ModsCode / Claude Code Mods / Ranking / read-along
read-along
Listen to Claude's replies while the sentence being read is highlighted. Local voices (Kokoro, or your system's own), several languages, auto-read, and a player above the prompt.
What it does
- Draws a band above the prompt, a pane, toasts
- Adds /read-along
- Hooks prompt.submit, session.attach, session.start, turn.complete and 1 more
- Calls the network
- Starts processes
Good points
- Written in TypeScript
- Has a desktop-specific branch
- Handles errors
- Writes no files
Code to start from
A starter ModsCode writes from the drawing it read, and the mod's own lines that draw, where there are any.
Starter (register.tsx)
import type { Register } from 'claude-code'
// Drawn like read-along by Yotam Sechayk (pane, band, status, toast), as ModsCode read it from the mod's code:
// https://modscode.com/claude-mods/mods/tomfluff-read-along/
// Written by ModsCode from that reading, not copied from the mod: use it as you like.
// Each value below stands for one the mod works out at run time; put in your own.
export const register: Register = on => {
// the band above the prompt; what else goes there is drawn under it
on('ui.render', { component: 'AbovePrompt' }, async ($, e, next) => {
const { Box, Text, Button } = $.ui.resolve(e)
const icon = '…'
const voice = '…'
const clock = '…'
const clock2 = '…'
const where = '…'
const queued = '…'
const btn = '…'
return (
<Box flexDirection="column">
<Box flexWrap="nowrap" paddingX={1}>
<Text color="cyan" bold>
{icon}
{" "}
</Text>
<Button plain label={`${voice}`}>
<Text color="cyan" bold>
auto
</Text>
</Button>
<Box columnGap={1} marginLeft={2} flexWrap="nowrap">
<Text color="cyan" wrap="truncate-end">
{clock}
{" "}
━━━━━━━━────────
{" "}
{clock2}
<Text dimColor>
{where}
{queued}
</Text>
</Text>
<Button hotkey="p" label={`${btn}`} />
<Button hotkey="s" label={`${btn}`} />
<Button hotkey="b" label={`${btn}`} />
<Button hotkey="n" label={`${btn}`} />
<Button label={`${btn}`} />
<Button label={`${btn}`} />
</Box>
</Box>
{await next(e)}
</Box>
)
})
// the pane: open it with $.ui.open({ id: 'my-pane', title: "Read-along" })
on('ui.render', { component: 'Pane', requestId: 'my-pane' }, async ($, e) => {
const { Box, Text, Button } = $.ui.resolve(e)
const state = '…'
const label = '…'
const clock = '…'
const voiceName = '…'
const voiceLabel = '…'
const label2 = '…'
const label3 = '…'
const label4 = '…'
const label5 = '…'
const label6 = '…'
const label7 = '…'
const label8 = '…'
const label9 = '…'
const g = '…'
const speed = '…'
const volume = '…'
const v = '…'
return (
<Box flexDirection="column" rowGap={1}>
<Text dimColor>
{`${state} · ${label} · ${clock} of ${clock}`}
{` auto voice here: ${voiceName}`}
</Text>
<Box flexDirection="column">
<Text bold>
Voice
</Text>
<Box columnGap={1} flexWrap="wrap">
<Button label={`${voiceName}`} />
<Button label={`${voiceName}`} />
<Button label={`${voiceName}`} />
<Button label="fewer" />
</Box>
<Box columnGap={1} flexWrap="wrap">
<Text dimColor>
{label}
:
</Text>
<Button label={`${voiceLabel}`} />
<Button label={`${voiceLabel}`} />
<Button label={`${voiceLabel}`} />
</Box>
<Box columnGap={1} flexWrap="wrap">
<Text dimColor>
{label2}
:
</Text>
<Button label={`${voiceLabel}`} />
<Button label={`${voiceLabel}`} />
<Button label={`${voiceLabel}`} />
</Box>
<Box columnGap={1} flexWrap="wrap">
<Text dimColor>
{label3}
:
</Text>
