ModsCode / Claude Code Mods / Ranking / floatee
floatee
Your Floatee backlog inside Claude Code: the open todos above the prompt (or in a side pane), one button to process each, and guards that keep your API token out of the conversation
What it does
- Draws a band above the prompt, toasts
- Watches tool calls and can refuse them
- Hooks config.set, prompt.compose, prompt.submit, session.compact and 5 more
- Keeps its own state between turns
- Calls the network
Good points
- Written in TypeScript
- Has a desktop-specific branch
- Handles errors
- Writes no files
Code to start from
A starter ModsCode writes from the drawing it read, and the mod's own lines that draw, where there are any.
Starter (register.tsx)
import type { Register } from 'claude-code'
// Drawn like floatee by Bleh (pane, band, status, toast), as ModsCode read it from the mod's code:
// https://modscode.com/claude-mods/mods/frbmt-bigetnouf-floatee/
// Written by ModsCode from that reading, not copied from the mod: use it as you like.
// Each value below stands for one the mod works out at run time; put in your own.
export const register: Register = on => {
// the band above the prompt; what else goes there is drawn under it
on('ui.render', { component: 'AbovePrompt' }, async ($, e, next) => {
const { Box, Text, Button } = $.ui.resolve(e)
const problem = '…'
const map = '…'
const id = '…'
const title = '…'
const glyph = '…'
const label = '…'
const title2 = '…'
const facts = '…'
const line = '…'
const line2 = '…'
const line3 = '…'
const filter = '…'
const text = '…'
const left = '…'
const by = '…'
const title3 = '…'
const map2 = '…'
const facts2 = '…'
const line4 = '…'
const line5 = '…'
const line6 = '…'
const filter2 = '…'
const left2 = '…'
const title4 = '…'
const map3 = '…'
const facts3 = '…'
return (
<Box flexDirection="column">
<Box flexDirection="column">
<Box flexDirection="column" marginBottom={0}>
<Box justifyContent="space-between" gap={1}>
<Box gap={1} flexShrink={1} overflow="hidden">
<Box gap={1} flexShrink={0}>
<Text color="rgb(252,229,136)" bold>
⨳ Floatee
</Text>
<Text color="error">
{problem}
</Text>
<Text color="warning">
⏸
</Text>
</Box>
<Box flexShrink={0}>
<Text color="warning">
{`✉ ${map}`}
</Text>
</Box>
<Box flexShrink={1} overflow="hidden">
<Box gap={1} flexShrink={1} overflow="hidden">
<Box gap={1} flexShrink={0}>
<Text color="success">
·
</Text>
<Text color="success">
{`#${id}`}
</Text>
</Box>
<Text color="success" wrap="truncate-end">
{title}
</Text>
</Box>
</Box>
</Box>
<Box gap={0} flexShrink={0}>
<Button label={`${glyph}`} />
<Button label="✓" variant="primary" />
<Button label={`${glyph}`} variant="primary" />
<Text color="#6c6c6c">
▶
</Text>
<Button label={`${glyph}`} dimColor />
<Button label="⇤ Band" dimColor />
<Button label="[+]" plain dimColor />
</Box>
</Box>
<Box justifyContent="flex-end" gap={0}>
<Button label="◉" variant="primary" />
<Button label="◐" variant="primary" />
<Button label={`${glyph}`} />
</Box>
</Box>
<Box flexDirection="column" marginTop={1}>
<Text dimColor wrap="truncate-end">
────────
</Text>
<Text color="success" bold>
⊛ In progress
</Text>
</Box>
<Box flexDirection="column">
<Box flexDirection="column">
<Box justifyContent="space-between" gap={2}>
<Box flexShrink={0}>
<Text color="success">
{`#${id}`}
</Text>
</Box>
<Box gap={1} flexShrink={0}>
<Text color="success">
{"⊙ queued "}
</Text>
<Text>
{" "}
</Text>
<Text>
{" "}
</Text>
<Text color="#6c6c6c">
↻ Resume
