Ranking|Claude Code Mods

ModsCode / Claude Code Mods / Ranking / departure-board

departure-board

A Solari split-flap departure board for the agent's real work: tasks flip letter by letter in amber as they board, depart, get delayed or cancelled

Code you can checkTerminal + desktopPaneBandBoxText
draws

What it does

  • Draws a band above the prompt, a pane
  • Adds /board
  • Watches tool calls
  • Hooks prompt.submit, session.start, turn.complete, turn.start and 1 more

Good points

  • No network calls
  • Starts no processes
  • Written in TypeScript
  • Has a desktop-specific branch

Code to start from

A starter ModsCode writes from the drawing it read, and the mod's own lines that draw, where there are any.

Starter (register.tsx)

register.tsx
import type { Register } from 'claude-code'

// Drawn like departure-board by Chris Dwyer (pane, band), as ModsCode read it from the mod's code:
// https://modscode.com/claude-mods/mods/ccdwyer-departure-board/
// Written by ModsCode from that reading, not copied from the mod: use it as you like.
// Each value below stands for one the mod works out at run time; put in your own.
export const register: Register = on => {
  // the band above the prompt; what else goes there is drawn under it
  on('ui.render', { component: 'AbovePrompt' }, async ($, e, next) => {
    const { Box, Text } = $.ui.resolve(e)
    const status = '…'
    const time = '…'
    const destination = '…'
    return (
      <Box flexDirection="column">
        <Text>
          {`${status} ${time} ${destination}`}
        </Text>
        <Text>
          {`${status} ${time} ${destination}`}
        </Text>
        <Text>
          {`${status} ${time} ${destination}`}
        </Text>
        {await next(e)}
      </Box>
    )
  })

  // the pane: open it with $.ui.open({ id: 'my-pane', title: "Departures" })
  on('ui.render', { component: 'Pane', requestId: 'my-pane' }, async ($, e) => {
    const { Box, Text } = $.ui.resolve(e)
    const time = '…'
    const destination = '…'
    const platform = '…'
    const status = '…'
    const time2 = '…'
    const destination2 = '…'
    const platform2 = '…'
    const status2 = '…'
    const time3 = '…'
    const destination3 = '…'
    const platform3 = '…'
    const status3 = '…'
    const footer = '…'
    return (
      <Box flexDirection="column">
        <Text bold>
          DEPARTURES
        </Text>
        <Text dimColor>
          No departures yet. Give Claude a task.
        </Text>
        <Text>
          {time}
          {" "}
          {destination}
          {" · "}
          {platform}
          {" · "}
          {status}
        </Text>
        <Text>
          {time2}
          {" "}
          {destination2}
          {" · "}
          {platform2}
          {" · "}
          {status2}
        </Text>
        <Text>
          {time3}
          {" "}
          {destination3}
          {" · "}
          {platform3}
          {" · "}
          {status3}
        </Text>
        <Text dimColor>
          {footer}
        </Text>
      </Box>
    )
  })
}

The mod's own code

Shown under the mod's licence (MIT); its text is below. Keep the notice if you copy these lines.

hooks/register.tsx lines 399–430 · Band
  on('ui.render', { component: 'AbovePrompt' }, async ($, e, next) => {
    const all = await read($, rows)
    const room = Math.min(3, e.props.maxRows)
    if (e.props.hasSurvey || all.length === 0 || room < 1 || (await read($, isBandHidden))) return next(e)
    const list = shownRows(all)
    const picked = boardOrder(list, Math.min(room, list.length))
    // Reserve the board's rows: the mods beneath get what is left of the band.
    const below = await next({ ...e, props: { ...e.props, maxRows: e.props.maxRows - picked.length } })
    const columns = Math.min(512, e.props.bodyColumns)

    if (e.surface !== 'terminal' || columns < MIN_COLUMNS) {
      const { Box, Text } = $.ui.resolve(e)
      return (
        <Box flexDirection="column">
          {picked.map(r => (
            <Text>{clip(`${r.status} ${r.time} ${r.destination}`, Math.max(10, columns))}</Text>
          ))}
          {below}
        </Box>
      )
    }

