ModsCode / Claude Code Mods / Ranking / opum-quest
opum-quest
Drive the quest CLI: create, list, view, edit, complete, and archive tasks, drafts, milestones, and decisions in a Quest-initialized workspace instead of editing tracker state directly. Cut from the same quest-cli repository and tag as the…
What it does
- Draws a band above the prompt, a pane, toasts
- Watches tool calls and can refuse them
- Hooks session.start
- Keeps its own state between turns
- Starts processes
Good points
- No network calls
- Written in TypeScript
- Handles errors
- Writes no files
Code to start from
A starter ModsCode writes from the drawing it read, and the mod's own lines that draw, where there are any.
Starter (register.tsx)
import type { Register } from 'claude-code'
// Drawn like opum-quest by Opum AI (pane, band, status, toast), as ModsCode read it from the mod's code:
// https://modscode.com/claude-mods/mods/opum-ai-opum-quest/
// Written by ModsCode from that reading, not copied from the mod: use it as you like.
// Each value below stands for one the mod works out at run time; put in your own.
export const register: Register = on => {
// the band above the prompt; what else goes there is drawn under it
on('ui.render', { component: 'AbovePrompt' }, async ($, e, next) => {
const { Box, Text, Button } = $.ui.resolve(e)
return (
<Box flexDirection="column">
<Box>
<Text>
{"Quest ready · "}
</Text>
<Button label="Open" hotkey="o" />
<Text>
{" (ctrl+x tab, o)"}
</Text>
</Box>
{await next(e)}
</Box>
)
})
// the pane: open it with $.ui.open({ id: 'my-pane', title: "Quest" })
on('ui.render', { component: 'Pane', requestId: 'my-pane' }, async ($, e) => {
const { Box, Button, Text, Input, Select, Markdown } = $.ui.resolve(e)
const query = '…'
const status = '…'
const repo = '…'
const summary = '…'
const notice = '…'
const refsLine = '…'
const discoveryNote = '…'
const localRepo = '…'
const uncommitted = '…'
const label = '…'
const label2 = '…'
const label3 = '…'
const repo2 = '…'
const label4 = '…'
const label5 = '…'
const label6 = '…'
const repo3 = '…'
const label7 = '…'
const label8 = '…'
const label9 = '…'
const drawn = '…'
const repo4 = '…'
const error = '…'
const repo5 = '…'
const error2 = '…'
const repo6 = '…'
const error3 = '…'
const id = '…'
const id2 = '…'
const error4 = '…'
const id3 = '…'
const proposedBy = '…'
const id4 = '…'
const title = '…'
const filter = '…'
const labels = '…'
const description = '…'
const length = '…'
const length2 = '…'
const text = '…'
const text2 = '…'
const text3 = '…'
const dependencies = '…'
const latestNote = '…'
const author = '…'
const createdAt = '…'
const body = '…'
const author2 = '…'
const createdAt2 = '…'
const author3 = '…'
const createdAt3 = '…'
const repo7 = '…'
return (
<Box flexDirection="column">
<Box>
<Button label="List" hotkey="1" variant="primary" />
<Text>
{" "}
</Text>
<Button label="Kanban" hotkey="2" variant="primary" />
</Box>
<Box>
<Button label="Fleet" hotkey="f" variant="primary" />
<Text>
{" "}
</Text>
<Button label="This repo" hotkey="l" variant="primary" />
<Text>
{" "}
</Text>
<Button label="Refs" hotkey="g" variant="primary" />
<Text>
{" "}
</Text>
<Button label="Refresh" hotkey="r" />
<Text>
