ModsCode / Claude Code Mods / Ranking / agent-skills
agent-skills
Loads skills from the cross-harness .agents/skills directories (project and ~) into Claude Code: listed for the model and runnable as /<skill>.
What it does
- Hooks prompt.compose, session.start
Good points
- No network calls
- Starts no processes
- Small: 182 lines
- Written in TypeScript
Code to start from
A starter ModsCode writes from the drawing it read, and the mod's own lines that draw, where there are any.
The mod's own code
No drawing lines were cut from this mod's code; its source is linked.
What its code calls
reads filesenv varsdrives Claude
What its code shows
Read from the source at commit 74622a3844da. The first group decides whether a mod is listed; the rest is for you to weigh. A later commit is not read until the next crawl.
| Decides the listing: code you can check | |
|---|---|
| Entry read | Every module hooks/hooks.json names was read.mods/agent-skills/hooks/register.tsx |
| Parses | Every file parses as TypeScript or JavaScript.2 files parsed |
| All its code is in the mod | Every import is a file of the mod or the engine's own module; no packages, no require.all its code is in the mod |
| Readable | No minified lines, no eval or new Function, no import of a computed path, no encoded blobs.no minified code, no eval, no encoded blobs |
| Calls in the open | Network and programs are reached as $.http.fetch and $.process.run in place, never passed around.every call outside goes through $ in the open |
| For you to weigh before installing | |
| Where it draws | The terminal, the desktop app, both, or nothing (hooks only: a guard or a prompt rewriter), as its code says. Shown, never a reason to leave a mod out.draws nothing: hooks only |
| Install line | Whether its repository's own .claude-plugin/marketplace.json lists it, so it installs from that marketplace with the lines on its page.listed in its repository's .claude-plugin/marketplace.json: installs from there |
| Programs on Windows | Whether every program it starts through $.process exists on Windows (tail, date, open, osascript, /usr/… do not).runs no program a Windows PC lacks |
| Network | Whether every fetch names its https host in the code.no network |
| Programs | Whether every program it starts is named in the code and is not a shell, an interpreter or a network tool.starts no programs |
| Reads and sends | Whether it both reads something of yours (files, environment variables, the transcript, settings) and reaches outside (the network, an MCP server, another session, telemetry).reaches no network |
| Keys in the source | Whether the source holds what looks like an API key or a private key.no keys in the source |
| Licence | An open licence (MIT, Apache-2.0, BSD, ISC, Unlicense, 0BSD, CC0) with its text lets ModsCode show its code; otherwise the code is linked.MIT |
This is a reading of the code text, not a security review: it does not run the mod, and it cannot see what a program the mod starts does. The check before installing is yours. How mods are chosen
Install it
Check it yourself before you install it. Mods run unsandboxed, with your permissions, and ModsCode does not vouch for what this code does. Read its code (or run claude plugin validate . in its folder), weigh what it reaches, and install the commit you read.
From its marketplace
Its repository is its marketplace. Add that marketplace (in the terminal with these commands, or in the desktop app's plugin settings) and install the mod from it:
/plugin marketplace add five82/claude-mods/plugin install agent-skills@claude-mods/reload-pluginsThis installs the marketplace's latest commit, which may not be the one read here (74622a3844da). Compare them before you install. /reload-plugins loads it into a session that is already open.
Try the commit ModsCode read
No marketplace needed. In a terminal, clone the repository, check out the commit read, validate the mod, and load it for one session:
git clone https://github.com/five82/claude-modsgit -C claude-mods checkout 74622a3844da447c826dc8c4f6ed6eaf7e679c35claude plugin validate claude-mods/mods/agent-skillsclaude --plugin-dir claude-mods/mods/agent-skillsThe validate line lists the events the mod hooks and what it asks Claude Code to do, without running it. The last line loads the mod for this session only and writes nothing to your settings. If the author has rewritten history, the commit may no longer exist.
Ask Claude about it
With the ModsCode connector added, Claude can read this mod's code and what it reaches, and build on them. Ask it like this:
Read the ModsCode mod "five82-agent-skills" with its code and make me one like itSearch them from Claude: the MCP connector
More from this repository
Badge for your README
If this is your mod, paste this into your README. It links to this page.
[](https://modscode.com/claude-mods/mods/five82-agent-skills/)