Ranking|Claude Code Mods

ModsCode / Claude Code Mods / Ranking / buddy

buddy

On-screen Claude Buddy: an ASCII companion pane mirroring what Claude is doing, with quota gauges, plan position, session vitals, subagents and the prompt cache countdown

Code you can checkTerminal + desktopPaneBandToastBoxButtonText
writes files, runs programs, draws

What it does

  • Draws a band above the prompt, a pane, toasts
  • Adds /buddy, /implement-plan
  • Watches tool calls and can refuse them
  • Hooks agent.spawn, classic.Notification, classic.PermissionRequest, prompt.submit and 5 more
  • Keeps its own state between turns

Good points

  • No network calls
  • Written in TypeScript
  • Handles errors

Code to start from

A starter ModsCode writes from the drawing it read, and the mod's own lines that draw, where there are any.

Starter (register.tsx)

register.tsx
import type { Register } from 'claude-code'

// Drawn like buddy by BastienTeissier (pane, band, toast), as ModsCode read it from the mod's code:
// https://modscode.com/claude-mods/mods/bastienteissier-buddy/
// Written by ModsCode from that reading, not copied from the mod: use it as you like.
// Each value below stands for one the mod works out at run time; put in your own.
export const register: Register = on => {
  // the band above the prompt; what else goes there is drawn under it
  on('ui.render', { component: 'AbovePrompt' }, async ($, e, next) => {
    const { Box, Text } = $.ui.resolve(e)
    const planLabel = '…'
    const phaseDone = '…'
    const phaseTotal = '…'
    const contextPct = '…'
    return (
      <Box flexDirection="column">
        <Text wrap="truncate-end">
          <Text bold color="#a064dc">
            {` ${planLabel} ${phaseDone}/${phaseTotal}`}
          </Text>
          <Text>
            {"  plan complete"}
          </Text>
          <Text dimColor>
            {`  ctx ${contextPct}%`}
          </Text>
        </Text>
        {await next(e)}
      </Box>
    )
  })

  // the pane: open it with $.ui.open({ id: 'my-pane', title: "Buddy" })
  on('ui.render', { component: 'Pane', requestId: 'my-pane' }, async ($, e) => {
    const { Box, Text, Button } = $.ui.resolve(e)
    const pct = '…'
    const countdown = '…'
    const pct2 = '…'
    const countdown2 = '…'
    const name = '…'
    const text = '…'
    const text2 = '…'
    const text3 = '…'
    const phaseDone = '…'
    const phaseTotal = '…'
    const done = '…'
    const total = '…'
    const title = '…'
    const vitalsLine = '…'
    const text4 = '…'
    const branch = '…'
    const dirty = '…'
    const commits = '…'
    const length = '…'
    const icon = '…'
    const description = '…'
    const elapsed = '…'
    return (
      <Box flexDirection="column" paddingX={1}>
        <Box>
          <Text dimColor>
            5h
            {" "}
          </Text>
          <Text>
            ████████░░░░░░░░
          </Text>
          <Text>
            {" "}
            {pct}
            %
          </Text>
          <Text dimColor>
            {" in "}
            {countdown}
          </Text>
        </Box>
        <Box>
          <Text dimColor>
            7d
            {" "}
          </Text>
          <Text>
            ████████░░░░░░░░
          </Text>
          <Text>
            {" "}
            {pct2}
            %
          </Text>
          <Text dimColor>
            {" in "}
            {countdown2}
          </Text>
        </Box>
        <Text bold>
          {name}
        </Text>
        <Box>
          <Text bold>
            {text}
          </Text>
          <Text bold>
            {text2}
          </Text>
          <Text bold>
            {text3}
          </Text>
        </Box>
        <Text wrap="wrap">
          {" "}
        </Text>
        <Button label="Tap" hotkey="t" />
        <Text dimColor>
          ────────
        </Text>
        <Box flexDirection="column">
          <Text wrap="truncate-end">
            <Text bold color="#a064dc">
              Plan complete
            </Text>
            <Text dimColor>
              {`  ${phaseDone}/${phaseTotal}  (${done}/${total})`}
            </Text>
          </Text>
          <Text wrap="truncate-end">
            {`▸ ${title}`}
          </Text>
          <Text dimColor wrap="truncate-end">
            {`  next: ${title}`}
          </Text>
        </Box>
        <Text dimColor>
          {"no plan · /buddy plan "}
          {"<path>"}
        </Text>
        <Text dimColor wrap="truncate-end">
          {vitalsLine}
        </Text>
        <Text>
          {text4}
        </Text>
        <Text dimColor wrap="truncate-end">
          {`${branch}  ±${dirty}  +${commits} commits`}
        </Text>
        <Text color="#ff8c28" wrap="truncate-end">
          {`drift: ${length} files, ${length} commits`}
        </Text>
        <Text wrap="truncate-end">
          <Text>
            {`${icon} ${description}`}
          </Text>
          <Text dimColor>
            {`  ${elapsed} · 0 tools · starting`}
          </Text>
        </Text>
        <Text wrap="truncate-end">
          <Text>
            {`${icon} ${description}`}
          </Text>
          <Text dimColor>
            {`  ${elapsed} · 0 tools · starting`}
          </Text>
        </Text>
        <Text wrap="truncate-end">
          <Text>
            {`${icon} ${description}`}
          </Text>
          <Text dimColor>
            {`  ${elapsed} · 0 tools · starting`}
          </Text>
        </Text>
      </Box>
    )
  })