{" "}
</Text>
<Button label="Full · z for normal" hotkey="z" variant="primary" />
<Text>
{" "}
</Text>
<Button label="Collapse" hotkey="c" />
</Box>
<Input placeholder="Filter by id, title or label" value={`${query}`} submitLabel="Filter" />
<Box>
<Select label="Status" value={`${status}`} />
<Select label="Repo" value={`${repo}`} options={[{"value":"all","label":"All repos"},{"label":"‹option›"}]} />
</Box>
<Text dimColor wrap="truncate">
{summary}
</Text>
<Text dimColor wrap="truncate">
{notice}
</Text>
<Text color="yellow" wrap="truncate">
{refsLine}
</Text>
<Text dimColor wrap="truncate">
{discoveryNote}
</Text>
<Text dimColor wrap="truncate">
* marks a task whose refs disagree about its status; origin/dev is drawn where it has one. Resolving it is that reposit…
</Text>
<Input placeholder={`New task in ${localRepo}`} submitLabel="Create" />
<Box marginTop={1}>
<Text color="yellow" wrap="truncate">
{uncommitted}
{" tracker "}
change
{" in"}
{" "}
{localRepo}
{" not committed yet. Until they land, this repository's other checkouts cannot see the ids in them and can mint the same…"}
{" "}
</Text>
<Button label="Ask Claude to land them" />
</Box>
<Box flexDirection="row">
<Box flexDirection="column">
<Box marginTop={1}>
<Text dimColor>
No tasks match. Clear the filter or pick another status.
</Text>
</Box>
<Box flexDirection="column" marginTop={1}>
<Text bold>
{repo}
</Text>
<Text inverse wrap="truncate">
{label}
</Text>
<Text inverse wrap="truncate">
{label2}
</Text>
<Text inverse wrap="truncate">
{label3}
</Text>
</Box>
<Box flexDirection="column" marginTop={1}>
<Text bold>
{repo2}
</Text>
<Text inverse wrap="truncate">
{label4}
</Text>
<Text inverse wrap="truncate">
{label5}
</Text>
<Text inverse wrap="truncate">
{label6}
</Text>
</Box>
<Box flexDirection="column" marginTop={1}>
<Text bold>
{repo3}
</Text>
<Text inverse wrap="truncate">
{label7}
</Text>
<Text inverse wrap="truncate">
{label8}
</Text>
<Text inverse wrap="truncate">
{label9}
</Text>
</Box>
<Text dimColor>
{drawn}
{" more. Close the details to see them all."}
</Text>
<Box flexDirection="column" marginTop={1}>
<Text color="red">
Could not read:
</Text>
<Text dimColor wrap="truncate">
{" "}
{repo4}
{": "}
{error}
</Text>
<Text dimColor wrap="truncate">
{" "}
{repo5}
{": "}
{error2}
</Text>
<Text dimColor wrap="truncate">
{" "}
{repo6}
{": "}
{error3}
</Text>
</Box>
</Box>
<Box flexDirection="column" marginTop={0}>
<Text dimColor>
────────
</Text>
<Text dimColor>
{"Loading "}
{id}
…
</Text>
<Text color="red">
{"Could not load "}
{id2}
{": "}
{error4}
</Text>
<Text dimColor wrap="wrap">
{id3}
{" exists on "}
{proposedBy}
{" and not in this checkout, so the detail reads nothing here. It is on the board from the refs read."}
</Text>
<Box flexDirection="column">
<Text bold wrap="wrap">
{id4}
{" "}
{title}
</Text>
<Text dimColor wrap="truncate">
{filter}
</Text>
<Text dimColor wrap="truncate">
{"Labels: "}
{labels}
</Text>
<Box marginTop={1}>
<Markdown text={`${description}…`} />
</Box>
<Box flexDirection="column" marginTop={1}>
<Text>
Acceptance criteria,
{" "}
{length}
{" "}
{"of "}
{length2}
{" checked"}
</Text>
<Text wrap="truncate">
{"☑ "}
{text}
</Text>
<Text wrap="truncate">