</Text>
<Text color="#6c6c6c">
▷ Guided
</Text>
<Box gap={1}>
<Text>
{" "}
</Text>
<Text>
{" "}
</Text>
<Button label={`${label}`} />
<Button label="✓" variant="primary" />
</Box>
</Box>
</Box>
<Text wrap="wrap">
{title2}
</Text>
<Box justifyContent="space-between" gap={2}>
<Text color="suggestion" wrap="truncate-end">
{map}
</Text>
<Box flexShrink={0}>
<Text dimColor>
{facts}
</Text>
</Box>
</Box>
</Box>
<Box flexDirection="column" paddingLeft={2}>
<Text wrap="wrap">
{line}
</Text>
<Text wrap="wrap">
{line2}
</Text>
<Text wrap="wrap">
{line3}
</Text>
<Text dimColor>
{filter}
</Text>
<Button label={`☑ ${text}…`} plain />
<Button label={`☑ ${text}…`} plain />
<Button label={`☑ ${text}…`} plain />
<Box gap={1}>
<Text dimColor>
{left}
</Text>
<Button label="▴ see less" plain dimColor />
</Box>
<Text dimColor wrap="wrap">
{`💬 ${by}: ${text}`}
</Text>
</Box>
</Box>
<Box flexDirection="column" marginTop={1}>
<Text dimColor wrap="truncate-end">
────────
</Text>
<Text color="rgb(252,229,136)" bold>
Todos
</Text>
</Box>
<Box flexDirection="column" gap={1}>
<Box flexDirection="column">
<Box flexDirection="column">
<Box justifyContent="space-between" gap={2}>
<Box flexShrink={0}>
<Text color="success">
{`#${id}`}
</Text>
</Box>
<Box gap={1} flexShrink={0}>
<Text color="success">
{"⊙ queued "}
</Text>
<Text>
{" "}
</Text>
<Text>
{" "}
</Text>
<Text color="#6c6c6c">
↻ Resume
</Text>
<Text color="#6c6c6c">
▷ Guided
</Text>
<Box gap={1}>
<Text>
{" "}
</Text>
<Text>
{" "}
</Text>
<Button label={`${label}`} />
<Button label="✓" variant="primary" />
</Box>
</Box>
</Box>
<Text wrap="wrap">
{title3}
</Text>
<Box justifyContent="space-between" gap={2}>
<Text color="suggestion" wrap="truncate-end">
{map2}
</Text>
<Box flexShrink={0}>
<Text dimColor>
{facts2}
</Text>
</Box>
</Box>
</Box>
<Box flexDirection="column" paddingLeft={2}>
<Text wrap="wrap">
{line4}
</Text>
<Text wrap="wrap">
{line5}
</Text>
<Text wrap="wrap">
{line6}
</Text>
<Text dimColor>
{filter2}
</Text>
<Button label={`☑ ${text}…`} plain />
<Button label={`☑ ${text}…`} plain />
<Button label={`☑ ${text}…`} plain />
<Box gap={1}>
<Text dimColor>
{left2}
</Text>
<Button label="▴ see less" plain dimColor />
</Box>
<Text dimColor wrap="wrap">
{`💬 ${by}: ${text}`}
</Text>
</Box>
</Box>
<Box flexDirection="column">
<Box flexDirection="column">
<Box justifyContent="space-between" gap={2}>
<Box flexShrink={0}>
<Text color="success">
{`#${id}`}
</Text>
</Box>
<Box gap={1} flexShrink={0}>
<Text color="success">
{"⊙ queued "}
</Text>
<Text>
{" "}
</Text>
<Text>
{" "}
</Text>
<Text color="#6c6c6c">
↻ Resume
</Text>
<Text color="#6c6c6c">
▷ Guided
</Text>
<Box gap={1}>
<Text>
{" "}
</Text>
<Text>
{" "}
</Text>
<Button label={`${label}`} />
<Button label="✓" variant="primary" />
</Box>
</Box>
</Box>
<Text wrap="wrap">
{title4}
</Text>
<Box justifyContent="space-between" gap={2}>
<Text color="suggestion" wrap="truncate-end">
{map3}
</Text>
<Box flexShrink={0}>
<Text dimColor>
{facts3}
</Text>
</Box>
</Box>
</Box>
</Box>
</Box>
</Box>
{await next(e)}
</Box>
)
})
on('session.start', async ($, e, next) => {
const missing = '…'
const id = '…'
const title = '…'
await $.ui.toast(`Floatee: ${missing} missing in this repo: they come with the Floatee agent kit (floatee.me/settings/agent).`)
await $.ui.toast(`#${id} claimed: ${title}`)
return next(e)
})
}
The mod's own code
Shown under the mod's licence (MIT); its text is below. Keep the notice if you copy these lines.