<Button label={`${voiceLabel}`} />
<Button label={`${voiceLabel}`} />
<Button label={`${voiceLabel}`} />
</Box>
</Box>
<Box flexDirection="column">
<Text bold>
Voice
</Text>
<Box columnGap={1} flexWrap="wrap">
<Button label={`${voiceName}`} />
<Button label={`${voiceName}`} />
<Button label={`${voiceName}`} />
<Button label="fewer" />
</Box>
<Box columnGap={1} flexWrap="wrap">
<Text dimColor>
{label4}
:
</Text>
<Button label={`${voiceLabel}`} />
<Button label={`${voiceLabel}`} />
<Button label={`${voiceLabel}`} />
</Box>
<Box columnGap={1} flexWrap="wrap">
<Text dimColor>
{label5}
:
</Text>
<Button label={`${voiceLabel}`} />
<Button label={`${voiceLabel}`} />
<Button label={`${voiceLabel}`} />
</Box>
<Box columnGap={1} flexWrap="wrap">
<Text dimColor>
{label6}
:
</Text>
<Button label={`${voiceLabel}`} />
<Button label={`${voiceLabel}`} />
<Button label={`${voiceLabel}`} />
</Box>
</Box>
<Box flexDirection="column">
<Text bold>
Voice
</Text>
<Box columnGap={1} flexWrap="wrap">
<Button label={`${voiceName}`} />
<Button label={`${voiceName}`} />
<Button label={`${voiceName}`} />
<Button label="fewer" />
</Box>
<Box columnGap={1} flexWrap="wrap">
<Text dimColor>
{label7}
:
</Text>
<Button label={`${voiceLabel}`} />
<Button label={`${voiceLabel}`} />
<Button label={`${voiceLabel}`} />
</Box>
<Box columnGap={1} flexWrap="wrap">
<Text dimColor>
{label8}
:
</Text>
<Button label={`${voiceLabel}`} />
<Button label={`${voiceLabel}`} />
<Button label={`${voiceLabel}`} />
</Box>
<Box columnGap={1} flexWrap="wrap">
<Text dimColor>
{label9}
:
</Text>
<Button label={`${voiceLabel}`} />
<Button label={`${voiceLabel}`} />
<Button label={`${voiceLabel}`} />
</Box>
</Box>
<Box columnGap={1} flexWrap="wrap">
<Text dimColor>
Other languages:
</Text>
<Button label={`${g}`} />
<Button label={`${g}`} />
<Button label={`${g}`} />
</Box>
<Box columnGap={1}>
<Text bold>
Speed
</Text>
<Button label="−" />
<Text>
{speed}
×
</Text>
<Button label="+" />
</Box>
<Box columnGap={1}>
<Text bold>
Volume
</Text>
<Button label="−" />
<Text>
{volume}
%
</Text>
<Button label="+" />
</Box>
<Box columnGap={1}>
<Text bold>
Lower other apps while reading
</Text>
<Button label="off" />
<Button label="off" />
<Button label="off" />
</Box>
<Box columnGap={1}>
<Text bold>
Auto-read replies
</Text>
<Button label={`${v}`} />
<Button label={`${v}`} />
<Button label={`${v}`} />
</Box>
<Box columnGap={1}>
<Text bold>
Auto-read my messages
</Text>
<Button label={`${v}`} />
<Button label={`${v}`} />
<Button label={`${v}`} />
</Box>
<Box columnGap={1}>
<Text bold>
Read thinking updates
</Text>
<Button label={`${v}`} />
<Button label={`${v}`} />
<Button label={`${v}`} />
<Text dimColor>
with auto-read all
</Text>
</Box>
<Box columnGap={1}>
<Text bold>
Say numbers and symbols as words
</Text>
<Button label={`${v}`} />
<Button label={`${v}`} />
<Button label={`${v}`} />
</Box>
<Text dimColor>
Optional, off by default. When on, each message is sent once to Claude Haiku through this session before it is read, to…
</Text>
<Box columnGap={1}>
<Text bold>
Player
</Text>
<Button label={`${v}`} />
<Button label={`${v}`} />
<Button label={`${v}`} />
</Box>
<Box columnGap={1}>
<Button label="▶ read last reply" />
<Button label="■ stop" />
</Box>
<Box columnGap={1}>
<Button variant="primary" label="save as defaults" />
<Button label="reset…" />
</Box>
<Box columnGap={1}>
<Text>
Reset this session's choices to your saved defaults?