{"☑ "}
{text2}
</Text>
<Text wrap="truncate">
{"☑ "}
{text3}
</Text>
</Box>
<Text dimColor wrap="truncate">
{"Depends on "}
{dependencies}
</Text>
<Box flexDirection="column" marginTop={1}>
<Text>
Latest note
</Text>
<Text dimColor wrap="wrap">
{`${latestNote}…`}
</Text>
</Box>
</Box>
<Box flexDirection="column" marginTop={1}>
<Text>
Comments
</Text>
<Text dimColor wrap="wrap">
{author}
,
{" "}
{createdAt}
:
{" "}
{`${body}…`}
</Text>
<Text dimColor wrap="wrap">
{author2}
,
{" "}
{createdAt2}
:
{" "}
{`${body}…`}
</Text>
<Text dimColor wrap="wrap">
{author3}
,
{" "}
{createdAt3}
:
{" "}
{`${body}…`}
</Text>
</Box>
<Box marginTop={1}>
<Text dimColor wrap="wrap">
{"Read-only here. "}
{repo7}
{" is edited from its own session."}
</Text>
</Box>
<Box flexDirection="column" marginTop={1}>
<Box>
<Button label="Resume" hotkey="s" />
<Button label="Pause" hotkey="p" />
<Text>
{" "}
</Text>
<Button label="Complete" hotkey="d" />
<Text>
{" "}
</Text>
<Button label="Close as won't do" />
</Box>
<Box flexDirection="column" marginTop={1}>
<Input label="Final summary" placeholder="What happened, in a sentence or two" submitLabel="Complete" />
<Button label="Cancel" />
</Box>
<Select label="Priority" value="medium" options={[{"value":"high","label":"High"},{"value":"medium","label":"Medium"},{"value":"low","label":"Low"}]} />
<Input placeholder="Rename to…" submitLabel="Rename" />
<Input placeholder="Add a label" submitLabel="Add label" />
<Input placeholder="Add a comment" submitLabel="Comment" />
<Text dimColor>
Saving…
</Text>
</Box>
<Box marginTop={1}>
<Button label="Copy id" hotkey="y" />
<Text>
{" "}
</Text>
<Button label="Close details" hotkey="x" />
</Box>
</Box>
</Box>
</Box>
)
})
on('session.start', async ($, e, next) => {
const id = '…'
await $.ui.toast(`${id} changed since you opened it. It has been reloaded; try again.`)
await $.ui.toast(`Created ${id}`)
return next(e)
})
}
The mod's own code
Shown under the mod's licence (MIT); its text is below. Keep the notice if you copy these lines.
hooks/register.tsx lines 1261–1285 · Band
on("ui.render", { component: "AbovePrompt" }, async ($, e, next) => {
const panes = await $.ui.panes();
const pane = panes.find((one) => one.id === PANE);
if (!pane || pane.isPlaced) {
return next(e);
}
const { Box, Button, Text } = $.ui.resolve(e);
// The line names the focus step the `o` hotkey needs: a letter hotkey
// reaches the Button only once the band holds the focus (ctrl+x tab), where
// a click needs none and a bare `o` in the composer only types into it
// (seq 213, with the waiting line above).
return (
<Box>
<Text>Quest ready · </Text>
<Button
key="open-board"
label="Open"
hotkey="o"
onPress={() => void openBoardFromBand($)}
/>
<Text> (ctrl+x tab, o)</Text>
</Box>
);
});hooks/register.tsx lines 1287–1446 · Pane
on("ui.render", { component: "Pane", requestId: PANE }, async ($, e) => {
startAlerts($);
const { rows, refreshedAt, isLoading } = await read($, board);
if (e.surface === "mobile") {
const { Box, Text } = $.ui.resolve(e);
const total = rows.reduce((sum, row) => sum + row.tasks.length, 0);
return (
<Box flexDirection="column">
<Text>
{total} tasks. Open the board in the terminal or desktop to filter.