  on('session.start', async ($, e, next) => {
    const icon = '…'
    const description = '…'
    const tools = '…'
    await $.ui.toast(`${icon} ${description} failed (${tools} tools)`)
    return next(e)
  })
}

The mod's own code

Its licence text was not found at the commit read, so only the places in the source are linked.

How to build this: Pane (panel), Deny a tool call

What its code calls

runs programswrites filesenv varstool callsremembers

What its code shows

Read from the source at commit f094b1bf365c on 2026-10-11. The first group decides whether a mod is listed; the rest is for you to weigh. A later commit is not read until the next crawl.

Decides the listing: code you can check
Entry readEvery module hooks/hooks.json names was read.mods/buddy/hooks/register.tsx
ParsesEvery file parses as TypeScript or JavaScript.8 files parsed
All its code is in the modEvery import is a file of the mod or the engine's own module; no packages, no require.all its code is in the mod
ReadableNo minified lines, no eval or new Function, no import of a computed path, no encoded blobs.no minified code, no eval, no encoded blobs
Calls in the openNetwork and programs are reached as $.http.fetch and $.process.run in place, never passed around.every call outside goes through $ in the open
For you to weigh before installing
Where it drawsThe terminal, the desktop app, both, or nothing (hooks only: a guard or a prompt rewriter), as its code says. Shown, never a reason to leave a mod out.draws in the terminal and the desktop app, the same in both
Install lineWhether its repository's own .claude-plugin/marketplace.json lists it, so it installs from that marketplace with the lines on its page.listed in its repository's .claude-plugin/marketplace.json: installs from there
Programs on WindowsWhether every program it starts through $.process exists on Windows (tail, date, open, osascript, /usr/… do not).mods/buddy/hooks/register.tsx:102 tail (not on Windows)
NetworkWhether every fetch names its https host in the code.no network
ProgramsWhether every program it starts is named in the code and is not a shell, an interpreter or a network tool.tail, git (reaches the network)
Reads and sendsWhether it both reads something of yours (files, environment variables, the transcript, settings) and reaches outside (the network, an MCP server, another session, telemetry).reads environment variables, files and reaches the network
Keys in the sourceWhether the source holds what looks like an API key or a private key.no keys in the source
LicenceAn open licence (MIT, Apache-2.0, BSD, ISC, Unlicense, 0BSD, CC0) with its text lets ModsCode show its code; otherwise the code is linked.no licence
Settings hooksHooks declared in hooks/hooks.json or plugin.json beside the module: a command (a shell when it has no args), an HTTP request, an MCP tool or a model prompt at an event. They run outside $.no settings hooks: its function hooks alone
Servers it shipsMCP servers (a program, or a URL; a headersHelper is a shell command; a .mcpb bundle is unpacked at run time), LSP servers, monitors (a shell command for the whole session) and bin/ (on the PATH of the Bash tool).ships no MCP or LSP server, no monitor, no bin/
Skills, commands, agentsWhat its Markdown declares beyond text: allowed-tools granted for the turn, hooks added when a skill is invoked, a command run before Claude reads the skill.no skills, commands, agents or workflows