    const { Box, Raster } = $.ui.resolve(e)
    const site = place('band', e.requestId, 'mini', columns, picked.length, picked, false)
    schedule($)
    return (
      <Box flexDirection="column">
        <Raster key="mini" columns={columns} rows={picked.length} cells={site.flaps.encode()} />
        {below}
      </Box>
    )
  })
hooks/register.tsx lines 432–488 · Pane
  on('ui.render', { component: 'Pane', requestId: PANE }, async ($, e) => {
    const all = shownRows(await read($, rows))
    const { Box, Text } = $.ui.resolve(e)
    const columns = Math.min(512, e.props.bodyColumns)
    // The pane's own body, less the title and the footer: never the whole terminal.
    const given = e.props.scroll?.bodyRows ?? 0
    const asked = askedRows ?? wantedRows(await read($, rows))
    // Inline, lay out to the height asked for (the host may report the body it measured, not the rows it granted);
    // a smaller real window wins. Docked, the body is the real allocation.
    const body = e.props.placement === 'inline' ? (given > 0 && given < lastPaneHeight ? given : asked) : given > 0 ? given : Math.max(6, Math.floor((e.viewport?.rows ?? 24) / 3))
    const isRaster = e.surface === 'terminal' && columns >= MIN_COLUMNS
    // Short of room for every departure, drop the title line and give its row to the board; tighter still, the footer.
    const isCompact = body < all.length + PANE_CHROME_ROWS
    const hasFooter = body >= (isRaster ? 3 : 2)
    const boardRows = Math.max(1, Math.min(256, body - (isCompact ? 0 : 1) - (hasFooter ? 1 : 0)))
    // The flap board spends one row on its column header; the text board does not.
    const list = boardOrder(all, Math.max(0, isRaster ? boardRows - 1 : boardRows))
    const boarding = all.filter(r => r.status === 'BOARDING').length
    const departed = all.filter(r => r.status === 'DEPARTED').length
    const delayed = all.filter(r => r.status === 'DELAYED').length
    const more = all.length - list.length
    const footer = `${all.length} departures · ${boarding} boarding · ${departed} departed · ${delayed} delayed${more > 0 ? ` · ${more} not shown` : ''}`

    if (!isRaster) {
      lastPaneHeight = (isCompact ? 0 : 1) + Math.max(1, list.length) + (hasFooter ? 1 : 0)
      const l = layout(Math.max(MIN_COLUMNS, columns))
      return (
        <Box flexDirection="column">
          {!isCompact && <Text bold>DEPARTURES</Text>}
          {list.length === 0 && <Text dimColor>No departures yet. Give Claude a task.</Text>}
          {list.map(r => (
            <Text>
              {r.time} {clip(r.destination, Math.max(20, l.destination))} · {clip(r.platform, 24)} · {r.status}
            </Text>
          ))}
          {hasFooter && <Text dimColor>{footer}</Text>}
        </Box>
      )
    }

    const { Raster } = $.ui.resolve(e)
    const height = Math.max(1, Math.min(boardRows, list.length + 1))
    lastPaneHeight = (isCompact ? 0 : 1) + height + (hasFooter ? 1 : 0)
    const site = place(PANE, e.requestId, 'board', columns, height, list, true)
    schedule($)
    return (
      <Box flexDirection="column">
        {!isCompact && (
          <Text bold color="#ffb000">
            ✈ DEPARTURES
          </Text>
        )}
        <Raster key="board" columns={columns} rows={height} cells={site.flaps.encode()} />
        {hasFooter && <Text dimColor>{list.length === 0 ? 'No departures yet. Give Claude a task.' : `${isCompact ? '✈ ' : ''}${footer}`}</Text>}
      </Box>
    )
  })
Licence text (MIT)
MIT License

Copyright (c) 2026 Chris Dwyer

Permission is hereby granted, free of charge, to any person obtaining a copy
of this software and associated documentation files (the "Software"), to deal
in the Software without restriction, including without limitation the rights
to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
copies of the Software, and to permit persons to whom the Software is
furnished to do so, subject to the following conditions:

The above copyright notice and this permission notice shall be included in all
copies or substantial portions of the Software.

THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
SOFTWARE.

How to build this: Pane (panel), Deny a tool call

What its code calls

tool calls

What its code shows

Read from the source at commit 6875717e618b on 2026-10-11. The first group decides whether a mod is listed; the rest is for you to weigh. A later commit is not read until the next crawl.