</Text>
</Box>
);
}
const { Box, Button, Input, Markdown, Select, Text } = $.ui.resolve(e);
const current = await read($, view);
const width = Math.max(16, e.props.bodyColumns);
// A draw is the only place the surface is measured. The viewport and the
// docked body are kept so a toggle outside a draw asks with the latest
// render's numbers, and a full mode restored at `session.start` -- which
// could not size it -- asks once here, on its first render. DEC-154 rule 2
// as amended: every other ask belongs to a toggle, and a resize or a
// redraw never asks again.
//
// This ask is the pane's own, not a person's, so it is made WITHOUT focus:
// the person may be typing, and a pane that grabbed the keyboard on a
// redraw they did not make would move their keys mid-word.
if (e.viewport) {
viewport = { columns: e.viewport.columns, rows: e.viewport.rows };
}
lastDockBodyColumns =
e.props.placement === "dock" ? e.props.bodyColumns : null;
// The ask this draw fires, if the stored mode still owes one. The ask's
// numbers are set synchronously by `openPane` below, so this draw is also
// the first draw that can speak of the width (seq 243): the kept-width
// line must not wait on a later repaint, because an ask that changes
// nothing on a surface that keeps its width has no reason to force one,
// and the line then never reaches the pane (the operator's re-test).
const owesFullAsk =
e.viewport !== undefined &&
current.isFull &&
!current.isCollapsed &&
!fullAskMade;
if (owesFullAsk) {
void openPane($, current, viewport);
}
const shown = filterRows(rows, current.query, current.repo);
const busy = shown.filter((row) => row.tasks.length > 0);
const failed = rows.filter((row) => row.error !== null);
const total = busy.reduce((sum, row) => sum + row.tasks.length, 0);
const refsLine = coverageLine(rows, current.readRefs);
const hasConflict = rows.some((row) =>
row.tasks.some((task) => task.conflict),
);
// A width the surface kept rather than granted is said out loud, so the
// pane does not claim a size it did not get. What is kept is the ask's
// OUTCOME, not a reading of this draw against what full mode would ask
// for now: after a granted ask a widening lifts the fresh ask while the
// pane keeps the grant and nothing is re-asked, and that shortfall has no
// width of anyone's behind it (QCLI-456). The dock is measured across and
// the inline block down, so each reads the axis of the ask it made
// (DEC-154 rules 1 and 3: the dock says the width is kept; an inline
// block is content-sized and needs no notice). Whether THIS draw may
// carry the line -- including the draw that makes the ask -- is decided
// below, where the ask's outcome is read.
const drawnAxis =
e.props.placement === "dock"
? e.props.bodyColumns
: e.props.scroll.bodyRows;
const inFull = current.isFull && !current.isCollapsed;
const askedAxis = !inFull
? null
: e.props.placement === "dock"
? (fullAsk?.columns ?? null)
: (fullAsk?.rows ?? null);
const isShort = askedAxis !== null && isSizeHeld(drawnAxis, askedAxis);
if (askedAxis !== null && !isShort && !owesFullAsk) {
// A full draw at the size the ask named is a grant: this machine honours
// asks, so nothing is holding any more.
awaitingGrant = false;
}
// The draw that MAKES the ask carries the line too (seq 243), but only
// when it is genuinely short of the ask it just made: the ask's numbers
// are in by the time this runs, an ask that goes ungranted proves nothing
// further, and a draw after it is not owed -- a surface that keeps its
// width has no reason to repaint, so waiting for one is how the line goes
// missing on the very surface it is about. A draw already at the ask's
// size is a surface that grants, and claims nothing; a surface that grants
// LATER clears the reading on the draw that answers it, so the claim never
// survives the answer.