</Text>
<Button variant="primary" label="yes, reset" />
<Button label="cancel" />
</Box>
<Text dimColor>
Choices here last for this session until you save them. Voice lists, the highlight, icons and the message buttons are i…
</Text>
</Box>
)
})
on('session.start', async ($, e, next) => {
const error = '…'
await $.ui.toast(`Read-along: another mod hides the player above the prompt, so it shows under the prompt for now. Move read-along up in …`)
await $.ui.toast(`Read-along: ${error}`)
return next(e)
})
}
The mod's own code
Shown under the mod's licence (MIT); its text is below. Keep the notice if you copy these lines.
plugin/hooks/register.tsx lines 1392–1405 · Band
on('ui.render', { component: 'AbovePrompt' }, async ($, e, next) => {
saw(e)
await read($, bandCheck) // so the band check redraws this, and only this and the hint line
if (e.surface === 'terminal') band.sawBand = true
if (e.props.hasSurvey || bottomKind() !== 'band') return next(e)
const others = await next(e)
const { Box } = $.ui.resolve(e)
return (
<Box flexDirection="column">
{await playerRow($, e)}
{others}
</Box>
)
}).catch(($, e, next) => next(e))plugin/hooks/register.tsx lines 1102–1167 · Band
async function playerRow($: $, e: RenderInput<'AbovePrompt'>): Promise<RenderElement> {
const { Box, Text, Button } = $.ui.resolve(e)
const status = await read($, now)
const s = await settings($)
const cols = e.props.bodyColumns ?? e.viewport?.columns ?? 80
if (status === null) {
const auto = s.autoReadReplies === 'off' && !s.autoReadMine ? 'auto-read off' : `auto-read ${[s.autoReadReplies !== 'off' ? `replies (${s.autoReadReplies})` : '', s.autoReadMine ? 'mine' : ''].filter(Boolean).join(' + ')}`
return (
<Box columnGap={1} flexWrap="nowrap" paddingX={1}>
<Text wrap="truncate-end">
<Text color="magenta" bold>
{icon('idle')}
{' '}
{voiceName(await mainVoice($, s))}
</Text>
<Text dimColor>
{' '}
{s.speed}× · {auto}
</Text>
</Text>
<Button key="last" hotkey="r" label="▶ last reply" onPress={() => readLast($)} />
<Button key="settings" hotkey="o" label="settings" onPress={() => $.ui.open({ id: PANE, title: 'Read-along' })} />
</Box>
)
}
const isPaused = status.state === 'paused'
const fraction = status.total ? (status.position ?? 0) / status.total : 0
const where = status.sentences ? ` ${(status.sentence ?? 0) + 1}/${status.sentences}` : ''
const queued = status.queue ? ` +${status.queue}` : ''
const voice = voiceName(status.voice ?? (await mainVoice($, s)))
// Laid out like token-weather's line: icon and voice name in bold colour
// (where "Showers" sits), then the details. The name is the voice button.
// Everything but the bar has a fixed width; the bar takes what is left, so the row never wraps.
const fixed = 1 + 3 + voice.length + 2 + 12 + where.length + queued.length + 6 * 6 + 2
const width = Math.max(4, Math.min(40, cols - fixed))
return (
<Box flexWrap="nowrap" paddingX={1}>
<Text color="cyan" bold>
{icon(stateOf(status))}
{' '}
</Text>
<Button key="voice" plain label={voice} onPress={() => nextVoice($)}>
<Text color="cyan" bold>
{voice}
</Text>
</Button>
<Box columnGap={1} marginLeft={2} flexWrap="nowrap">
<Text color="cyan" wrap="truncate-end">
{clock(status.position)} {bar(fraction, width)} {clock(status.total)}
<Text dimColor>
{where}
{queued}
</Text>
</Text>
<Button key="toggle" hotkey="p" label={isPaused ? btn('play') : btn('pause')} onPress={() => control($, 'toggle')} />
<Button key="stop" hotkey="s" label={btn('stop')} onPress={() => control($, 'stop')} />
<Button key="back" hotkey="b" label={btn('back')} onPress={() => control($, 'back')} />
<Button key="forward" hotkey="n" label={btn('forward')} onPress={() => control($, status.queue ? 'skip' : 'forward')} />
<Button key="slower" label={btn('slower')} onPress={() => setSpeed($, s.speed - SPEED_STEP)} />
<Button key="faster" label={btn('faster')} onPress={() => setSpeed($, s.speed + SPEED_STEP)} />
</Box>
</Box>
)
}plugin/hooks/register.tsx lines 1422–1563 · Pane
on('ui.render', { component: 'Pane', requestId: PANE }, async ($, e) => {
saw(e)
const { Box, Text, Button } = $.ui.resolve(e)
const s = await settings($)
const status = await read($, now)
const info = await read($, machine)
const open = await read($, browsing)
const all = (await read($, installed)) ?? []
const isAsking = await read($, confirmReset)
const lists = favourites()
const pick = (isOn: boolean) => (isOn ? ('primary' as const) : undefined)
// Main, plus every group with a voice set; the rest are a click away.