hooks/register.tsx lines 1112–1124 · Band
on('ui.render', { component: 'AbovePrompt' }, async ($, e, next) => {
if (e.props.hasSurvey) return next(e)
// The pane shows the list: the band leaves the engine its place. A pane
// still waiting for room (opened unasked below 144 columns) leaves the band.
if (await read($, layout) === 'pane' && (await $.ui.panes()).some(p => p.id === PANE && p.isPlaced)) return next(e)
const below = await next(e)
const others = isBlank(below) ? null : below
const maxRows = Math.max(0, e.props.maxRows - (others ? rowsOf(others) : 0))
const tree = await draw($, e, { isPane: false, busy: e.props.isWorking, maxRows, bodyColumns: e.props.bodyColumns })
if (!tree || !others) return tree ?? below
const { Box } = $.ui.resolve(e)
return <Box flexDirection="column">{others}{tree}</Box>
})hooks/register.tsx lines 596–755 · Band
async function draw($: EngineInterface, e: Parameters<EngineInterface['ui']['resolve']>[0], site: Site) {
const slug = await read($, project)
if (!slug) return null
const elements = $.ui.resolve(e)
const { Box, Button, Text } = elements
// No Input on the mobile app: no field there.
const Input = 'Input' in elements ? elements.Input : null
const typed = await read($, draft)
// A ticket's `#id` opens its page in the web app (#677): a bare Button,
// not a Link, which a terminal without OSC 8 draws with the URL spelled
// out beside it. A Button takes no color: the id draws plain. Plain text
// when its workspace is unknown.
const idOf = (item: Item, color: string, bold?: boolean) => {
const url = pageOf(item)
return url
? <Button key={`open-${item.id}`} label={`#${item.id}`} plain onPress={() => openPage($, url)} />
: <Text color={color} bold={bold}>{`#${item.id}`}</Text>
}
const list = await read($, items)
const problem = await read($, error)
const mineOnly = await read($, isMine)
const paused = await read($, pausedUntil)
// The engine's own word on whether a turn runs; our flag can lag a reload.
const busy = site.busy
const sent = await read($, launched)
const folded = !site.isPane && await read($, isCollapsed)
// The ticket this session works on: closed from the band, and while it
// is open no other one is launched (G5). Ours first, even before a
// refresh has seen its claim.
const mine = await read($, active)
const watching = await read($, watch)
// F10: blocked todos with a reply waiting: Resume in Run's place.
const watched = await read($, blocked)
const replyIds = list.filter(i => i.status === 'blocked' && watched[i.id]?.reply).map(i => i.id)
const current = list.find(i => i.id === mine) ?? list.find(i => i.status === 'in_progress')
const waiting = list.filter(i => i.status === 'pending' && i.id !== mine).length
// A ticket in progress (maybe another agent's) doesn't hold the queue back.
const canLaunch = !problem && waiting > 0 && !busy && sent === null && mine === null
// Otherwise (Claude works, a launch is queued, a ticket of ours is open)
// the launchers stay in view, greyed and inert: a Button has no disabled
// state, so a Text drawn like one.
const isHeld = !problem && waiting > 0 && !canLaunch
// Close: a whole Button, the band's main action on our ticket. The
// terminal colors a Button in one way only, primary = the accent (blue):
// it takes no color of ours, and drawing it bare between colored brackets
// leaves the brackets unpressable. Folded too it keeps its chrome, to stay
// blue (a bare Button draws plain): `[ ✓ ]` beside the compact `[▶]`.
const closeButton = (id: number, isShort: boolean) => (
<Button key={`close-${id}`} label={isShort ? '✓' : '✓ Close'} variant="primary" dimColor={busy} onPress={() => close($, id)} />
)
// #669: on a narrow terminal (or pane) the labels give way to their glyph,
// so the titles keep some room.