const holding = inFull && awaitingGrant && (!owesFullAsk || isShort);
const notice = keptWidthNotice(
current,
e.props.placement,
drawnAxis,
holding,
);
lastRendered = {
isFull: current.isFull,
isCollapsed: current.isCollapsed,
placement: e.props.placement,
drawn: drawnAxis,
asked: askedAxis,
granted: askedAxis === null ? null : !isShort,
holding,
};
if (current.isCollapsed) {
return (
<Box flexDirection="column">
{rows.map((row) => (
<Text
dimColor={row.tasks.length === 0}
color={row.error ? "red" : undefined}
wrap="truncate"
>
{shortName(row.repo).padEnd(width - 4)}
{row.error ? " ?" : String(row.tasks.length).padStart(3)}
</Text>
))}
<Box marginTop={1}>
<Text dimColor>
{total} {statusWords(current.status)}{" "}
</Text>
</Box>
<Button
key="expand"
label="Expand"
hotkey="c"
onPress={() => void setCollapsed($, false)}
/>
</Box>
);
}
const summary =
refreshedAt === null
? "Reading the trackers…"
: `${total} ${statusWords(current.status)} ${total === 1 ? "task" : "tasks"} in ${busy.length} ${busy.length === 1 ? "repo" : "repos"}, checked ${clockTime(refreshedAt)}${isLoading ? ", refreshing" : ""}${current.readRefs ? " (across refs)" : ""}`;
const selectedKey = current.selected
? `${current.selected.repo}:${current.selected.id}`
: null;
const open = selectedKey ? await read($, detail) : null;
// At 120 body columns or more the list and the detail go side by side; the
// detail then sits beside the list rather than under it, so the list is no
// longer cut short to leave it room.
const isSideBySide = open !== null && isWideLayout(e.props.bodyColumns);
const listWidth = isSideBySide
? Math.max(24, Math.floor((width - 1) / 2))
: width;
const detailWidth = isSideBySide
? Math.max(24, width - listWidth - 1)
: width;
const listRoom =
open && !isSideBySide
? Math.max(5, e.props.scroll.bodyRows - 18)
: Number.POSITIVE_INFINITY;Licence text (MIT)
MIT License Copyright (c) 2026 Opum AI Permission is hereby granted, free of charge, to any person obtaining a copy of this software and associated documentation files (the "Software"), to deal in the Software without restriction, including without limitation the rights to use, copy, modify, merge, publish, distribute, sublicense, and/or sell copies of the Software, and to permit persons to whom the Software is furnished to do so, subject to the following conditions: The above copyright notice and this permission notice shall be included in all copies or substantial portions of the Software. THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
How to build this: Pane (panel), Deny a tool call
What its code calls
runs programsreads filestool callsremembersships servers
What its code shows
Read from the source at commit dcc107140cdc on 2026-10-11. The first group decides whether a mod is listed; the rest is for you to weigh. A later commit is not read until the next crawl.
| Decides the listing: code you can check | |
|---|---|
| Entry read | Every module hooks/hooks.json names was read.hooks/register.tsx |
| Parses | Every file parses as TypeScript or JavaScript.2 files parsed |
| All its code is in the mod | Every import is a file of the mod or the engine's own module; no packages, no require.all its code is in the mod |
| Readable | No minified lines, no eval or new Function, no import of a computed path, no encoded blobs.no minified code, no eval, no encoded blobs |
| Calls in the open | Network and programs are reached as $.http.fetch and $.process.run in place, never passed around.every call outside goes through $ in the open |
| For you to weigh before installing | |
| Where it draws | The terminal, the desktop app, both, or nothing (hooks only: a guard or a prompt rewriter), as its code says. Shown, never a reason to leave a mod out.draws in the terminal and the desktop app, the same in both |
| Install line | Whether its repository's own .claude-plugin/marketplace.json lists it, so it installs from that marketplace with the lines on its page.its repository's .claude-plugin/marketplace.json does not list it: no marketplace line to give; the page shows how to try the commit read |
| Programs on Windows | Whether every program it starts through $.process exists on Windows (tail, date, open, osascript, /usr/… do not).runs no program a Windows PC lacks |
| Network | Whether every fetch names its https host in the code.no network |