const shown = [...new Set(['main', ...Object.keys(lists), ...Object.keys(s.voices)])].filter(g => g in GROUPS)
const others = Object.keys(GROUPS).filter(g => !shown.includes(g))
const toggle = async (group: string) => {
await loadVoices($)
await update($, browsing, b => (b === group ? null : group))
}
return (
<Box flexDirection="column" rowGap={1}>
<Text dimColor>
{status ? `${status.state} · ${status.label ?? ''} · ${clock(status.position)} of ${clock(status.total)}` : 'Not reading.'}
{info?.auto ? ` auto voice here: ${voiceName(info.auto, true)}` : ''}
</Text>
{shown.map(group => {
const chosen = s.voices[group] ?? 'auto'
const options = [...new Set(['auto', ...(lists[group] ?? []), chosen])]
const more = open === group ? voicesFor(all, group, info).filter(v => !options.includes(v.id)) : []
return (
<Box key={`group-${group}`} flexDirection="column">
<Text bold>{group === 'main' ? 'Voice' : `${GROUPS[group]} voice`}</Text>
<Box columnGap={1} flexWrap="wrap">
{options.map(v => (
<Button key={`${group}-${v}`} label={voiceName(v, true)} variant={pick(v === chosen)} onPress={() => setVoice($, group, v)} />
))}
<Button key={`${group}-more`} label={open === group ? 'fewer' : 'more…'} onPress={() => toggle(group)} />
</Box>
{voiceRows(more).map(([label, list]) => (
<Box key={`${group}-list-${label}`} columnGap={1} flexWrap="wrap">
<Text dimColor>{label}:</Text>
{list.map(v => (
<Button key={`${group}-all-${v.id}`} label={voiceLabel(v.id)} onPress={() => setVoice($, group, v.id)} />
))}
</Box>
))}
</Box>
)
})}
<Box columnGap={1} flexWrap="wrap">
<Text dimColor>Other languages:</Text>
{others.map(g => (
<Button key={`add-${g}`} label={GROUPS[g] ?? g} onPress={() => setVoice($, g, 'auto')} />
))}
</Box>
<Box columnGap={1}>
<Text bold>Speed</Text>
<Button key="slower" label="−" onPress={() => setSpeed($, s.speed - SPEED_STEP)} />
<Text>{s.speed}×</Text>
<Button key="faster" label="+" onPress={() => setSpeed($, s.speed + SPEED_STEP)} />
</Box>
<Box columnGap={1}>
<Text bold>Volume</Text>
<Button key="quieter" label="−" onPress={() => setVolume($, s.volume - VOLUME_STEP)} />
<Text>{s.volume}%</Text>
<Button key="louder" label="+" onPress={() => setVolume($, s.volume + VOLUME_STEP)} />
</Box>
{info?.canDuck
? [
<Box key="duck" columnGap={1}>
<Text bold>Lower other apps while reading</Text>
{DUCK_LEVELS.map(v => (
<Button key={`duck-${v}`} label={v === 'off' ? 'off' : `to ${v}`} variant={pick(s.duckOthers === v)} onPress={() => setDuck($, v)} />
))}
</Box>,
]
: []}
<Box columnGap={1}>
<Text bold>Auto-read replies</Text>
{['off', 'final', 'all'].map(v => (
<Button key={`replies-${v}`} label={v} variant={pick(s.autoReadReplies === v)} onPress={() => setSettings($, { autoReadReplies: v })} />
))}
</Box>
<Box columnGap={1}>
<Text bold>Auto-read my messages</Text>
{(['off', 'on'] as const).map(v => (
<Button key={`mine-${v}`} label={v} variant={pick(s.autoReadMine === (v === 'on'))} onPress={() => setSettings($, { autoReadMine: v === 'on' })} />
))}
</Box>
<Box columnGap={1}>
<Text bold>Read thinking updates</Text>
{(['off', 'on'] as const).map(v => (
<Button key={`thinking-${v}`} label={v} variant={pick(s.readThinking === (v === 'on'))} onPress={() => setSettings($, { readThinking: v === 'on' })} />
))}
<Text dimColor>with auto-read all</Text>
</Box>
<Box columnGap={1}>
<Text bold>Say numbers and symbols as words</Text>
{(['off', 'on'] as const).map(v => (
<Button key={`words-${v}`} label={v} variant={pick(s.rewriteForSpeech === (v === 'on'))} onPress={() => setSettings($, { rewriteForSpeech: v === 'on' })} />
))}
</Box>
<Text dimColor>
Optional, off by default. When on, each message is sent once to Claude Haiku through this session before it is read, to learn how to say its numbers, versions and symbols. That uses a little of your Claude usage and adds a second or two before reading starts. Speech itself is still made on this machine.