// Terminal only: Desktop draws native buttons in its own font, where a
// glyph alone reads as nothing and the cell count says little.
const narrow = e.surface === 'terminal' && site.bodyColumns < (site.isPane ? NARROW_PANE : NARROW)
// Folded, the ticket in progress shares the line: a little more room
// is asked before the labels show in full.
const short = narrow || (folded && e.surface === 'terminal' && site.bodyColumns < NARROW + FOLDED_EXTRA)
const label = (long: string, g: string) => (narrow ? g : long)
// Short, buttons are drawn without chrome: we write the brackets ourselves.
const chip = short ? true : undefined
// #678: Claude Desktop draws every Button as a native button, plain or
// not: brackets there would sit inside it. They are the terminal's alone,
// on the glyphs and on the greyed stand-ins.
const isTerminal = e.surface === 'terminal'
const glyph = (g: string) => isTerminal ? `[${g}]` : g
const greyed = (label: string) => isTerminal ? `[ ${label} ]` : label
// The yellow frame, the band's look, in the pane too (inside the engine's).
const frame = { borderStyle: 'round' as const, borderColor: brand, paddingX: 1 }
const cap = site.isPane ? Infinity : SHOWN
// Header. The first line: title + counts (+ the ticket in progress when
// folded) on the left; on the right the main action (Stop while Claude
// works, else Run next), Refresh, band/pane and the fold toggle. Unfolded,
// a second line flush right (Watch, Mine, New), then a blank one before
// the tickets.
const chip2 = narrow ? true : undefined
const header = (
<Box flexDirection="column" marginBottom={folded ? 0 : 1}>
<Box justifyContent="space-between" gap={1}>
{/* Title and count never shrink (they would break mid-word); only the
ticket in progress gives way, truncated, down to nothing. */}
<Box gap={1} flexShrink={1} overflow="hidden">
<Box gap={1} flexShrink={0}>
<Text color={brand} bold>⨳ Floatee</Text>
{problem
? <Text color="error">{problem}</Text>
: <Text dimColor>{`${list.length === 0 ? 'nothing open' : `${list.length} open`}${mineOnly ? ' · mine' : ''}`}</Text>}
{/* #669: over the per-minute cap, the list waits as the API said. */}
{paused > 0 && <Text color="warning">{short ? '⏸' : '⏸ rate limited'}</Text>}
</Box>
{folded && replyIds.length > 0 && (
<Box flexShrink={0}><Text color="warning">{`✉ ${replyIds.map(id => `#${id}`).join(' ')}`}</Text></Box>
)}
{folded && current && (
<Box flexShrink={1} overflow="hidden">
<Box gap={1} flexShrink={1} overflow="hidden">
<Box gap={1} flexShrink={0}>
<Text color="success">·</Text>
{idOf(current, 'success')}
</Box>
<Text color="success" wrap="truncate-end">{current.title}</Text>
</Box>
</Box>
)}
</Box>
<Box gap={short ? 0 : 1} flexShrink={0}>
{/* Folded, the buttons shrink to a bracketed glyph, side by side
([■][▶][»][⟳][+]); the fold toggle reads [+]/[-] like the engine's. */}
{busy && <Button key="stop" label={short ? glyph('■') : '■ Stop'} plain={chip} onPress={() => stop($)} />}
{folded && mine !== null && closeButton(mine, short)}
{/* With Mine on, "next" is my first waiting ticket, not the project's. */}
{canLaunch && <Button key="next" label={short ? glyph('▶') : '▶ Run next'} plain={chip} variant="primary" onPress={() => launch($, mineOnly ? list.find(i => i.status === 'pending' && i.id !== mine)?.id ?? null : null)} />}
{isHeld && <Text color={GREY}>{short ? glyph('▶') : greyed('▶ Run next')}</Text>}
<Button key="refresh" label={short ? glyph('⟳') : '⟳ Refresh'} plain={chip} dimColor onPress={() => refresh($)} />
{/* #679: the list moves to a pane and back. */}
{site.isPane
? <Button key="layout" label="⇤ Band" dimColor onPress={() => setLayout($, 'band')} />
: <Button key="layout" label={short ? glyph('⇥') : '⇥ Pane'} plain={chip} dimColor onPress={() => setLayout($, 'pane')} />}
{!site.isPane && <Button key="fold" label={isTerminal ? (folded ? '[+]' : '[-]') : (folded ? '+' : '−')} plain dimColor onPress={() => update($, isCollapsed, v => !v)} />}
</Box>
</Box>
{!folded && <Box justifyContent="flex-end" gap={narrow ? 0 : 1}>
{/* F9: Watch, blue while on, with its count against the limit. */}
{watching.isOn
? <Button key="watch" label={narrow ? '◉' : `◉ Watching ${watching.done}${config?.watchMax ? `/${config.watchMax}` : ''}`} variant="primary" onPress={() => toggleWatch($)} />
: <Button key="watch" label={narrow ? glyph('◉') : '◉ Watch'} plain={chip2} onPress={() => toggleWatch($)} />}
{mineOnly
? <Button key="mine" label={narrow ? '◐' : '◐ Mine'} variant="primary" onPress={() => toggleMine($)} />
: <Button key="mine" label={narrow ? glyph('◐') : '◐ Mine'} plain={chip2} dimColor onPress={() => toggleMine($)} />}
{Input && <Button key="new" label={narrow ? glyph('✎') : '✎ New'} plain={chip2} onPress={() => update($, draft, d => ({ ...d, isOpen: true }))} />}
</Box>}
</Box>
)
// #680: the new-ticket mode takes the whole band, folded or not: the
// field, what it understands, Create and Cancel.