Decides the listing: code you can check
Entry readEvery module hooks/hooks.json names was read.hooks/register.tsx
ParsesEvery file parses as TypeScript or JavaScript.2 files parsed
All its code is in the modEvery import is a file of the mod or the engine's own module; no packages, no require.all its code is in the mod
ReadableNo minified lines, no eval or new Function, no import of a computed path, no encoded blobs.no minified code, no eval, no encoded blobs
Calls in the openNetwork and programs are reached as $.http.fetch and $.process.run in place, never passed around.every call outside goes through $ in the open
For you to weigh before installing
Where it drawsThe terminal, the desktop app, both, or nothing (hooks only: a guard or a prompt rewriter), as its code says. Shown, never a reason to leave a mod out.draws in the terminal and the desktop app, the same in both
Install lineWhether its repository's own .claude-plugin/marketplace.json lists it, so it installs from that marketplace with the lines on its page.its repository's .claude-plugin/marketplace.json does not list it: no marketplace line to give; the page shows how to try the commit read
Programs on WindowsWhether every program it starts through $.process exists on Windows (tail, date, open, osascript, /usr/… do not).runs no program a Windows PC lacks
NetworkWhether every fetch names its https host in the code.no network
ProgramsWhether every program it starts is named in the code and is not a shell, an interpreter or a network tool.starts no programs
Reads and sendsWhether it both reads something of yours (files, environment variables, the transcript, settings) and reaches outside (the network, an MCP server, another session, telemetry).reaches nothing outside
Keys in the sourceWhether the source holds what looks like an API key or a private key.no keys in the source
LicenceAn open licence (MIT, Apache-2.0, BSD, ISC, Unlicense, 0BSD, CC0) with its text lets ModsCode show its code; otherwise the code is linked.MIT
Settings hooksHooks declared in hooks/hooks.json or plugin.json beside the module: a command (a shell when it has no args), an HTTP request, an MCP tool or a model prompt at an event. They run outside $.no settings hooks: its function hooks alone
Servers it shipsMCP servers (a program, or a URL; a headersHelper is a shell command; a .mcpb bundle is unpacked at run time), LSP servers, monitors (a shell command for the whole session) and bin/ (on the PATH of the Bash tool).ships no MCP or LSP server, no monitor, no bin/
Skills, commands, agentsWhat its Markdown declares beyond text: allowed-tools granted for the turn, hooks added when a skill is invoked, a command run before Claude reads the skill.no skills, commands, agents or workflows
Tools and MCPWhether every tool it calls through $.tool.call and $.mcp.call is named in the code, and none is a shell (Bash through the tool runs a shell without $.process).calls no tool, MCP server or command
Asks of the modelCompletions it runs ($.model.complete, fork, classify), subagents it spawns, prompts it submits as you, and the tools, commands and agents it adds.adds command board
Events it hooksBy what a hook there can do: gates (refuse a tool call, a prompt, a setting, another plugin), shapes (what the model reads: the system prompt, tool descriptions, each request), reads (your input, the events of the settings hooks, every event with *), and the rest.gates: command.run (board), prompt.submit, tool.call · also: session.start, ui.close, turn.start, turn.complete (+1) · timers: clock.after
Reads, by nameThe environment variables and files it names, and whether it reads the transcript, settings.json, the prompt box or the mouse selection.reads no files, environment variables, settings or transcript
Writes, by nameThe files and environment variables it names, and whether it changes settings, the prompt box, the clipboard, the conversation (a row the model reads) or another session.writes no files, environment variables, settings or conversation rows

This is a reading of the code text, not a security review: it does not run the mod, and it cannot see what a program the mod starts does. The check before installing is yours. How mods are chosen

Install it

Check it yourself before you install it. Mods run unsandboxed, with your permissions, and ModsCode does not vouch for what this code does. Read its code (or run claude plugin validate . in its folder), weigh what it reaches, and install the commit you read.

Its repository's .claude-plugin/marketplace.json does not list it, so there is no marketplace line to give.

Try the commit ModsCode read

No marketplace needed. In a terminal, clone the repository, check out the commit read, validate the mod, and load it for one session:

git clone https://github.com/ccdwyer/departure-board
git -C departure-board checkout 6875717e618bfa44dabecda292371bf40cc4940c
claude plugin validate departure-board
claude --plugin-dir departure-board

The validate line lists the events the mod hooks and what it asks Claude Code to do, without running it. The last line loads the mod for this session only and writes nothing to your settings. If the author has rewritten history, the commit may no longer exist.

Ask Claude about it

With the ModsCode connector added, Claude can read this mod's code and what it reaches, and build on them. Ask it like this:

Read the ModsCode mod "ccdwyer-departure-board" with its code and make me one like it

Search them from Claude: the MCP connector

Similar mods

More by Chris Dwyer

See all 23 mods by Chris Dwyer

Badge for your README

If this is your mod, paste this into your README. It links to this page.

README.md
[![ModsCode](https://modscode.com/badge/ccdwyer-departure-board.svg)](https://modscode.com/claude-mods/mods/ccdwyer-departure-board/)