</Text>
<Box columnGap={1}>
<Text bold>Player</Text>
{['band', 'hint', 'message', 'band+message'].map(v => (
<Button key={`player-${v}`} label={v} variant={pick(playerAt() === v)} onPress={() => $.config.set({ key: 'read-along.player', value: v })} />
))}
</Box>
<Box columnGap={1}>
<Button key="read-last" label="▶ read last reply" onPress={() => readLast($)} />
<Button key="stop" label="■ stop" onPress={() => control($, 'stop')} />
</Box>
<Box columnGap={1}>
<Button key="save" variant="primary" label="save as defaults" onPress={async () => $.ui.toast(await saveDefaults($))} />
<Button key="reset" label="reset…" onPress={() => update($, confirmReset, () => true)} />
</Box>
{isAsking
? [
<Box key="reset-ask" columnGap={1}>
<Text>Reset this session's choices to your saved defaults?</Text>
<Button
key="reset-yes"
variant="primary"
label="yes, reset"
onPress={async () => {
await update($, confirmReset, () => false)
$.ui.toast(await resetSession($))
}}
/>
<Button key="reset-no" label="cancel" onPress={() => update($, confirmReset, () => false)} />
</Box>,
]
: []}
<Text dimColor>
Choices here last for this session until you save them. Voice lists, the highlight, icons and the message buttons are in /config under read-along. /read-along reset defaults puts the saved settings back to the plugin's own. /read-along doctor checks this machine.
</Text>
</Box>
)
})Licence text (MIT)
MIT License Copyright (c) 2026 Yotam Sechayk Permission is hereby granted, free of charge, to any person obtaining a copy of this software and associated documentation files (the "Software"), to deal in the Software without restriction, including without limitation the rights to use, copy, modify, merge, publish, distribute, sublicense, and/or sell copies of the Software, and to permit persons to whom the Software is furnished to do so, subject to the following conditions: The above copyright notice and this permission notice shall be included in all copies or substantial portions of the Software. THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
How to build this: Pane (panel), Rewrite the prompt
What its code calls
networkruns programsreads filesenv varsdrives Claudeships servers
What its code shows
Read from the source at commit d25f454dc9e8. The first group decides whether a mod is listed; the rest is for you to weigh. A later commit is not read until the next crawl.
| Decides the listing: code you can check | |
|---|---|
| Entry read | Every module hooks/hooks.json names was read.plugin/hooks/register.tsx |
| Parses | Every file parses as TypeScript or JavaScript.1 files parsed |
| All its code is in the mod | Every import is a file of the mod or the engine's own module; no packages, no require.all its code is in the mod |
| Readable | No minified lines, no eval or new Function, no import of a computed path, no encoded blobs.no minified code, no eval, no encoded blobs |
| Calls in the open | Network and programs are reached as $.http.fetch and $.process.run in place, never passed around.every call outside goes through $ in the open |
| For you to weigh before installing | |
| Where it draws | The terminal, the desktop app, both, or nothing (hooks only: a guard or a prompt rewriter), as its code says. Shown, never a reason to leave a mod out.draws in the terminal and the desktop app, the same in both |
| Install line | Whether its repository's own .claude-plugin/marketplace.json lists it, so it installs from that marketplace with the lines on its page.listed in its repository's .claude-plugin/marketplace.json: installs from there |
| Programs on Windows | Whether every program it starts through $.process exists on Windows (tail, date, open, osascript, /usr/… do not).runs no program a Windows PC lacks |
| Network | Whether every fetch names its https host in the code.a Unix socket |
| Programs | Whether every program it starts is named in the code and is not a shell, an interpreter or a network tool.plugin/hooks/register.tsx:203 python3 (a shell or interpreter); plugin/hooks/register.tsx:507 python3 (a shell or interpreter); plugin/hooks/register.tsx:533 python3 (a shell or interpreter) |
| Reads and sends | Whether it both reads something of yours (files, environment variables, the transcript, settings) and reaches outside (the network, an MCP server, another session, telemetry).reads environment variables, files, the transcript and reaches the network |
| Keys in the source | Whether the source holds what looks like an API key or a private key.no keys in the source |