// A press leaves the keys in the prompt and $.ui.focus is refused ("that
// site does not hold the keyboard"): a click on the band gives them, and
// autoFocus lands them in the field.
// (The engine always draws ` ⏎ <submitLabel>` after a focused field: an
// empty label leaves the bare ⏎.)
if (Input && typed.isOpen) {
const text = typed.text
return (
<Box flexDirection="column" {...frame} gap={1}>
<Box justifyContent="space-between" gap={1}>
<Box gap={1} flexShrink={1} overflow="hidden">
<Text color={brand} bold>⨳ Floatee</Text>
<Text dimColor wrap="truncate-end">{`new ticket in ${slug}`}</Text>
</Box>
<Box gap={1} flexShrink={0}>
<Button key="new-cancel" label="✕ Cancel" dimColor onPress={() => update($, draft, () => DRAFT_OFF)} />
<Button key="new-create" label={typed.isSending ? '… Creating' : '✓ Create'} variant="primary" dimColor={typed.isSending} onPress={() => createTicket($, text)} />
</Box>
</Box>
<Input key="new-ticket" value={text} placeholder="Click here, then type the title…" submitLabel="" autoFocus
onInput={v => { void update($, draft, d => ({ ...d, text: v })) }}
onSubmit={v => { void createTicket($, v) }} />
<Text color="gray" wrap="truncate-end">First line = title · Alt+Enter: new line · +tag · !idea !note · Enter: create</Text>Licence text (MIT)
MIT License Copyright (c) 2026 Bleh (https://floatee.me) Permission is hereby granted, free of charge, to any person obtaining a copy of this software and associated documentation files (the "Software"), to deal in the Software without restriction, including without limitation the rights to use, copy, modify, merge, publish, distribute, sublicense, and/or sell copies of the Software, and to permit persons to whom the Software is furnished to do so, subject to the following conditions: The above copyright notice and this permission notice shall be included in all copies or substantial portions of the Software. THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
How to build this: Pane (panel), Deny a tool call
What its code calls
networkruns programsreads filesenv varsdrives Claudetool callsrememberscalls tools
What its code shows
Read from the source at commit c9eb89321747 on 2026-10-11. The first group decides whether a mod is listed; the rest is for you to weigh. A later commit is not read until the next crawl.
| Decides the listing: code you can check | |
|---|---|
| Entry read | Every module hooks/hooks.json names was read.hooks/register.tsx |
| Parses | Every file parses as TypeScript or JavaScript.8 files parsed |
| All its code is in the mod | Every import is a file of the mod or the engine's own module; no packages, no require.all its code is in the mod |
| Readable | No minified lines, no eval or new Function, no import of a computed path, no encoded blobs.no minified code, no eval, no encoded blobs |
| Calls in the open | Network and programs are reached as $.http.fetch and $.process.run in place, never passed around.every call outside goes through $ in the open |
| For you to weigh before installing | |
| Where it draws | The terminal, the desktop app, both, or nothing (hooks only: a guard or a prompt rewriter), as its code says. Shown, never a reason to leave a mod out.draws in the terminal and the desktop app, the same in both |
| Install line | Whether its repository's own .claude-plugin/marketplace.json lists it, so it installs from that marketplace with the lines on its page.listed in its repository's .claude-plugin/marketplace.json: installs from there |
| Programs on Windows | Whether every program it starts through $.process exists on Windows (tail, date, open, osascript, /usr/… do not).hooks/register.tsx:375 uname (not on Windows) |
| Network | Whether every fetch names its https host in the code.hooks/register.tsx:195 fetch(url); hooks/register.tsx:353 fetch(base + query); hooks/register.tsx:354 fetch(`${base}/comments${query}`); hooks/register.tsx:395 fetch(`${config.api}/items?project=${encodeURIComponent(); hooks/register.tsx:426 fetch(`${config.api}/items/reorder?project=${encodeURICo) |
| Programs | Whether every program it starts is named in the code and is not a shell, an interpreter or a network tool.hooks/register.tsx:380 a program named at run time |
| Reads and sends | Whether it both reads something of yours (files, environment variables, the transcript, settings) and reaches outside (the network, an MCP server, another session, telemetry).reads environment variables, files and reaches the network |
