Ranking|Claude Code Mods

ModsCode / Claude Code Mods / Ranking / queue

queue

Queues messages sent while Claude is working and sends them one per turn, like Codex

Code you can checkDesktop appBandBox
drives Claude, draws

What it does

  • Draws a band above the prompt in the desktop app
  • Hooks classic.SessionStart, classic.UserPromptSubmit, prompt.submit, session.append and 4 more
  • Keeps its own state between turns

Good points

  • No network calls
  • Starts no processes
  • Writes no files

Code to start from

A starter ModsCode writes from the drawing it read, and the mod's own lines that draw, where there are any.

Starter (register.tsx)

register.tsx
import type { Register } from 'claude-code'

// Drawn like queue by FrogAi (band), as ModsCode read it from the mod's code:
// https://modscode.com/claude-mods/mods/frogai-queue/
// Written by ModsCode from that reading, not copied from the mod: use it as you like.
// Each value below stands for one the mod works out at run time; put in your own.
export const register: Register = on => {
  // the band above the prompt; what else goes there is drawn under it
  on('ui.render', { component: 'AbovePrompt' }, async ($, e, next) => {
    const { Box } = $.ui.resolve(e)
    return (
      <Box flexDirection="column" paddingRight={4}>

        {await next(e)}
      </Box>
    )
  })
}

The mod's own code

Shown under the mod's licence (Unlicense); its text is below. Keep the notice if you copy these lines.

claude/mods/queue/hooks/register.js lines 862–971 · Band
  on('ui.render', { component: 'AbovePrompt' }, async ($, e, next) => {
    if (queue.items.length === 0 || e.props.hasSurvey) {
      return next(e)
    }

    const { Box, Text, Button } = $.ui.resolve(e)

    const children = []

    if (queue.pausedBecause !== undefined) {
      children.push(
        Box({
          flexDirection: 'row',
          columnGap: 2,
          children: [
            Text({ children: ['Queue paused because ' + queue.pausedBecause] }),
            Button({
              key: 'resume',
              label: 'Resume',
              hotkey: 'r',
              plain: true,
              onPress: () => resume($, queue),
            }),
          ],
        }),
      )
    }

    // Each message takes two lines: its text, and under it the buttons, so more of the text fits. A longer list scrolls.
    queue.items.forEach((item, index) => {
      let hotkeys = { steer: {}, edit: {}, delete: {} }

      if (index === 0) {
        hotkeys = { steer: { hotkey: 's' }, edit: { hotkey: 'e' }, delete: { hotkey: 'd' } }
      }

      const buttons = []

      if (index > 0) {
        buttons.push(
          Button({
            key: 'up-' + index,
            label: '↑',
            plain: true,
            dimColor: true,
            onPress: () => move($, queue, item, -1),
          }),
        )
      }

      if (index < queue.items.length - 1) {
        buttons.push(
          Button({
            key: 'down-' + index,
            label: '↓',
            plain: true,
            dimColor: true,
            onPress: () => move($, queue, item, 1),
          }),
        )
      }

      buttons.push(
        Button({
          ...hotkeys.steer,
          key: 'steer-' + index,
          label: 'Steer',
          plain: true,
          dimColor: true,
          onPress: () => steer($, queue, item),
        }),
        Button({
          ...hotkeys.edit,
          key: 'edit-' + index,
          label: 'Edit',
          plain: true,
          dimColor: true,
          onPress: () => edit($, queue, item),
        }),
        Button({
          ...hotkeys.delete,
          key: 'delete-' + index,
          label: 'Delete',
          plain: true,
          dimColor: true,
          onPress: () => discard($, queue, item),
        }),
      )

      children.push(
        Box({
          key: 'row-' + index,
          flexDirection: 'column',
          children: [
            Box({
              flexDirection: 'row',
              columnGap: 1,
              children: [
                Text({ dimColor: true, children: [String(index + 1) + '.'] }),
                Text({ wrap: 'truncate-end', children: [item.text.replace(/\s+/g, ' ')] }),
              ],
            }),
            Box({ flexDirection: 'row', columnGap: 2, paddingLeft: 3, children: buttons }),
          ],
        }),
      )
    })

    return Box({ flexDirection: 'column', paddingRight: 4, children })
  })
Licence text (Unlicense)
This is free and unencumbered software released into the public domain.

Anyone is free to copy, modify, publish, use, compile, sell, or
distribute this software, either in source code form or as a compiled
binary, for any purpose, commercial or non-commercial, and by any
means.

In jurisdictions that recognize copyright laws, the author or authors
of this software dedicate any and all copyright interest in the
software to the public domain. We make this dedication for the benefit
of the public at large and to the detriment of our heirs and
successors. We intend this dedication to be an overt act of
relinquishment in perpetuity of all present and future rights to this
software under copyright law.

THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.
IN NO EVENT SHALL THE AUTHORS BE LIABLE FOR ANY CLAIM, DAMAGES OR
OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE,
ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR
OTHER DEALINGS IN THE SOFTWARE.