Tools and MCPWhether every tool it calls through $.tool.call and $.mcp.call is named in the code, and none is a shell (Bash through the tool runs a shell without $.process).calls no tool, MCP server or command
Asks of the modelCompletions it runs ($.model.complete, fork, classify), subagents it spawns, prompts it submits as you, and the tools, commands and agents it adds.adds command buddy
Events it hooksBy what a hook there can do: gates (refuse a tool call, a prompt, a setting, another plugin), shapes (what the model reads: the system prompt, tool descriptions, each request), reads (your input, the events of the settings hooks, every event with *), and the rest.gates: command.run (buddy, implement-plan), prompt.submit, tool.call, classic.PermissionRequest · shapes: turn.step · reads: classic.Notification · also: session.start, session.end, agent.spawn, turn.complete (+2) · timers: clock.every
Reads, by nameThe environment variables and files it names, and whether it reads the transcript, settings.json, the prompt box or the mouse selection.env: HOME, CLAUDE_CONFIG_DIR; files: a path computed at run time
Writes, by nameThe files and environment variables it names, and whether it changes settings, the prompt box, the clipboard, the conversation (a row the model reads) or another session.files: a path computed at run time

This is a reading of the code text, not a security review: it does not run the mod, and it cannot see what a program the mod starts does. The check before installing is yours. How mods are chosen

Install it

Check it yourself before you install it. Mods run unsandboxed, with your permissions, and ModsCode does not vouch for what this code does. Read its code (or run claude plugin validate . in its folder), weigh what it reaches, and install the commit you read.

From its marketplace

Its repository is its marketplace. Add that marketplace (in the terminal with these commands, or in the desktop app's plugin settings) and install the mod from it:

/plugin marketplace add BastienTeissier/watch-tower
/plugin install buddy@claude-code-mods
/reload-plugins

This installs the marketplace's latest commit, which may not be the one read here (f094b1bf365c). Compare them before you install. /reload-plugins loads it into a session that is already open.

Try the commit ModsCode read

No marketplace needed. In a terminal, clone the repository, check out the commit read, validate the mod, and load it for one session:

git clone https://github.com/BastienTeissier/watch-tower
git -C watch-tower checkout f094b1bf365ca994ccd0dcbd9375e914692d2eb7
claude plugin validate watch-tower/mods/buddy
claude --plugin-dir watch-tower/mods/buddy

The validate line lists the events the mod hooks and what it asks Claude Code to do, without running it. The last line loads the mod for this session only and writes nothing to your settings. If the author has rewritten history, the commit may no longer exist.

Ask Claude about it

With the ModsCode connector added, Claude can read this mod's code and what it reaches, and build on them. Ask it like this:

Read the ModsCode mod "bastienteissier-buddy" with its code and make me one like it

Search them from Claude: the MCP connector

Similar mods

More from this repository

Badge for your README

If this is your mod, paste this into your README. It links to this page.

README.md
[![ModsCode](https://modscode.com/badge/bastienteissier-buddy.svg)](https://modscode.com/claude-mods/mods/bastienteissier-buddy/)