| Keys in the source | Whether the source holds what looks like an API key or a private key.no keys in the source |
| Licence | An open licence (MIT, Apache-2.0, BSD, ISC, Unlicense, 0BSD, CC0) with its text lets ModsCode show its code; otherwise the code is linked.MIT |
| Settings hooks | Hooks declared in hooks/hooks.json or plugin.json beside the module: a command (a shell when it has no args), an HTTP request, an MCP tool or a model prompt at an event. They run outside $.no settings hooks: its function hooks alone |
| Servers it ships | MCP servers (a program, or a URL; a headersHelper is a shell command; a .mcpb bundle is unpacked at run time), LSP servers, monitors (a shell command for the whole session) and bin/ (on the PATH of the Bash tool).ships no MCP or LSP server, no monitor, no bin/ |
| Skills, commands, agents | What its Markdown declares beyond text: allowed-tools granted for the turn, hooks added when a skill is invoked, a command run before Claude reads the skill.no skills, commands, agents or workflows |
| Tools and MCP | Whether every tool it calls through $.tool.call and $.mcp.call is named in the code, and none is a shell (Bash through the tool runs a shell without $.process).command.run: /? |
| Asks of the model | Completions it runs ($.model.complete, fork, classify), subagents it spawns, prompts it submits as you, and the tools, commands and agents it adds.prompt.submit (as the person) |
| Events it hooks | By what a hook there can do: gates (refuse a tool call, a prompt, a setting, another plugin), shapes (what the model reads: the system prompt, tool descriptions, each request), reads (your input, the events of the settings hooks, every event with *), and the rest.gates: config.set, prompt.submit, tool.call · shapes: prompt.compose · also: session.start, session.end, turn.start, turn.complete (+3) · timers: clock.every |
| Reads, by name | The environment variables and files it names, and whether it reads the transcript, settings.json, the prompt box or the mouse selection.env: WSL_DISTRO_NAME, OS; files: a path computed at run time |
| Writes, by name | The files and environment variables it names, and whether it changes settings, the prompt box, the clipboard, the conversation (a row the model reads) or another session.writes no files, environment variables, settings or conversation rows |
This is a reading of the code text, not a security review: it does not run the mod, and it cannot see what a program the mod starts does. The check before installing is yours. How mods are chosen
Install it
Check it yourself before you install it. Mods run unsandboxed, with your permissions, and ModsCode does not vouch for what this code does. Read its code (or run claude plugin validate . in its folder), weigh what it reaches, and install the commit you read.
From its marketplace
Its repository is its marketplace. Add that marketplace (in the terminal with these commands, or in the desktop app's plugin settings) and install the mod from it:
/plugin marketplace add FrBmt-BIGetNouf/floatee-claude-mod/plugin install floatee@floatee/reload-pluginsThis installs the marketplace's latest commit, which may not be the one read here (c9eb89321747). Compare them before you install. /reload-plugins loads it into a session that is already open.
Try the commit ModsCode read
No marketplace needed. In a terminal, clone the repository, check out the commit read, validate the mod, and load it for one session:
git clone https://github.com/FrBmt-BIGetNouf/floatee-claude-modgit -C floatee-claude-mod checkout c9eb893217474d7ae353cd7704ff14a630363d32claude plugin validate floatee-claude-modclaude --plugin-dir floatee-claude-modThe validate line lists the events the mod hooks and what it asks Claude Code to do, without running it. The last line loads the mod for this session only and writes nothing to your settings. If the author has rewritten history, the commit may no longer exist.
Ask Claude about it
With the ModsCode connector added, Claude can read this mod's code and what it reaches, and build on them. Ask it like this:
Read the ModsCode mod "frbmt-bigetnouf-floatee" with its code and make me one like itSearch them from Claude: the MCP connector
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Badge for your README
If this is your mod, paste this into your README. It links to this page.
[](https://modscode.com/claude-mods/mods/frbmt-bigetnouf-floatee/)