For more information, please refer to <https://unlicense.org/>

How to build this: Band above the prompt, Rewrite the prompt

What its code calls

drives Clauderemembers

What its code shows

Read from the source at commit 5053777cc347 on 2026-10-11. The first group decides whether a mod is listed; the rest is for you to weigh. A later commit is not read until the next crawl.

Decides the listing: code you can check
Entry readEvery module hooks/hooks.json names was read.claude/mods/queue/hooks/register.js
ParsesEvery file parses as TypeScript or JavaScript.1 files parsed
All its code is in the modEvery import is a file of the mod or the engine's own module; no packages, no require.all its code is in the mod
ReadableNo minified lines, no eval or new Function, no import of a computed path, no encoded blobs.no minified code, no eval, no encoded blobs
Calls in the openNetwork and programs are reached as $.http.fetch and $.process.run in place, never passed around.every call outside goes through $ in the open
For you to weigh before installing
Where it drawsThe terminal, the desktop app, both, or nothing (hooks only: a guard or a prompt rewriter), as its code says. Shown, never a reason to leave a mod out.draws in the desktop app only
Install lineWhether its repository's own .claude-plugin/marketplace.json lists it, so it installs from that marketplace with the lines on its page.its repository's .claude-plugin/marketplace.json does not list it: no marketplace line to give; the page shows how to try the commit read
Programs on WindowsWhether every program it starts through $.process exists on Windows (tail, date, open, osascript, /usr/… do not).runs no program a Windows PC lacks
NetworkWhether every fetch names its https host in the code.no network
ProgramsWhether every program it starts is named in the code and is not a shell, an interpreter or a network tool.starts no programs
Reads and sendsWhether it both reads something of yours (files, environment variables, the transcript, settings) and reaches outside (the network, an MCP server, another session, telemetry).reads the transcript, but reaches nothing outside
Keys in the sourceWhether the source holds what looks like an API key or a private key.no keys in the source
LicenceAn open licence (MIT, Apache-2.0, BSD, ISC, Unlicense, 0BSD, CC0) with its text lets ModsCode show its code; otherwise the code is linked.Unlicense
Settings hooksHooks declared in hooks/hooks.json or plugin.json beside the module: a command (a shell when it has no args), an HTTP request, an MCP tool or a model prompt at an event. They run outside $.no settings hooks: its function hooks alone
Servers it shipsMCP servers (a program, or a URL; a headersHelper is a shell command; a .mcpb bundle is unpacked at run time), LSP servers, monitors (a shell command for the whole session) and bin/ (on the PATH of the Bash tool).ships no MCP or LSP server, no monitor, no bin/
Skills, commands, agentsWhat its Markdown declares beyond text: allowed-tools granted for the turn, hooks added when a skill is invoked, a command run before Claude reads the skill.no skills, commands, agents or workflows
Tools and MCPWhether every tool it calls through $.tool.call and $.mcp.call is named in the code, and none is a shell (Bash through the tool runs a shell without $.process).calls no tool, MCP server or command
Asks of the modelCompletions it runs ($.model.complete, fork, classify), subagents it spawns, prompts it submits as you, and the tools, commands and agents it adds.prompt.submit (as the person)
Events it hooksBy what a hook there can do: gates (refuse a tool call, a prompt, a setting, another plugin), shapes (what the model reads: the system prompt, tool descriptions, each request), reads (your input, the events of the settings hooks, every event with *), and the rest.gates: prompt.submit, classic.UserPromptSubmit, session.append · shapes: turn.step · reads: classic.SessionStart · also: session.start, turn.start, ui.render (UserMessage, AbovePrompt), turn.complete · timers: clock.after
Reads, by nameThe environment variables and files it names, and whether it reads the transcript, settings.json, the prompt box or the mouse selection.the transcript
Writes, by nameThe files and environment variables it names, and whether it changes settings, the prompt box, the clipboard, the conversation (a row the model reads) or another session.the conversation (a row the model reads); the prompt box

This is a reading of the code text, not a security review: it does not run the mod, and it cannot see what a program the mod starts does. The check before installing is yours. How mods are chosen

Install it

Check it yourself before you install it. Mods run unsandboxed, with your permissions, and ModsCode does not vouch for what this code does. Read its code (or run claude plugin validate . in its folder), weigh what it reaches, and install the commit you read.

Its repository's .claude-plugin/marketplace.json does not list it, so there is no marketplace line to give.

Try the commit ModsCode read

No marketplace needed. In a terminal, clone the repository, check out the commit read, validate the mod, and load it for one session:

git clone https://github.com/FrogAi/Xenopus
git -C Xenopus checkout 5053777cc3478a1e338aaf0b56a073fa47633739
claude plugin validate Xenopus/claude/mods/queue
claude --plugin-dir Xenopus/claude/mods/queue

The validate line lists the events the mod hooks and what it asks Claude Code to do, without running it. The last line loads the mod for this session only and writes nothing to your settings. If the author has rewritten history, the commit may no longer exist.

Ask Claude about it

With the ModsCode connector added, Claude can read this mod's code and what it reaches, and build on them. Ask it like this:

Read the ModsCode mod "frogai-queue" with its code and make me one like it

Search them from Claude: the MCP connector

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README.md
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