tunglt1810-flight-deck" with its code and make me one like it

Search them from Claude: the MCP connector

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