| Programs | Whether every program it starts is named in the code and is not a shell, an interpreter or a network tool.git (reaches the network), quest |
| Reads and sends | Whether it both reads something of yours (files, environment variables, the transcript, settings) and reaches outside (the network, an MCP server, another session, telemetry).reads files and reaches the network |
| Keys in the source | Whether the source holds what looks like an API key or a private key.no keys in the source |
| Licence | An open licence (MIT, Apache-2.0, BSD, ISC, Unlicense, 0BSD, CC0) with its text lets ModsCode show its code; otherwise the code is linked.MIT |
| Settings hooks | Hooks declared in hooks/hooks.json or plugin.json beside the module: a command (a shell when it has no args), an HTTP request, an MCP tool or a model prompt at an event. They run outside $.no settings hooks: its function hooks alone |
| Servers it ships | MCP servers (a program, or a URL; a headersHelper is a shell command; a .mcpb bundle is unpacked at run time), LSP servers, monitors (a shell command for the whole session) and bin/ (on the PATH of the Bash tool).bin/: quest.cjs on the Bash tool's PATH |
| Skills, commands, agents | What its Markdown declares beyond text: allowed-tools granted for the turn, hooks added when a skill is invoked, a command run before Claude reads the skill.2 skills: text only |
| Tools and MCP | Whether every tool it calls through $.tool.call and $.mcp.call is named in the code, and none is a shell (Bash through the tool runs a shell without $.process).calls no tool, MCP server or command |
| Asks of the model | Completions it runs ($.model.complete, fork, classify), subagents it spawns, prompts it submits as you, and the tools, commands and agents it adds.adds tool ? |
| Events it hooks | By what a hook there can do: gates (refuse a tool call, a prompt, a setting, another plugin), shapes (what the model reads: the system prompt, tool descriptions, each request), reads (your input, the events of the settings hooks, every event with *), and the rest.gates: tool.call · also: session.start, ui.render (AbovePrompt, Pane) · timers: clock.every |
| Reads, by name | The environment variables and files it names, and whether it reads the transcript, settings.json, the prompt box or the mouse selection.files: a path computed at run time, …/…/… |
| Writes, by name | The files and environment variables it names, and whether it changes settings, the prompt box, the clipboard, the conversation (a row the model reads) or another session.the prompt box; the clipboard |
This is a reading of the code text, not a security review: it does not run the mod, and it cannot see what a program the mod starts does. The check before installing is yours. How mods are chosen
Install it
Check it yourself before you install it. Mods run unsandboxed, with your permissions, and ModsCode does not vouch for what this code does. Read its code (or run claude plugin validate . in its folder), weigh what it reaches, and install the commit you read.
Its repository's .claude-plugin/marketplace.json does not list it, so there is no marketplace line to give.
Try the commit ModsCode read
No marketplace needed. In a terminal, clone the repository, check out the commit read, validate the mod, and load it for one session:
git clone https://github.com/opum-ai/quest-cligit -C quest-cli checkout dcc107140cdcd122d98bb5229f2efd20835b699fclaude plugin validate quest-cliclaude --plugin-dir quest-cliThe validate line lists the events the mod hooks and what it asks Claude Code to do, without running it. The last line loads the mod for this session only and writes nothing to your settings. If the author has rewritten history, the commit may no longer exist.
Ask Claude about it
With the ModsCode connector added, Claude can read this mod's code and what it reaches, and build on them. Ask it like this:
Read the ModsCode mod "opum-ai-opum-quest" with its code and make me one like itSearch them from Claude: the MCP connector
Similar mods
- agent-discoverkeshrath★ 7
- a2a-modAliasgar Khimani★ 1
- devtoolsNMenzel★ 1
- gh-inboxmako-code★ 1
- clawdifyviik2k★ 0
- councildanzerzine★ 0
Badge for your README
If this is your mod, paste this into your README. It links to this page.
[](https://modscode.com/claude-mods/mods/opum-ai-opum-quest/)