| Licence | An open licence (MIT, Apache-2.0, BSD, ISC, Unlicense, 0BSD, CC0) with its text lets ModsCode show its code; otherwise the code is linked.MIT |
| Settings hooks | Hooks declared in hooks/hooks.json or plugin.json beside the module: a command (a shell when it has no args), an HTTP request, an MCP tool or a model prompt at an event. They run outside $.no settings hooks: its function hooks alone |
| Servers it ships | MCP servers (a program, or a URL; a headersHelper is a shell command; a .mcpb bundle is unpacked at run time), LSP servers, monitors (a shell command for the whole session) and bin/ (on the PATH of the Bash tool).bin/: duck.ps1, engines.py, pocket_worker.py (+2) on the Bash tool's PATH |
| Skills, commands, agents | What its Markdown declares beyond text: allowed-tools granted for the turn, hooks added when a skill is invoked, a command run before Claude reads the skill.1 skill: text only |
| Tools and MCP | Whether every tool it calls through $.tool.call and $.mcp.call is named in the code, and none is a shell (Bash through the tool runs a shell without $.process).calls no tool, MCP server or command |
| Asks of the model | Completions it runs ($.model.complete, fork, classify), subagents it spawns, prompts it submits as you, and the tools, commands and agents it adds.model.complete, adds command read-along |
| Events it hooks | By what a hook there can do: gates (refuse a tool call, a prompt, a setting, another plugin), shapes (what the model reads: the system prompt, tool descriptions, each request), reads (your input, the events of the settings hooks, every event with *), and the rest.gates: prompt.submit, command.run (read-along) · shapes: turn.step · also: session.start, turn.complete, session.attach, ui.render (AssistantMessage, UserMessage, AbovePrompt (+2)) · timers: clock.every |
| Reads, by name | The environment variables and files it names, and whether it reads the transcript, settings.json, the prompt box or the mouse selection.env: USER; files: its own folder/.claude-plugin/plugin.js…; the transcript |
| Writes, by name | The files and environment variables it names, and whether it changes settings, the prompt box, the clipboard, the conversation (a row the model reads) or another session.settings (config.set); the prompt box |
This is a reading of the code text, not a security review: it does not run the mod, and it cannot see what a program the mod starts does. The check before installing is yours. How mods are chosen
Install it
Check it yourself before you install it. Mods run unsandboxed, with your permissions, and ModsCode does not vouch for what this code does. Read its code (or run claude plugin validate . in its folder), weigh what it reaches, and install the commit you read.
From its marketplace
Its repository is its marketplace. Add that marketplace (in the terminal with these commands, or in the desktop app's plugin settings) and install the mod from it:
/plugin marketplace add tomfluff/claude-read-along/plugin install read-along@claude-read-along/reload-pluginsThis installs the marketplace's latest commit, which may not be the one read here (d25f454dc9e8). Compare them before you install. /reload-plugins loads it into a session that is already open.
Try the commit ModsCode read
No marketplace needed. In a terminal, clone the repository, check out the commit read, validate the mod, and load it for one session:
git clone https://github.com/tomfluff/claude-read-alonggit -C claude-read-along checkout d25f454dc9e862249edb50b1df7a841641ca112fclaude plugin validate claude-read-along/pluginclaude --plugin-dir claude-read-along/pluginThe validate line lists the events the mod hooks and what it asks Claude Code to do, without running it. The last line loads the mod for this session only and writes nothing to your settings. If the author has rewritten history, the commit may no longer exist.
Ask Claude or ChatGPT about it
With ModsCode added as a connector, Claude or ChatGPT can read this mod's code, what it reaches and how its controls are wired, and build on them. Ask it like this:
Read the ModsCode mod "tomfluff-read-along" with its code and make me one like itAdd the ModsCode MCP to Claude or ChatGPT
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Badge for your README
If this is your mod, paste this into your README. It links to this page.
[](https://modscode.com/claude-mods/mods/tomfluff-read-along/)